The Haunt

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Questionmarkisaac.png For the item with a similar name, see Lil Haunt. For the enemy with a similar name, see Lil' Haunt (Enemy).
The Haunt
Boss The Haunt.png
Base HP
200
Stage HP
0
Found In
Boss
Stage cellar.png Boss Challenge Room Icon.png
Double Trouble
Stage depths.pngStage necropolis.png
Mini-Boss
Stage depths.pngStage necropolis.pngStage womb.pngStage utero.png
Stage cathedral.pngStage sheol.pngStage chest.pngStage dark room.png
Dropped Items
Boss Boss  

The Haunt is one of the bosses found in The Cellar. It can appear on later floors as an enemy.

Behavior

Phase 1

  • The battle begins with three Lil' Haunts circling The Haunt, who floats around the room and is invulnerable.
    • The Haunt can still deal contact damage to Isaac while incorporeal.
  • One Lil' Haunt will become corporeal and chase the player. Once the first one is dead, the other two will begin to chase the player.
  • Once all three Lil' Haunts are dead, Phase 2 begins.

Phase 2

  • The Haunt, now vulnerable, will fly to the upper wall of the room and begin to move left and right along the wall.
  • As he moves across the wall, every three to five seconds he will either:
    • Fire a brimstone laser.
    • Fire five blood shots in a cone.
  • If the player is next to the upper wall, The Haunt will quickly dash toward the player.

Champion Versions

  • DLC Indicator.png Pink: Only one Lil' Haunt circles The Haunt in the first phase. In the second phase, The Haunt has decreased health. The Haunt's laser is replaced with two spread, bouncing lasers similar to the combination of The Wiz and Rubber Cement. The Haunt's blood shot attack is changed to 11 shots aimed towards Isaac.
  • DLC Indicator.png Gray: Only two Lil' Haunts circle The Haunt in the first phase. In the second phase, The Haunt spawns 1-2 Spiders instead of firing a brimstone laser.

Notes

  • Although the Haunt can fly over rocks and most other obstacles, his movement in the second phase can be completely stopped by dropping a bomb in his path.
    • DLC Indicator.png In Afterbirth, the Haunt is no longer stopped by bombs in his path and can move over them.
  • As of v1.03, the Lil' Haunts are immune to the effects of E Coli, D10, and Flush!.
  • Inflicting fear or confusion on The Haunt during Phase 2 can be dangerous, as it will sometimes start sliding back and forth rapidly.

Trivia

  • DLC Indicator.png The Forsaken is the posthumous version of it.
  • During Phase 2, the health bar is placed at the bottom of the screen.
  • The Haunt's design may be a reference to Paunchy Chops, a boss from the game "Gish", also developed by Edmund McMillen. They function similarly in that they are both ghosts that can phase in and out of corporeality, and they bear similar facial expressions.

Gallery

Bugs

Bug Bug! When you kill the Lil' Haunts spawned by the Gray Champion Haunt, there is a chance that the music will end as if you defeated the boss.


Bosses Boss Monstro.png
Chapter 1 Blighted OvumDingleThe Duke of FliesFamineFistulaGeminiGurdy Jr.GurglingsThe HauntLarry Jr.MonstroPinStevenWidow
DLC Indicator.png DangleLittle HornRag ManTurdlings
Chapter 2 C.H.A.D.ChubDark OneGurdyGurdy Jr.The HollowThe HuskMega FattyMega MawPeepPestilencePolycephalusCarrion QueenThe Wretched
DLC Indicator.png The ForsakenThe FrailThe Stain
Afterbirth† Indicator.png Big HornRag Mega
Chapter 3 The AdversaryThe BloatThe CageCarrion QueenThe GateGishLokiMask of InfamyMonstro IIWarThe WretchedMom
DLC Indicator.png Brownie
Afterbirth† Indicator.png Sisters Vis
Chapter 4 BlastocystThe BloatConquestDaddy Long LegsDeathIt LivesLokiiMama GurdyMom's HeartMr. FredScolexTeratomaTriachnid
DLC Indicator.png Blue Womb DLC Indicator.png Hush
Chapter 5 The FallenIsaacSatan
Chapter 6 ???The LambMega Satan
DLC Indicator.png Greed Mode DLC Indicator.png Ultra Greed
Afterbirth† Indicator.png Ultra Greedier
Afterbirth† Indicator.png The Void Afterbirth† Indicator.png Delirium
Chapters 1-4 The FallenThe Headless Horseman

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[]fr:The Haunt]]