||For the unbroken version of this item with a similar name, see Stop Watch.
| (page 3, column 12, line 5)
(page 4, column 2, line 4)
Broken Watch is a passive item.
- Every 4th newly discovered room, the Broken Watch slows all enemies and their attacks down, but has a rare chance of speeding them up instead.
- The effect is lost upon leaving the room, and not gained again if re-entering it.
- When the slow effect is activated, the background music is also slowed down to 70% of the original speed of the music.
- When the speed effect is activated, the background music is sped up by x1.428571428 (Or 1/0.7)
- The Stop Watch Automatically inflicts slow to all enemies in every room.
Upon taking damage, inflicts slow to all enemies for the current room. is similar to this item, but functions in a different way.
- Because of the slow effect, champion versions of enemies will be tinted the same color as all other enemies. This makes it much harder to distinguish certain champion types, such as those that explode upon death.
- Stop Watch Automatically inflicts slow to all enemies in every room.
Upon taking damage, inflicts slow to all enemies for the current room.: Overrides Broken Watch; the speed up effect will not occur.
- Both the slow effect and the rarer speed up can trigger at the start of a room. However, getting hit on a sped up room will trigger Stop Watch's slow down.