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Flat Stone

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[[file:|128x128px|link=|Item icon]]
Item altar
 
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540
 
Character appearance
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Treasure Room Treasure Room
Greed mode only Treasure Room Treasure Room
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Flat Stone Acquire Rubber Cement 5 timesFlat StoneFlat Stone
Added in Afterbirth †

Flat Stone is an unlockable passive item added in Booster Pack #5.

Effects[edit | edit source]

  • Tears bounce off the floor.
    • Whenever a tear bounces, it deals splash damage to all nearby enemies for 25% of Isaac's tear damage.

Notes[edit | edit source]

  • The bounces increase effective range without affecting the stat, usually around by one third.
  • Indirectly acquiring Rubber Cement through starting an Eden run or the D4 D4D4 Icon.png6 roomsRerolls all of Isaac's items. and D100 D100D100 Icon.png6 roomsUpon use, rerolls all passive items on Isaac like the D4, every pedestal item in the room like The D6, and every pickup like the D20. counts towards unlocking the item.

Synergies[edit | edit source]

  • Compound Fracture Compound FractureCompound Fracture Icon.pngIncreases range. Tears turn into bones, which shatter into 1-3 bone shards upon hitting an enemy or obstacle.: Bone tears will bounce normally, and bone shards will only bounce once.
  • Cricket's Body Cricket's BodyCricket's Body Icon.pngGrants -1 Tear Delay and reduces Range. When tears hit an object or deplete their range, they spawn 4 smaller tears, whose Range and Damage scale with Isaac's./Haemolacria HaemolacriaHaemolacria Icon.pngTears are now fired in an arc. Upon hitting the floor, an obstacle, or an enemy, they burst into many smaller tears in all directions. Increases tear delay./The Parasite The ParasiteThe Parasite Icon.pngIsaac's tears split in two when they hit something.: Tears release split tears every time they bounce.
  • Dr. Fetus Dr. FetusDr. Fetus Icon.pngTears are replaced by bombs that benefit from bomb-enhancing effects and slide for a fixed time after being fired.: Bombs bounce, dealing damage to nearby enemies when they bounce.
  • The Forgotten: The bone club bounces when thrown.
  • Ipecac IpecacIpecac Icon.pngReplaces tears with explosive and poisoning projectiles fired in an arc from the mouth.: The explosive shot bounces, poisoning and dealing high damage to nearby enemies when it bounces.
  • The Ludovico Technique The Ludovico TechniqueThe Ludovico Technique Icon.pngInstead of firing tears, Isaac controls one floating tear that hover over obstacles. This tear deals constant damage when held in place over an enemy.: The tear constantly bounces.
    • The Ludovico Technique + Compound Fracture: Bone shards burst on every bounce.
    • The Ludovico Technique + Jacob's Ladder Jacob's LadderJacob's Ladder Icon.pngTears fire sparks of electricity in random directions upon hitting an obstacle or enemy.: Electricity bursts on every bounce.
  • Monstro's Lung Monstro's LungMonstro's Lung Icon.pngIncreases damage and grants a charged shot that fires multiple tears in the same fashion as Monstro.: All tears bounce simultaneously, greatly increasing reach of the burst.
  • Mysterious Liquid Mysterious LiquidMysterious Liquid Icon.pngTears leave a small, short lasting pool of creep on impact or when their range is depleted.: Tears leave a pool of creep with each bounce.
  • Pop! Pop!Pop! Icon.pngReplaces Isaac's tears with eyeballs that can bounce off of each other. The eyeballs are not limited by range, and will instead dissipate when they stop moving or when hitting an enemy or obstacle.: Eyeball tears bounce repeatedly against the floor when they are about to disappear, but can be knocked by other tears to reset their range, meaning tears can be kept in the air forever as long as they are hit when they are bouncing against the floor.

Interactions[edit | edit source]

  • Brimstone BrimstoneBrimstone Rebirth Icon.pngTears are replaced by a laser beam that pierces through all enemies and obstacles in its path and deals high damage. Can only be fired after a short charge-up period.: Overrides Flat Stone.
  • Compound Fracture Compound FractureCompound Fracture Icon.pngIncreases range. Tears turn into bones, which shatter into 1-3 bone shards upon hitting an enemy or obstacle.: No split tears on bounces.
  • Epic Fetus Epic FetusEpic Fetus Icon.pngIsaac's tears are replaced with guided missiles, like those used by the Doctor's Remote.: Overrides Flat Stone.
  • Incubus IncubusIncubus Icon.pngA demonic familiar that follows Isaac and shoots tears identical to Isaac's in terms of damage, range, fire rate, and effects.: The effective range of Incubus' tears is roughly doubled, with a single bounce in the middle of the flight.
  • Jacob's Ladder Jacob's LadderJacob's Ladder Icon.pngTears fire sparks of electricity in random directions upon hitting an obstacle or enemy.: No electricity on bounces.
  • Kidney Stone Kidney StoneKidney Stone Icon.pngRandomly while firing tears, Isaac will stop firing and turn red, where he will charge and release a lot of 'tears' in one go. In the burst of tears is a kidney stone which deals a lot of damage.: The stone fired by Kidney Stone doesn't bounce.
  • Lachryphagy LachryphagyLachryphagy Icon.pngIsaac's tears decelerate as they travel. Upon stopping or hitting an obstacle, they burst into 8 tears in all directions. Tears can be fired into other tears to feed them, increasing their damage.: Overrides Flat Stone.
  • Technology TechnologyTechnology Icon.pngReplaces tears with a piercing laser with unlimited range.: Overrides Flat Stone.
  • Tech X Tech XTech X Icon.pngTears are replaced with laser rings that pierce through enemies and deal damage to enemies within them. Can be charged to increase the size of the ring.: Overrides Flat Stone.
  • Trisagion TrisagionTrisagion Icon.pngTears are replaced with piercing white blasts of light.: Beams continually shrink and grow. Shrunken beams do roughly 75% of normal beams' damage.

In-game Footage[edit | edit source]

Trivia[edit | edit source]

Gallery[edit | edit source]


Moving Box Icon.png Booster Packs Moving Box Icon.png
#1
  • Angry Fly Icon.png
    Angry Fly
    Spawns a fly familiar that orbits around a random enemy and deals 5 damage per tick to enemies it comes in contact with.
  • Black Hole Icon.png
    Black Hole
    Throws a black hole on the ground which sucks in and damages enemies.
  • Bozo Icon.png
    Bozo
    Increases damage by a flat 0.1 and grants a soul heart. Enemies can randomly become briefly charmed or feared. Taking damage has a chance to spawn a rainbow poop.
  • Broken Modem Icon.png
    Broken Modem
    Enemies, enemy shots, tears, and pickups will briefly freeze in place at random intervals.
  • Mystery Gift Icon.png
    Mystery Gift
    Upon use, spawns a random item from the current room's item pool, with a chance to spawn A Lump of Coal or The Poop instead.
  • Sprinkler Icon.png
    Sprinkler
    Upon use, spawns a sprinkler that rotates and fires tears.
  • Fast Bombs Icon.png
    Fast Bombs
    Grants 7 bombs and allows bombs to be placed rapidly.
  • Buddy in a Box Icon.png
    Buddy in a Box
    Grants a familiar with a random tear effect. The familiar is randomized at the start of each floor.
  • Lil Delirium Icon.png
    Lil Delirium
    Grants a familiar that transforms into another random familiar every 10 seconds.
  • HairpinHairpinFully recharges Isaac's active item upon entering a boss fight.
  • Wooden CrossWooden CrossGrants a Holy Mantle shield upon entering a new floor, which protects against one hit of damage.
  • Butter!Butter!Using an active item will drop it onto a pedestal on the ground. Taking damage may result in dropping a passive item.
  • Huge GrowthHuge GrowthMakes Isaac large for the current room, increasing his range and damage.
  • Ancient RecallAncient RecallSpawns 3 random cards.
  • Era WalkEra WalkFor the current room, enemies are slowed, Isaac's speed is increased, and his shot speed is decreased.
#2
  • Jumper Cables Icon.png
    Jumper Cables
    Grants an active item charge every 15 enemies killed.
  • Coupon Icon.png
    Coupon
    Upon use, makes a random item from a shop, devil deal, or black market free.
  • Telekinesis Icon.png
    Telekinesis
    Upon use, for the next two seconds, any enemy shots that come near Isaac are held in place. After the charge is depleted, they are fired back as tears.
  • Moving Box Icon.png
    Moving Box
    If the box is empty, picks up all items and pickups in a room and stores them. If the box is not empty, places all stored items and pickups in the current room.
  • Technology Zero Icon.png
    Technology Zero
    Connects Isaac's tears with electricity that can damage enemies.
  • Leprosy Icon.png
    Leprosy
    Upon taking damage, grants a body part as an orbital, which blocks enemy shots and deals 7 damage per tick to enemies it comes in contact with. The orbitals will be destroyed if they take enough damage from enemies or enemy shots.
  • Filigree FeatherFiligree FeatherAngels drop items instead of key pieces when defeated.
  • Dressing Table.png
#3
  • Collectible 7 Seals icon.png
    7 Seals
    Grants a random Harbinger familiar that changes every 10 seconds.
  • Mr. ME! Icon.png
    Mr. ME!
    Summons a controllable ghost that can perform various tasks depending on what it targets.
  • Angelic Prism Icon.png
    Angelic Prism
    Grants a prism orbital with a large orbital radius. Tears that pass through the prism split into four multi-colored tears.
  • Pop! Icon.png
    Pop!
    Replaces Isaac's tears with eyeballs that can bounce off of each other. The eyeballs are not limited by range, and will instead dissipate when they stop moving or when hitting an enemy or obstacle.
  • Door StopDoor StopThe last door Isaac went through stays open, allowing him to leave the room even if enemies are in it.
#4
  • Death's List Icon.png
    Death's List
    Grants a reward if all enemies in a room are killed in the order they are marked.
  • Haemolacria Icon.png
    Haemolacria
    Tears are now fired in an arc. Upon hitting the floor, an obstacle, or an enemy, they burst into many smaller tears in all directions. Increases tear delay.
  • Lachryphagy Icon.png
    Lachryphagy
    Isaac's tears decelerate as they travel. Upon stopping or hitting an obstacle, they burst into 8 tears in all directions. Tears can be fired into other tears to feed them, increasing their damage.
  • Trisagion Icon.png
    Trisagion
    Tears are replaced with piercing white blasts of light.
  • Schoolbag Icon.png
    Schoolbag
    Allows Isaac to hold two active items.
  • Extension CordExtension CordBeams of yellow electricity flow between Isaac and his familiars, damaging any enemies between them.
  • Cross Grimace.png
  • Fistuloid.png
  • Gush.png
  • Soul Sucker.png
  • Tar Boy.png
  • Tube Worm.png
#5
  • Blanket Icon.png
    Blanket
    Grants one soul heart. Upon entering a boss room, grants a shield that blocks one hit, then disappears.
  • Sacrificial Altar Icon.png
    Sacrificial Altar
    Upon use, sacrifices up to 2 familiars and spawns an item from the Devil Room Pool for each familiar sacrificed.
  • Lil Spewer Icon.png
    Lil Spewer
    Spawns a random pill, and grants a small Spewer familiar that charges up and fires different types of creep.
  • Marbles Icon.png
    Marbles
    Spawns 3 random trinkets. Taking damage has a small chance to swallow Isaac's currently held trinket, gaining its effect permanently.
  • Mystery Egg Icon.png
    Mystery Egg
    Spawns an egg familiar, which cracks and turns into a random friendly enemy when Isaac is hurt. The egg regenerates upon entering a different room.
  • Flat Stone Icon.png
    Flat Stone
    Tears bounce off the floor. Tears that hit an enemy after bouncing deal splash damage to all nearby enemies for 25% of Isaac's tear damage.
  • Marrow Icon.png
    Marrow
    Grants one bone heart and spawns three red heart pickups.
  • Slipped Rib Icon.png
    Slipped Rib
    Spawns a bone familiar that circles around Isaac and reflects enemy shots.
  • Hallowed Ground Icon.png
    Hallowed Ground
    Spawns a white poop familiar, which turns into a white poop when Isaac is hurt.
  • Pointy Rib Icon.png
    Pointy Rib
    Spawns a bone familiar that can be aimed with the fire buttons and does contact damage.
  • Book of the Dead Icon.png
    Book of the Dead
    Upon use, spawns a friendly Bony or an orbital bone for each enemy killed in the current room.
  • Dad's Ring Icon.png
    Dad's Ring
    Creates a ring of light around Isaac that petrifies enemies in contact.
  • Divorce Papers Icon.png
    Divorce Papers
    Spawns a Mysterious Paper, increases tears, and grants a bone heart.
  • Jaw Bone Icon.png
    Jaw Bone
    Spawns a familiar that flies the room while firing, dealing a flat 7 damage to enemies that come in contact and retrieving pickups.
  • Brittle Bones Icon.png
    Brittle Bones
    Replaces all red hearts with 6 empty bone hearts. Upon losing a bone heart, Isaac fires bones in 8 directions and permanently gains a tears up.
  • Broken Shovel
    While held, causes multiple Mom's Foots to come down and stomp on Isaac. One of two parts necessary to create Mom's Shovel.
  • Broken Shovel
    One of two parts necessary to create Mom's Shovel.
  • Mom's Shovel Icon.png
    Mom's Shovel
    Spawns a trapdoor that leads to the next floor upon activation. Unlocks The Forgotten when used on a mound of dirt that appears in Dark Room Dark Room.
  • Rotten PennyRotten PennySpawns a blue fly every time a coin is picked up.
  • Baby-BenderBaby-BenderGrants Isaac's familiars homing shots.
  • Finger BoneFinger BoneGrants a chance to gain a bone heart upon taking damage.
  • The Forgotten App.png
  • Crispy.png
  • Cross Stoney.png
  • Dank Charger.png
  • Leper.png
  • Mr. Mine.png
  • Mr. Red Maw.png
  • Boss The Matriarch.png
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