Eye of Greed

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Item icon
Item altar

 
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Character appearance
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Item Pool Secret Room.png Secret Room
Greed mode onlyItem Pool Treasure Room.png Treasure Room
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Eye of Greed Defeat Ultra Greedier as Keeper
Eye of GreedEye of Greed
Added in Afterbirth †

Eye of Greed is an unlockable passive item added in Afterbirth †.

Effects[edit | edit source]

  • Adds a golden tear every 20 tears fired, which causes enemies to turn gold and freeze for a few seconds (similar to Midas' Touch Midas' Touch
    Midas' Touch Icon.pngEnemies that touch you are stunned and turn gold. Any enemy killed while in this state will drop a coin.
    ) at the cost of one penny. Golden tears can still be fired if Isaac has no money.
    • Unlike other tear effects, golden tears are fired alongside regular tears rather than replacing a regular tear.
    • With multi-shot abilities, whichever tear is the 20th since previous will produce the additional golden tear.
    • The golden tear deals 2x normal damage.
    • Enemies killed while golden will drop 1-4 pennies.

Interactions[edit | edit source]

  • Brimstone Brimstone
    Brimstone Icon.pngTears are replaced by a laser beam that pierces through all enemies and obstacles in its path and deals high damage. Can only be fired after a short charge-up period.
    : Overrides Eye of Greed.
  • Dr. Fetus Dr. Fetus
    Dr. Fetus Icon.pngTears are replaced by bombs that benefit from bomb-enhancing effects and slide a fixed range after being fired.
    : Overrides Eye of Greed.
  • Epic Fetus Epic Fetus
    Epic Fetus Icon.pngIsaac's tears are replaced with guided missiles, like those used by the Doctor's Remote.
    : Overrides Eye of Greed.
  • Flat Stone Flat Stone
    Flat Stone Icon.pngTears bounce off the floor. Tears that hit an enemy after bouncing deal splash damage to all nearby enemies for 25% of Isaac's tear damage.
    : Golden tear does not bounce.
  • Lost Contact Lost Contact
    Lost Contact Icon.pngEvery tear has a small shield which will allow it to block one enemy projectile.
    : Golden tears will not block shots.
  • The Ludovico Technique The Ludovico Technique
    The Ludovico Technique Icon.pngInstead of firing tears, Isaac controls one floating tear that hover over obstacles. This tear deals constant damage when held in place over an enemy.
    : Overrides Eye of Greed.
  • Mom's Knife Mom's Knife
    Mom's Knife Icon.pngIsaac's tears are replaced by a knife that pierces enemies, can travel through obstacles, and can hurt enemies while Isaac is holding it. Holding down the fire button before firing increases its range and power.
    : Overrides Eye of Greed.
  • Technology Technology
    Technology Icon.pngReplaces tears with a piercing laser with unlimited range.
    : Overrides Eye of Greed.
  • Tech X Tech X
    Tech X Icon.pngTears are replaced with laser rings that pierce through enemies and deal damage to enemies within them. Can be charged to increase the size of the ring.
    : Overrides Eye of Greed.

Synergies[edit | edit source]

  • 20/20 20/20
    20 20 Icon.pngGrants double shot.
    /The Inner Eye The Inner Eye
    The Inner Eye Icon.pngGrants triple shot but decreases tears.
    /Mutant Spider Mutant Spider
    Mutant Spider Icon.pngGrants quadruple shot but decreases tears.
    : The additional tears will lessen the amount of times tears need to be fired before a golden tear is fired. Only one golden tear is fired each time.
  • Analog Stick Analog Stick
    Analog Stick Icon.png+0.3 tears up. Allows Isaac to fire tears diagonally.
    : Golden tears can be fired diagonally.
  • Angelic Prism Angelic Prism
    Angelic Prism Icon.pngGrants a prism orbital with a large orbital radius. Tears that pass through the prism split into four multi-colored tears.
    : Golden tears will quadruple when passing through the prism.
  • Chocolate Milk Chocolate Milk
    Chocolate Milk Icon.pngGrants charged tears that deal greater damage when fully charged.
    : How much the 20th tear was charged determines the size and damage of the golden tear.
  • Compound Fracture Compound Fracture
    Compound Fracture Icon.pngIncreases range. Tears turn into bones, which shatter into 1-3 bone shards upon hitting an enemy or obstacle.
    : Golden tears will still look like coins and will still split into other golden coins when hitting obstacles.
  • Continuum Continuum
    Continuum Icon.png+2.25 Range Up. +1.5 Tear Height. Isaac's tears travel through walls and appear out of the opposite wall. Isaac's tears also travel over rocks and objects.
    : Golden tears will travel through walls.
  • Cricket's Body Cricket's Body
    Cricket's Body Icon.pngGrants -1 Tear Delay and reduces Range. When tears hit an object or deplete their range, they spawn 4 smaller tears, whose Range and Damage scale with Isaac's.
    /The Parasite The Parasite
    The Parasite Icon.pngIsaac's tears split in two when they hit something.
    : Golden tears will split when fired.
  • Cupid's Arrow Cupid's Arrow
    Cupid's Arrow Icon.pngGrants Isaac piercing tears that travel through enemies (but not obstacles) instead of breaking on impact with them.
    : Golden tears will retain piercing effect.
  • Cursed Eye Cursed Eye
    Cursed Eye Icon.pngGrants charged tears that can be fired in a tight burst of four. Getting hit while charging will teleport Isaac into another room.
    : Each tear fired counts towards the 20 required, so Isaac only has to fire 5 fully charged bursts for a golden tear to appear. Golden tears are not multiplied.
  • Dead Eye Dead Eye
    Dead Eye Icon.pngIsaac's damage increases each time an enemy is hit. Damage is reset upon missing a shot.
    : Golden tear damage increases with accuracy.
  • Explosivo Explosivo
    Explosivo Icon.pngIsaac's tears have a chance to stick to enemies and explode.
    : Golden tears have a chance to stick to enemies and grow.
  • Godhead Godhead
    Godhead Icon.pngIncreases damage and range while reducing tears and shot speed. Grants homing tears and tears gain a damaging halo.
    : Golden tears will have damaging aura and homing effect.
  • Haemolacria Haemolacria
    Haemolacria Icon.pngTears are now fired in an arc. Upon hitting the floor, an obstacle, or an enemy, they burst into many smaller tears in all directions. Increases tear delay.
    : Fires giant golden tears with 31% damage increase.
  • Ipecac Ipecac
    Ipecac Icon.pngReplaces tears with explosive and poisoning projectiles fired in an arc from the mouth.
    : Will occasionally fire explosive golden tears.
  • Lachryphagy Lachryphagy
    Lachryphagy Icon.pngIsaac's tears decelerate as they travel. Upon stopping or hitting an obstacle, they burst into 8 tears in all directions. Tears can be fired into other tears to feed them, increasing their damage.
    : Golden tears can also be fed and will burst into split tears. Burst tears are not golden.
  • A Lump of Coal A Lump of Coal
    A Lump of Coal Icon.pngThe more distance tears travel, the more damage they will do.
    : Golden tears will grow in size and damage as they travel.
  • Marked Marked
    Marked Icon.pngIsaac will now fire tears automatically directed at a red target on the ground which is controlled by the player. This allows for a full 360 degree tear firing radius. Can be overridden by other tear modifiers such as Mom's Knife or Brimstone.
    : Golden tears will fire in whichever direction the crosshair is.
  • Monstro's Lung Monstro's Lung
    Monstro's Lung Icon.pngIncreases damage and grants a charged shot that fires multiple tears in the same fashion as Monstro.
    : Each tear in the burst counts towards the 20 required. Without other items that increase the number of tears fired, two out of every three bursts will fire a golden tear.
  • Mysterious Liquid Mysterious Liquid
    Mysterious Liquid Icon.pngTears leave a small, short lasting pool of creep on impact or when their range is depleted.
    : Golden tears will create green creep when they hit something.
  • Pop! Pop!
    Pop! Icon.pngReplaces Isaac's tears with eyeballs that can bounce off of each other. The eyeballs are not limited by range, and will instead dissipate when they stop moving or when hitting an enemy or obstacle.
    : Golden tears can be knocked around by other tears.
  • Proptosis Proptosis
    Proptosis Icon.pngTears start out massive with high damage, and then shrink down and become weaker over a short range.
    : Golden tears will shrink with distance.
  • Pupula Duplex Pupula Duplex
    Pupula Duplex Icon.pngTransforms Isaac's tears into a wide arc shape which gives them a much larger hitbox. Gives Isaac spectral tears which allows them to travel through objects in the environment (i.e. rocks).}
    : Golden tears are much bigger and retain spectral effect.
  • My Reflection My Reflection
    My Reflection Icon.pngGives Isaac's tears a boomerang effect, and increases range and shot speed.
    : Golden tears will return to Isaac.
  • Ouija Board Ouija Board
    Ouija Board Icon.pngGrants spectral tears that travel through obstacles (but not enemies) instead of breaking on impact with them.
    : Golden tears will retain spectral effect.
  • Rubber Cement Rubber Cement
    Rubber Cement Icon.pngTears bounce off walls, enemies, and environmental objects.
    : Golden tears will bounce off walls.
  • Spoon Bender Spoon Bender
    Spoon Bender Icon.pngGrants Isaac homing tears.
    : Golden tears will home in on enemies.
  • Technology Zero Technology Zero
    Technology Zero Icon.pngConnects Isaac's tears with electricity that can damage enemies.
    : Golden tears will connect to other tears with electricity.
  • Tiny Planet Tiny Planet
    Tiny Planet Icon.pngRange up and makes shot tears revolve around Isaac until they drop.
    : Golden tears will orbit Isaac.
  • Trisagion Trisagion
    Trisagion Icon.pngTears are replaced with piercing white blasts of light.
    : Adds an extra beam with golden tear effects every 20th shot.

In-game Footage[edit | edit source]

Seeds[edit | edit source]

 PC  Greedier mode only MPCB QY0C (First Golden Treasure Room)

 Switch  Greedier mode only 6GW8 CG48 (First Golden Treasure Room)


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