Because of the slow effect, champion versions of enemies will be tinted the same color as all other enemies. This makes it much harder to distinguish certain champion types, such as those that explode upon death.
Glowing Hour Glass: The Glowing Hour Glass does not reset the entered room counter: using it in a room where the Broken Watch is active and immediately returning without visiting other new rooms will not trigger the effect again.
Stop Watch: Overrides Broken Watch; the speed-up effect will not occur.
Both the slow effect and the rarer speed up can trigger at the start of a room. However, getting hit on a sped-up room will trigger Stop Watch's slow down.
This page was last edited on 6 November 2020, at 15:05.
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