Fruit Cake
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Fruit Cake is a passive item added in Afterbirth.
Effects[edit | edit source]
- Each tear that Isaac fires gains a random effect. The possible effects are:
Anti-Gravity
-2 Tear Delay. Tears float in position until firing ceases, after which they will fly off in the direction they were shot in.
Bumbo
Spawns a beggar familiar which floats around the room and picks up any nearby coins, leveling up after collecting several coins. At level 2, Bumbo gains a body. At level 3, it begins to fire tears. At level 4, Bumbo chases enemies slowly, dealing contact damage. Level 3
Continuum
+2.25 Range Up. +1.5 Tear Height. Isaac's tears travel through walls and appear out of the opposite wall. Isaac's tears also travel over rocks and objects.
Cupid's Arrow
Grants Isaac piercing tears that travel through enemies (but not obstacles) instead of breaking on impact with them.
Compound Fracture
Increases range. Tears turn into bones, which shatter into 1-3 bone shards upon hitting an enemy or obstacle.
Euthanasia
Adds a chance to fire needles. If a needle kills an enemy, it bursts into more needles.
Explosivo
Isaac's tears have a chance to stick to enemies and explode.
Eye of Greed
Adds a chance to fire tears that temporarily stun enemies and turn them into gold. Any enemy killed while in this state will drop coins.
Fire Mind
Grants flaming tears that deal burning damage over time. Tears have a chance to explode on impact with an enemy, which creates a fire at the location of the explosion.
Flat Stone
Tears bounce off the floor. Tears that hit an enemy after bouncing deal splash damage to all nearby enemies for 25% of Isaac's tear damage.
Flat Worm
Isaac's tears take on an oblong appearance. They also push enemies back.
God's Flesh
Tears now have a random chance to apply a shrinking effect, causing enemies to shrink in size and also run away from Isaac. Shrunk enemies can be crushed and killed by walking over them.
Godhead
Increases damage and range while reducing tears and shot speed. Grants homing tears and tears gain a damaging halo.
Head of the Keeper
Isaac's tears become coins and now have a chance to drop pennies on the floor upon successfully hitting an enemy.
Holy Light
Isaac has a random chance to fire a Holy tear, which, when it hits an enemy, will spawn a Crack the Sky-style light beam on the same enemy, dealing damage.
Hook Worm
Tears move shifting left to right forming a path of right angles. +10 to Range (effective range remains about the same).
Ipecac
Replaces tears with explosive and poisoning projectiles fired in an arc from the mouth.
Iron Bar
Increases damage by 0.3 and adds a chance to shoot concussive tears, causing enemies to walk around randomly.
Jacob's Ladder
Tears fire sparks of electricity in random directions upon hitting an obstacle or enemy.
Lachryphagy
Isaac's tears decelerate as they travel. Upon stopping or hitting an obstacle, they burst into 8 tears in all directions. Tears can be fired into other tears to feed them, increasing their damage.
Little Horn
Adds a chance to fire a piercing tear that instantly kills any enemy that it touches.
Mom's Contacts
Adds a chance to shoot petrifying tears, which stop enemies in place and prevent them from moving or attacking. Range up.
Mom's Eyeshadow
Tears have a chance to charm enemies.
Mom's Perfume
Adds a chance to shoot fear tears and decreases tear delay by 1.
My Reflection
Gives Isaac's tears a boomerang effect, and increases range and shot speed.
Mysterious Liquid
Tears leave a small, short lasting pool of creep on impact or when their range is depleted.
Ouija Board
Grants spectral tears that travel through obstacles (but not enemies) instead of breaking on impact with them.
Ouroboros Worm
Tears travel in a large spiral pattern and become spectral.
The Parasite
Isaac's tears split in two when they hit something.
Parasitoid
Adds a chance to fire an egg sack which spawns slowing creep and spawns a blue fly or spider upon hitting an enemy.
Polyphemus
Makes Isaac shoot one huge tear. Also reduces Tears to minimum. Damage increased . If tear does more damage than an enemy's life, the tear continues to travel with the extra remaining damage.
Pop!
Replaces Isaac's tears with eyeballs that can bounce off of each other. The eyeballs are not limited by range, and will instead dissipate when they stop moving or when hitting an enemy or obstacle.
Proptosis
Tears start out massive with high damage, and then shrink down and become weaker over a short range.
Pulse Worm
Shots pulse in size.
Ring Worm
Gives Isaac spinning shots.
Rubber Cement
Tears bounce off walls, enemies, and environmental objects.
Serpent's Kiss
Tears now have a random chance to apply a poison effect, causing 4 or 6 damage per tick to enemies (Similar to The Common Cold item). Isaac now deals poison damage on contact with enemies similar to The Virus item (Damage over time 4 or 6 per tick). Enemies that were poisoned have a chance to drop a black heart when killed.
Sinus Infection
Adds a chance to fire a booger which sticks to enemies and poisons them.
Spider Bite
Adds a chance to shoot slowing tears, reducing speed of enemy movement and any projectile fired by them.
Strange Attractor
Pickups, trinkets, and monsters are magnetically attracted to Isaac's tears.
Sulfuric Acid
Increases damage. Adds a chance to fire acidic tears which can destroy obstacles.
Technology Zero
Connects Isaac's tears with electricity that can damage enemies.
Tiny Planet
Range up and makes shot tears revolve around Isaac until they drop.
Trisagion
Tears are replaced with piercing white blasts of light.
Wiggle Worm
Gives Isaac's shots a wave-like trajectory. +0.3 Tears up.
Synergies[edit | edit source]
3 Dollar Bill
Gives Isaac a random tear effect every room.
The effect given changes upon entering a room.
The effect changes every 3 seconds.: Multiple effects occur at once.
Finger!
Spawns a finger familiar that points at enemies, dealing constant damage.: Invisible lasers fired by the Finger will have a random effect.
Technology 2
Decreases damage and replaces right eye tears with a unlimited range, piercing laser which fires continuously.: Each tick of the laser can have a random status effect. This means that it's possible to quickly affect an enemy with multiple status effects.
The Ludovico Technique
Instead of firing tears, Isaac controls one floating tear that hover over obstacles. This tear deals constant damage when held in place over an enemy.: The tear will cycle through different effects.
Notes[edit | edit source]
- Bumbo Level 3 tears differ from Head of the Keeper tears in that they may generate any type of coin, not just pennies.
- Polyphemus tears only gain the semi-piercing effect, no extra damage.
In-game Footage[edit | edit source]
Gallery[edit | edit source]
Seeds[edit | edit source]
PC 4FDK AX4S (Treasure room adjacent to spawn)
PC VLM3 QQTV (First floor treasure room)
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