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* {{Afterbirth}} [[Gaper#Null|Null]]s |
* {{Afterbirth}} [[Gaper#Null|Null]]s |
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* {{Afterbirth}} [[Buttons]] |
* {{Afterbirth}} [[Buttons]] |
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− | * {{Afterbirth+}} |
+ | * {{Afterbirth+}} A Devil statue and a random [[item]], surrounded by [[Obstacles#Spikes|spikes]] |
==[[Greed Mode]] Contents {{Afterbirth}}== |
==[[Greed Mode]] Contents {{Afterbirth}}== |
Revision as of 10:21, 18 January 2017
Curse Rooms feature teeth like spikes on the door that hurt Isaac when entering and exiting the room. During the Cursed challenge, ALL doors except for special types turn into this type of door. Items that grant Flight allow Isaac to avoid damage taken upon entering a Curse room, but do not prevent damage taken upon leaving. Holy Mantle allows Isaac to pass through the doors without taking any damage. Any item that gives Isaac a Shield or Invulnerability will prevent damage taken when passing through a Curse Room Door. If a Secret Room is next to a Curse Room, it can be entered without taking any damage by bombing the wall between these rooms from the Secret Room.
Contents
Curse Rooms can feature the following things:
- Red Chests
- An item from the Curse Room Pool
- Stone Chests
- Black Hearts
- Spiders
- Devil Beggars
- Blue Fires
- Template:Afterbirth Cards
- Template:Afterbirth Runes
- Template:Afterbirth Imps
- Template:Afterbirth Nulls
- Template:Afterbirth Buttons
- Template:Afterbirth+ A Devil statue and a random item, surrounded by spikes
Greed Mode Contents Template:Afterbirth
In Greed Mode, Curse Rooms can feature the following things:
- Red Chests
- Golden Chests
- Stone Chests
- Buttons
- Hearts
- Keys
- Bombs
- Pills
- Cards
- Runes
- Coins
- Spiders
- A bed
Trivia
- The Curse Room's icon is similar to the icon of Whore Of Babylon.
Template:RoomNav