Binding of Isaac: Rebirth Wiki
(Curse Room Content)
Tag: Visual edit: Switched
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* {{dlc|a}} [[Gaper#Null|Null]]s
 
* {{dlc|a}} [[Gaper#Null|Null]]s
 
* {{dlc|a}} [[Buttons]]
 
* {{dlc|a}} [[Buttons]]
  +
* {{dlc|a}} [[Black Globin Head]]
 
* {{dlc|a+}} A Devil statue and a random [[item]], surrounded by [[Obstacles#Spikes|spikes]]
 
* {{dlc|a+}} A Devil statue and a random [[item]], surrounded by [[Obstacles#Spikes|spikes]]
   

Revision as of 01:33, 5 June 2018

Curse Room Door

Curse Rooms feature teeth like spikes on the door that hurt Isaac when entering and exiting the room.

Contents

Curse Rooms can feature the following things:

Greed Mode Contents (except in Rebirth)

In Greed Mode, Curse Rooms can feature the following things:

Notes

  • During the Cursed challenge, all doors except for special types turn into this type of door.
  • Items that grant Flight allow Isaac to avoid damage taken upon entering a Curse room, but do not prevent damage taken upon leaving.
  • Collectible Holy Mantle iconHoly Mantle allows Isaac to pass through the doors without taking any damage.
  • Any item that gives Isaac a shield or invulnerability will prevent damage taken when passing through a Curse Room Door.
  • If a Secret Room is next to a Curse Room, it can be entered without taking any damage by bombing the wall between these rooms from the Secret Room.
  • The damage done by the Curse room's door is applied when touching the door. This means that Isaac can be damaged by it without actually going through the door, and any effects that occur upon taking damage will occur in the current room and not the room that the door leads to.

Trivia