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Bony

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Entity image

 
 
Table dividing line 1.png
 
227.0
Table dividing line 1.png
 
Stage The Caves icon.pngStage The Catacombs icon.pngStage The Depths icon.pngStage Necropolis icon.png
Stage The Womb icon.pngStage Utero icon.pngStage Sheol icon.pngStage Cathedral icon.png
Stage The Chest icon.pngStage Dark Room icon.pngChallenge Room Icon.png
Added in  AfterbirthStage Flooded Caves icon.pngStage Dank Depths icon.pngStage Scarred Womb icon.png

Bonies are skeleton enemies which wander around the room and quickly throw bone projectiles at Isaac when he lines up with them.

Variants[edit | edit source]

Black Bony[edit | edit source]

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Entity image

 
 
Table dividing line 1.png
 
277.0
Table dividing line 1.png
 
Stage The Depths icon.pngStage Necropolis icon.pngStage Dank Depths icon.png
Stage Sheol icon.pngStage Dark Room icon.png
Added in  Afterbirth

Black Bonies are harder versions of Bonies that behave identically to regular Bonies, but fire three bones in a row and explode upon death. The first bone will be fired when Isaac lines up, but the second and third may be fired at an angle towards him.

Trivia[edit | edit source]

  • Removed in Afterbirth Despite Bonies being made entirely of bones, they leave blood stains behind upon death.
    • Added in  Afterbirth They only leave behind bones when killed.
  • Bonies are one of a few enemies in-game to have their own unique projectile type.
  • Bonies were confirmed to be the first enemy not designed by Edmund McMillen. He also confirmed that it was designed by Matt, the lead artist for The Binding Of Isaac: Rebirth, and that Edmund loved the simplicity of the AI, fitting "perfectly into the isaac world."

Gallery[edit | edit source]


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