Death's Touch
|
Death's Touch is an unlockable passive item.
Contents
Effects
- +1.5 Damage
- -0.3 Tears
- Grants piercing tears.
- Increases tear size.
- Cosmetic effect: Tears are replaced by Death's scythes.
Notes
- While tear size is directly determined by damage, the scythes of Death's Touch are always bigger than their tear counterpart for any given damage value.
Interactions
Brimstone
Tears are replaced by a laser beam that pierces through all enemies and obstacles in its path and deals high damage. Can only be fired after a short charge-up period.: Overrides Death's Touch, except for stat effects.
Epic Fetus
Isaac's tears are replaced with guided missiles, like those used by the Doctor's Remote.: Overrides Death's Touch, except for stat effects.
Haemolacria
Tears are now fired in an arc. Upon hitting the floor, an obstacle, or an enemy, they burst into many smaller tears in all directions. Increases tear delay.: Stat effects apply. Fired tears will retain piercing effect; however, burst tears will not. All other effects do not apply.
Ipecac
Replaces tears with explosive and poisoning projectiles fired in an arc from the mouth.: Fires explosive scythes. Piercing effect does not apply.
Mom's Knife
Isaac's tears are replaced by a knife that pierces enemies, can travel through obstacles, and can hurt enemies while Isaac is holding it. Holding down the fire button before firing increases its range and power.: Overrides Death's Touch, except for stat effects.
Tech X
Tears are replaced with laser rings that pierce through enemies and deal damage to enemies within them. Can be charged to increase the size of the ring.: Stat effects apply; however, tear size and cosmetic effect do not apply.
Trisagion
Tears are replaced with piercing white blasts of light.: Stat effects and piercing effects apply; however, tear size and cosmetic effect do not apply.
Synergies
Compound Fracture
Increases range. Tears turn into bones, which shatter into 1-3 bone shards upon hitting an enemy or obstacle./
Cricket's Body
Grants -1 Tear Delay and reduces Range. When tears hit an object or deplete their range, they spawn 4 smaller tears, whose Range and Damage scale with Isaac's./
The Parasite
Isaac's tears split in two when they hit something.: Scythes will split into scythe tears and retain all effects. The Parasite's split tears look like normal tears and not scythes.
Lachryphagy
Isaac's tears decelerate as they travel. Upon stopping or hitting an obstacle, they burst into 8 tears in all directions. Tears can be fired into other tears to feed them, increasing their damage.: Scythe tears will retain all Lachryphagy effects.
Monstro's Lung
Increases damage and grants a charged shot that fires multiple tears in the same fashion as Monstro.: Significantly increased tear delay. Fires a barrage of very large scythes that retain piercing effect.
In-game Footage
Seeds
PC
PC AQTN 1VQ8 (Treasure room adjacent to spawn)
PC H3YY 6MN9 (Treasure room adjacent to spawn in hard mode, first floor treasure room in normal mode)
PC Y678 Q9NC (First floor treasure room)
PS4 & PS Vita
PS4 Vita BV4D V8WV (Treasure room adjacent to spawn)
3DS
3DS 83EW YKRR (First floor treasure room)
Switch
Switch S11R GABM (First Floor Treasure Room ; North from Start)
![]() ![]() | |||||
---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |