Attributes |
Health | Damage | Tears | Range | Shot Speed | Speed | Luck | Hidden Attributes |
Attributes, also known as stats, are the numerical values of a character that affect their performance and the behavior of their tears, the game's primary weapon. All characters start with a different set of values and they can be increased or decreased during a run. The seven main stats are:
- Health: The amount of damage the character can take before dying.
- Damage: The amount of damage that each of the character's tears deals to enemies.
- Tears: The character's rate of fire.
- Range: How long the character's tears will travel before landing.
- Shot Speed: How quickly the character's tears travel.
- Speed: How quickly the character moves.
- Luck: Affects a variety of chance-based effects.
Additionally, there are a few Hidden Attributes.
Stat Screen
Most attributes can be viewed on the pause menu, except for health (which is shown in the game HUD) and shot height (which is a hidden attribute). The pause menu's attributes are shown on an imprecise scale from 1 to 7, and the values are as follows:
Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
---|---|---|---|---|---|---|---|
Damage | 0.00 - 2.99 | 3.00 - 4.49 | 4.50 - 5.99 | 6.00 - 7.49 | 7.50 - 8.99 | 9.00 - 10.49 | ≥10.50 |
Tear Delay | ≥8 | 7 - 6 | 5 - 4 | N/A | 3 | N/A | 2 - 1 |
Range | ≤19.99 | 20.00 - 39.99 | 40.00 - 59.99 | 60.00 - 79.99 | 80.00 - 99.99 | 100.00 - 119.99 | ≥120.00 |
Shot Speed | 0.60 - 0.99 | 1.00 - 1.49 | 1.50 - 1.99 | 2.00 - 2.49 | 2.50 - 2.99 | 3.00 - 3.49 | ≥3.50 |
Speed | 0.10 - 0.99 | 1.00 - 1.49 | 1.50 - 1.99 | 2.00 | N/A | N/A | N/A |
Luck | ≤1 | 2 | 3 | 4 | 5 | 6 | ≥7 |
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