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'''Challenges''' are unique runs in the game. Challenges typically start the player off with one or more specific items which make normal play more difficult. You will not find [[Rooms#Treasure Rooms|Treasure Rooms]] (with the exception of a select few challenges). Completing one of the thirty five challenges unlocks new content for the game, such as [[Runes]].
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'''Challenges''' are unique runs in the game. Isaac typically starts each challenge with one or more specific items which make normal play more difficult. With few exceptions, [[Treasure Room]]s are not available during challenges. Each challenge unlocks new content for the game, such as [[rune]]s when completed.
   
==General Strategy==
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== General Strategy ==
Most challenges are geared to make a run difficult in some form. Sometimes, these challenges are easy, like [[Computer Savvy]]. Other times, they can be vicious, like [[Solar System]]. Each challenge has a certain strategy that can make the run easier. However, there are a few strategies that can apply to all challenges.<br>
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Most challenges are designed to increase the difficulty of the game in a unique fashion. This doesn't mean all challenges are difficult, however; challenges like [[Computer Savvy]] are quite easy to beat. Some challenges do compensate for this by being especially punishing; [[Solar System]] is a good example of this. Each challenge has certain strategies that can be employed to make the run easier. However, there are a few strategies that can apply to all challenges.
* You can play in [[co-op]] for every challenge, making it easier for the ones where you cannot fire tears - especially for [[Cat Got Your Tongue]], since it will spawn flies.
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* Challenges can be played in [[co-op]], allowing a second player to contribute to the run without being hindered in the same way Isaac is. This is especially useful in any challenge where Isaac is [[Blindfolded]], as the second player will be allowed to fire tears normally.
* Because of the lack of Treasure Rooms, [[Devil Room|Devil Rooms]] become much more valuable. Some challenges can be made much easier by making just one deal.<br>
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* Due to the lack of Treasure Rooms, [[Devil Room]]s become much more valuable. Some challenges can be made much easier by making just one deal, but it is worth noting that other challenges reduce Isaac's health to the extent that Devil Deals become too risky.
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** Some rooms (including [[Crawl Space]]s) may have Treasure Room items by default. Since these items are random, results can vary from run to run.
* You can also be more liberal with your use of keys for the same reason. [[Trinkets]] and [[Items]] that generate more coins, along with upgraded [[Shop|shops]], can help reduce the difficulty in many challenge runs.
 
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** Because locked Treasure Rooms won't spawn, keys can be used far more liberally. Also, [[trinket]]s and [[item]]s that generate more coins, along with upgraded [[Shop]]s, can help Isaac acquire a greater range of powerful items.
* {{I|The Bible}} can make the end of some runs extremely easy. Because of how some challenges operate, the run may only require defeating [[Mom]] or [[Mom's Heart]] / [[It Lives]]. Since {{I|The Bible}} is a one-hit kill against these, getting it when you have the chance is usually a good investment for these runs.<br>
 
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* {{i|The Bible}} instantly kills [[Mom]] and [[Mom's Heart]] / [[It Lives]]. All challenges require defeating Mom, and most require defeating Mom's Heart or It Lives, making this an extremely powerful item, especially in challenges where Mom or Mom's Heart / It Lives is the final boss.
** {{I|Pandora's Box}} will spawn {{I|The Bible}} if used in Womb II, Utero II, or {{Afterbirth}} Scarred Womb II, which may then be used against [[Mom's Heart]] / [[It Lives]].
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** {{i|Pandora's Box}} will spawn The Bible if used in Womb II, Utero II, or {{dlc|a}} Scarred Womb II, making it a reliable way to acquire The Bible.
* [[Curse Room|Curse Rooms]] gain value since they can spawn items. You may wish to restart on the first floor until your [[Curse Room]] spawns an item worth 1 heart of damage.
 
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* [[Curse Room]]s can spawn items, making them valuable.
* [[Dice Room|Dice Rooms]] and the {{I|D4}} are very useful, as in some cases you can reroll your entire build and remove (or add) difficulty.
 
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* {{dlc|na}} In some challenges, [[Dice Room]]s and the {{i|D4}} are very useful, allowing that challenge's starting items to be rerolled, thus removing most of the difficulty. NOTE: This changes depending on the challenge. Most challenge pages contain details on the results of rerolling.
** {{Afterbirth}} Dice rooms do not re-roll starter challenge items or remove [[Blindfolded]].
 
** {{I|Butter!}} can remove starter items.
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** {{t|Butter!}} can also remove starter items.
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* [[Blindfolded]] challenges are arguably the most difficult challenges due to Isaac's inability to fire tears. There are several methods to work around this.
* In [[Blindfolded]] challenges, familiars can make the run easier, as they are your only source of conventional damage. Powerful familiars like {{I|Daddy Longlegs}}, {{I|Lil Brimstone}}, and {{I|Incubus}} are very good items to pick up. Some of the strongest familiars need to be unlocked first, so it may be wise to take the time to unlock them beforehand.
 
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** Familiars can provide an alternative method of dealing damage. Powerful familiars like {{i|Daddy Longlegs}}, {{i|Lil Brimstone}}, and {{i|Incubus}} are therefore highly useful items.
** {{I|The Boomerang}}, {{I|The Candle}}, and {{I|Red Candle}} are also useful for blindfolded challenges, since they deal damage and recharge based on a timer.
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** {{i|The Boomerang}}, {{i|The Candle}}, and {{i|Red Candle}} are also useful for blindfolded challenges, since they recharge based on a timer, rather than an amount of cleared rooms.
***{{Afterbirth}} In [[Blindfolded]] challenges, if possible finding and using the {{I|Clicker}}, change yourself into the character [[Lilith]], will make these challenges incredibly easy with access to tears through her {{I|Incubus}} you gain.
 
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** {{i|Clicker}} can allow Isaac to change into [[Lilith]], whose {{i|Incubus}} overrides the blindfolded effect by default.
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** Some spacebar items like {{i|Tammy's Head}} can be really helpful, providing an alternative method of dealing damage.
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* {{i|Chaos}} is a powerful item in challenges, as it can allow powerful items to be found more commonly, such as in the Shop or after defeating bosses.
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* Defeating a boss beyond the specified end of the challenge (e.g. defeating [[Mom's Heart]] when the goal is to defeat [[Mom]]) will still spawn the trophy.
 
** {{dlc|a}} In some longer challenges (e.g. [[XXXXXXXXL]]), using a [[Sacrifice Room]] until it teleports Isaac to the [[Dark Room]] is a viable strategy. Once in the Dark Room, the trophy can be spawned by defeating [[The Lamb]].
   
 
== Notes ==
* {{Afterbirth}} In challenges that remove Treasure Rooms, {{I|Chaos}} has more potential to be useful by potentially making Treasure Room (among other rare items) items purchasable from the shop. On the downside, it may replace the Devil/Angel Room items with something less valuable.
 
* Defeating a boss beyond the specified end of the challenge (e.g. defeating [[Mom's Heart]] when the goal is to defeat [[Mom]]) will still cause them to drop the trophy.
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* Apart from the achievement related to beating the challenge, all achievements are locked. Also, no [[Donation Machine]]s will appear in any challenge.
 
* The challenge reward will not be unlocked unless the trophy is picked up. If a Devil Room or Angel Room appears allowing Isaac to go to [[Sheol]] or the [[Cathedral]], the unlock will be forfeited.
** {{Afterbirth}} This means a legitimate tactic for some of the longer challenges (e.g. [[XXXXXXXXL]]) is to use the [[Sacrifice Room]] until it teleports you to the [[Dark Room]], then going through and defeating [[The Lamb]], completing the challenge regardless of what floor you were teleported from.
 
 
* [[Isaac]] will not start any challenge with {{i|The D6}}.
   
 
== Challenges List ==
==Notes==
 
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{{table | challenge |
* New content, other than the Challenge Reward, cannot be unlocked. Likewise, you will not find a [[Donation Machine]] anywhere.
 
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{{query | challenges }}
* The Challenge reward will not be unlocked unless you pick up the trophy, meaning if a Devil Room or Angel Room appears and allows you to go to Sheol or the Cathedral you will be forfeiting the unlock if you fail to complete the floor.
 
* Any challenge featuring [[Isaac]] will not start with {{I|The D6}}.
 
 
==Challenge list==
 
{{Table | Challenge |
 
{{Chlg|Pitch Black|table}}
 
{{Chlg|High Brow|table}}
 
{{Chlg|Head Trauma|table}}
 
{{Chlg|Darkness Falls|table}}
 
{{Chlg|The Tank|table}}
 
{{Chlg|Solar System|table}}
 
{{Chlg|Suicide King|table}}
 
{{Chlg|Cat Got Your Tongue|table}}
 
{{Chlg|Demo Man|table}}
 
{{Chlg|Cursed!|table}}
 
{{Chlg|Glass Cannon|table}}
 
{{Chlg|When Life Gives You Lemons|table}}
 
{{Chlg|Beans!|table}}
 
{{Chlg|It's in the Cards|table}}
 
{{Chlg|Slow Roll|table}}
 
{{Chlg|Computer Savvy|table}}
 
{{Chlg|Waka Waka|table}}
 
{{Chlg|The Host|table}}
 
{{Chlg|The Family Man|table}}
 
{{Chlg|Purist|table}}
 
{{Chlg|XXXXXXXXL|table}}
 
{{Chlg|SPEED!|table}}
 
{{Chlg|Blue Bomber|table}}
 
{{Chlg|PAY TO PLAY|table}}
 
{{Chlg|Have a Heart|table}}
 
{{Chlg|I RULE!|table}}
 
{{Chlg|BRAINS!|table}}
 
{{Chlg|PRIDE DAY!|table}}
 
{{Chlg|Onan's Streak|table}}
 
{{Chlg|The Guardian|table}}
 
{{Chlg|Backasswards|table}}
 
{{Chlg|Aprils Fool|table}}
 
{{Chlg|Pokey Mans|table}}
 
{{Chlg|Ultra Hard|table}}
 
{{Chlg|Pong|table}}
 
 
}}
 
}}
   
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{{nav|challenge}}
 
{{ChallengeNav}}
 
{{MasterNav}}
 
[[fr:Challenges]]
 

Revision as of 19:53, 28 October 2020

Challenges are unique runs in the game. Isaac typically starts each challenge with one or more specific items which make normal play more difficult. With few exceptions, Treasure Rooms are not available during challenges. Each challenge unlocks new content for the game, such as runes when completed.

General Strategy

Most challenges are designed to increase the difficulty of the game in a unique fashion. This doesn't mean all challenges are difficult, however; challenges like Computer Savvy are quite easy to beat. Some challenges do compensate for this by being especially punishing; Solar System is a good example of this. Each challenge has certain strategies that can be employed to make the run easier. However, there are a few strategies that can apply to all challenges.

  • Challenges can be played in co-op, allowing a second player to contribute to the run without being hindered in the same way Isaac is. This is especially useful in any challenge where Isaac is Blindfolded, as the second player will be allowed to fire tears normally.
  • Due to the lack of Treasure Rooms, Devil Rooms become much more valuable. Some challenges can be made much easier by making just one deal, but it is worth noting that other challenges reduce Isaac's health to the extent that Devil Deals become too risky.
    • Some rooms (including Crawl Spaces) may have Treasure Room items by default. Since these items are random, results can vary from run to run.
    • Because locked Treasure Rooms won't spawn, keys can be used far more liberally. Also, trinkets and items that generate more coins, along with upgraded Shops, can help Isaac acquire a greater range of powerful items.
  • Collectible The Bible iconThe Bible instantly kills Mom and Mom's Heart / It Lives. All challenges require defeating Mom, and most require defeating Mom's Heart or It Lives, making this an extremely powerful item, especially in challenges where Mom or Mom's Heart / It Lives is the final boss.
    • Collectible Pandora's Box iconPandora's Box will spawn The Bible if used in Womb II, Utero II, or (except in Rebirth) Scarred Womb II, making it a reliable way to acquire The Bible.
  • Curse Rooms can spawn items, making them valuable.
  • (in Rebirth) In some challenges, Dice Rooms and the Collectible D4 iconD4 are very useful, allowing that challenge's starting items to be rerolled, thus removing most of the difficulty. NOTE: This changes depending on the challenge. Most challenge pages contain details on the results of rerolling.
    • (in Afterbirth † and Repentance)Butter!Butter! can also remove starter items.
  • Blindfolded challenges are arguably the most difficult challenges due to Isaac's inability to fire tears. There are several methods to work around this.
    • Familiars can provide an alternative method of dealing damage. Powerful familiars like Collectible Daddy Longlegs iconDaddy Longlegs, Collectible Lil Brimstone iconLil Brimstone, and (except in Rebirth)Collectible Incubus iconIncubus are therefore highly useful items.
    • Collectible The Boomerang iconThe Boomerang, Collectible The Candle iconThe Candle, and Collectible Red Candle iconRed Candle are also useful for blindfolded challenges, since they recharge based on a timer, rather than an amount of cleared rooms.
    • (in Afterbirth † and Repentance)Collectible Clicker iconClicker can allow Isaac to change into Lilith, whose (except in Rebirth)Collectible Incubus iconIncubus overrides the blindfolded effect by default.
    • Some spacebar items like Collectible Tammy's Head iconTammy's Head can be really helpful, providing an alternative method of dealing damage.
  • (except in Rebirth)Collectible Chaos iconChaos is a powerful item in challenges, as it can allow powerful items to be found more commonly, such as in the Shop or after defeating bosses.
  • Defeating a boss beyond the specified end of the challenge (e.g. defeating Mom's Heart when the goal is to defeat Mom) will still spawn the trophy.
    • (except in Rebirth) In some longer challenges (e.g. XXXXXXXXL), using a Sacrifice Room until it teleports Isaac to the Dark Room is a viable strategy. Once in the Dark Room, the trophy can be spawned by defeating The Lamb.

Notes

  • Apart from the achievement related to beating the challenge, all achievements are locked. Also, no Donation Machines will appear in any challenge.
  • The challenge reward will not be unlocked unless the trophy is picked up. If a Devil Room or Angel Room appears allowing Isaac to go to Sheol or the Cathedral, the unlock will be forfeited.
  • Isaac will not start any challenge with Collectible The D6 iconThe D6.

Challenges List