Halo of Flies
Halo of Flies is a passive item.
Effects[edit | edit source]
- Spawns two pretty fly familiars that block enemy shots.
- Pretty flies kill some fly enemies upon contact.
- The orbital limit of three flies cannot be surpassed with this item, reducing its effectiveness if Isaac has two or more orbitals.
- This item belongs to the BeelzebubGrants flight and converts small enemy flies into blue flies. set. Collecting three items from this set will transform Isaac into a giant humanoid fly.
Notes[edit | edit source]
In-game Footage[edit | edit source]
Trivia[edit | edit source]
- This item is used in Challenge #6 (Solar System).
- This item might be a reference to Halo of Flies, a song by Alice Cooper.
- Halo of Flies shares its name with a level from Edmund's previous game Super Meat Boy.
Seeds[edit | edit source]
3NAZ FBXB (Treasure Room adjacent to spawn)
H3HS N1D8 (Treasure Room adjacent to spawn) (hard mode only)
YW1Z FNRE (Treasure Room adjacent to spawn) (normal mode only)
AG90 88G2 (Treasure Room adjacent to spawn)
BM3J 23NS (treasure room adjacent to spawn) (hard mode only)
- ???'s Only FriendSummons a big attack fly that can be controlled with the shooting direction-keys.
- Angry FlySpawns a fly familiar that orbits around a random enemy and deals 5 damage per tick to enemies it comes in contact with.
- BBFSpawns a familiar that flies around the room like the Boom Fly and explodes on contact with an enemy. Respawns after ten seconds.
- Best BudWhen hit, summons a white attack fly similar to Distant Admiration for the current room.
- Big FanSpawns a large orbital familiar that blocks enemy projectiles and deals slight contact damage to enemies.
- Distant AdmirationA red attack fly circles further out than the Halo of Flies / Pretty Flies, but closer than Forever Alone. Deals more damage than Forever Alone.
- Forever AloneSpawns a blue attack fly that orbits a long distance from Isaac.
- Friend ZoneA white orbiting fly which deals 3 contact damage per tick to enemies. This familiar orbits Isaac at a middle length distance somewhere between Distant Admiration and Forever Alone.
- Halo of FliesSpawns two pretty fly familiars that block enemy shots and deal contact damage to enemies.
- Hive MindIncreases the size of blue spiders and blue flies and doubles the amount of damage they deal.
- Infestation1-3 blue flies randomly spawn every time Isaac gets hit.
- Jar of FliesEvery time Isaac kills an enemy, a fly will be added to the jar, up to a maximum of 20. Using the Jar of Flies will release all the flies that are currently in the jar as friendly blue flies that will damage enemies.
- Lost FlyA familiar fly that moves in a straight line and attaches itself to the first obstacle or wall it comes into contact within each room. If any enemies walk into its path, it will do 7 contact damage per tick. If the obstacle it is attached to is destroyed then it will continue rolling in the direction it was previously traveling until it meets another wall or obstacle.
- The MulliganTears have a 1/6 chance of spawning allied blue flies when they hit an enemy.
- Obsessed FanA purple fly familiar that follows Isaac's movements on a 3 second delay and deals contact damage to enemies.
- Papa FlyA blue fly familiar follows Isaac's movements on a 3 second delay. Papa Fly will fire tears at nearby enemies.
- SkatoleAll types of fly except Boom Fly and Red Boom Fly become passive and slowly move towards Isaac. Does not prevent contact damage.
- Smart FlyAfter Isaac takes damage, this fly will do continuous touch damage to whatever enemy caused the damage until it is dead. The fly will then systematically attack 1 enemy at a time until the room is cleared.
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