Binding of Isaac: Rebirth Wiki
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{{AttributesHeader}}
 
{{AttributesHeader}}
   
==Shot Height==
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==Tear Height==
'''Shot Height''' is a hidden attribute that determines how far above the ground tears travel. A greater Shot Height effectively increases range, and a high enough Shot Height can allow tears to fly over obstacles without spectral tears.
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'''Tear Height''' is a hidden attribute that determines how far above the ground tears travel. A greater tear height effectively increases range, and a high enough tear height can allow tears to fly over obstacles without spectral tears.
 
[[Tiny Planet]] greatly increases shot height, allowing tears to travel above obstacles.
 
[[Tiny Planet]] greatly increases shot height, allowing tears to travel above obstacles.
   
  +
===Items that affect shot height===
==Knock-back==
 
  +
====Passive Items====
'''Knock-back''' (or '''knockback''') is a mechanic that determines how far an entity is pushed back by a certain force.
 
  +
<table class="mw-collapsible mw-collapsed wikitable striped passive-collectible">
  +
<tr>
  +
<th style="width:90px" >Name</th>
  +
<th style="width:100px" >Icon</th>
  +
<th>Description</th>
  +
</tr>
  +
{{Continuum}}
  +
{{Dead Onion}}
  +
{{Godhead}}
  +
{{The Halo}}
  +
{{Ipecac}}
  +
{{Jesus Juice}}
  +
{{Kidney Stone}}
  +
{{Magic Mushroom}}
  +
{{Marked}}
  +
{{Maw Of The Void}}
  +
{{Mini Mush}}
  +
{{Mom's Contacts}}
  +
{{Mom's Heels}}
  +
{{Mom's Lipstick}}
  +
{{Mom's Pearls}}
  +
{{Mom's Underwear}}
  +
{{Mr. Dolly}}
  +
{{My Reflection}}
  +
{{Number One}}
  +
{{Odd Mushroom (Large)}}
  +
{{Roid Rage}}
  +
{{Sacred Heart}}
  +
{{Safety Pin}}
  +
{{SMB Super Fan!}}
  +
{{Synthoil}}
  +
{{Tiny Planet}}
  +
{{Tractor Beam}}
  +
</table>
   
  +
====Trinkets====
There are two kinds of knock-back: directional and circular.
 
  +
<table class="mw-collapsible mw-collapsed wikitable striped passive-collectible">
  +
<tr>
  +
<th style="width:90px" >Name</th>
  +
<th style="width:100px" >Icon</th>
  +
<th>Description</th>
  +
</tr>
  +
{{Tape Worm}}
  +
{{Lazy Worm}}
  +
</table>
   
  +
==Knockback==
===Directional Knock-back===
 
 
'''Knockback''' is a mechanic that determines how far an entity is pushed back by a certain force.
This knock-back comes from [[Tears]], most notably Isaac's. The knock-back force is determined by the speed and direction of the tear, which itself is determined by Isaac's movement and stats. ''(Needs research and confirmation)''
 
   
 
There are two kinds of knockback: directional and circular.
Directional knock-back affects most enemies, including bosses (except for stationary ones like [[Pin]] or [[Worm#Round_Worm|Round Worm]]). Items (both [[Trinkets]] and [[Pickups]]) cannot be moved by tears.
 
  +
 
===Directional Knockback===
 
This knockback comes from [[Tears]], most notably Isaac's. The knockback force is determined by the speed and direction of the tear, which itself is determined by Isaac's movement and stats. ''(Needs research and confirmation)''
  +
 
Directional knockback affects most enemies, including bosses (except for stationary ones like [[Pin]] or [[Worm#Round_Worm|Round Worm]]). Items (both [[Trinkets]] and [[Pickups]]) cannot be moved by tears.
  +
  +
===Items that affect directional knockback===
  +
====Passive Items====
  +
<table class="mw-collapsible wikitable striped passive-collectible">
  +
<tr>
  +
<th style="width:90px" >Name</th>
  +
<th style="width:100px" >Icon</th>
  +
<th>Description</th>
  +
</tr>
  +
{{8 Inch Nails}}
  +
{{Cricket's Head}}
  +
{{Pisces}}
  +
</table>
  +
  +
====Trinkets====
  +
<table class="mw-collapsible wikitable striped passive-collectible">
  +
<tr>
  +
<th style="width:90px" >Name</th>
  +
<th style="width:100px" >Icon</th>
  +
<th>Description</th>
  +
</tr>
  +
{{Blister}}
  +
{{Flat Worm}}
  +
</table>
   
 
====Notes====
 
====Notes====
*[[Effects#Piercing Tears|Piercing shots]] from items like [[Sagittarius]] or [[Cupid's Arrow]] will remove the knock-back from tears.
+
*[[Effects#Piercing Tears|Piercing shots]] from items like [[Sagittarius]] or [[Cupid's Arrow]] will remove the knockback from tears.
*Knock-back from tears provides minor crowd control for homing enemies like [[Fly|flies]] or [[Gaper|Gapers]], increasing the time it takes them to reach Isaac.
+
*Knockback from tears provides minor crowd control for homing enemies like [[Fly|flies]] or [[Gaper|Gapers]], increasing the time it takes them to reach Isaac.
*Be wary of the natural knock-back from tears when trying to dodge charging enemies (like the smaller twin of [[Gemini]], [[Gurglings]], and [[Leech|Leeches]]): The tears can push them off-track and and towards the direction you are planning to escape to.
+
*Be wary of the natural knockback from tears when trying to dodge charging enemies (like the smaller twin of [[Gemini]], [[Gurglings]], and [[Leech|Leeches]]): The tears can push them off-track and and towards the direction you are planning to escape to.
  +
  +
===Circular Knockback===
 
This knockback is a little shockwave that's emitted at a certain radius in all directions, most prominently from explosives, like [[Bomb|Bombs]].<br/>
 
Certain farts also create a (non-harmful) knockback. Some enemies, like the [[Fatty]], can fart, and Isaac can also do so with the [[Butter Bean]].
  +
 
[[Pickups]] (including [[Chest|Chests]]) are affected by circular knockback; [[Items#Collectibles|items]], however, are not.
  +
  +
===Items that cause circular knockback===
  +
====Activated Items====
  +
<table class="mw-collapsible wikitable striped active-collectible">
  +
<tr>
  +
<th style="width:120px" >Name</th>
  +
<th style="width:100px" >Icon</th>
  +
<th>Description</th>
  +
<th style="width:90px" >Recharge</th>
  +
</tr>
  +
{{Butter Bean}}
  +
</table>
   
===Circular Knock-back===
+
====Passive Items====
  +
<table class="mw-collapsible wikitable striped passive-collectible">
This knock-back is a little shockwave that's emitted at a certain radius in all directions, most prominently from explosives, like [[Bomb|Bombs]].<br/>
 
  +
<tr>
Certain farts also create a (non-harmful) knock-back. Some enemies, like the [[Fatty]], can fart, and Isaac can also do so with the [[Butter Bean]].
 
  +
<th style="width:90px" >Name</th>
  +
<th style="width:100px" >Icon</th>
  +
<th>Description</th>
  +
</tr>
  +
{{Farting Baby}}
  +
</table>
   
  +
====Trinkets====
[[Pickups]] (including [[Chest|Chests]]) are affected by circular knock-back; [[Items#Collectibles|items]], however, are not.
 
  +
<table class="mw-collapsible wikitable striped passive-collectible">
  +
<tr>
  +
<th style="width:90px" >Name</th>
  +
<th style="width:100px" >Icon</th>
  +
<th>Description</th>
  +
</tr>
  +
{{Butt Penny}}
  +
{{Mysterious Candy}}
  +
</table>
   
 
====Notes====
 
====Notes====
*There is also a mechanic that acts as an opposite of sorts to circular knock-back: a gravitational pull that is emitted from [[Stone Grimace#Gaping Maw|Gaping Maw]]s, [[Mega Fatty]] (while charging up its "Vomit Storm" attack), [[Monsters#Champion Types|purple]] [[Monsters#Champions|Champion monsters]], [[Strange Attractor|magnetic tears]], and [[Obstacles#Pitfall|suction pitfalls]].
+
*There is also a mechanic that acts as an opposite of sorts to circular knockback: a gravitational pull that is emitted from [[Stone Grimace#Gaping Maw|Gaping Maw]]s, [[Mega Fatty]] (while charging up its "Vomit Storm" attack), [[Monsters#Champion Types|purple]] [[Monsters#Champions|Champion monsters]], [[Strange Attractor|magnetic tears]], and [[Obstacles#Pitfall|suction pitfalls]].
   
 
{{MasterNav}}
 
{{MasterNav}}

Revision as of 18:06, 12 February 2016

Tear Height

Tear Height is a hidden attribute that determines how far above the ground tears travel. A greater tear height effectively increases range, and a high enough tear height can allow tears to fly over obstacles without spectral tears. Tiny Planet greatly increases shot height, allowing tears to travel above obstacles.

Items that affect shot height

Passive Items

Template:ContinuumTemplate:Dead OnionTemplate:GodheadTemplate:The HaloTemplate:IpecacTemplate:Jesus JuiceTemplate:Kidney StoneTemplate:Magic MushroomTemplate:MarkedTemplate:Maw Of The VoidTemplate:Mini MushTemplate:Mom's ContactsTemplate:Mom's HeelsTemplate:Mom's LipstickTemplate:Mom's PearlsTemplate:Mom's UnderwearTemplate:Mr. DollyTemplate:My ReflectionTemplate:Number OneTemplate:Odd Mushroom (Large)Template:Roid RageTemplate:Sacred HeartTemplate:Safety PinTemplate:SMB Super Fan!Template:SynthoilTemplate:Tiny PlanetTemplate:Tractor Beam
Name Icon Description

Trinkets

Template:Tape WormTemplate:Lazy Worm
Name Icon Description

Knockback

Knockback is a mechanic that determines how far an entity is pushed back by a certain force.

There are two kinds of knockback: directional and circular.

Directional Knockback

This knockback comes from Tears, most notably Isaac's. The knockback force is determined by the speed and direction of the tear, which itself is determined by Isaac's movement and stats. (Needs research and confirmation)

Directional knockback affects most enemies, including bosses (except for stationary ones like Pin or Round Worm). Items (both Trinkets and Pickups) cannot be moved by tears.

Items that affect directional knockback

Passive Items

Template:8 Inch NailsTemplate:Cricket's HeadTemplate:Pisces
Name Icon Description

Trinkets

Template:BlisterTemplate:Flat Worm
Name Icon Description

Notes

  • Piercing shots from items like Sagittarius or Cupid's Arrow will remove the knockback from tears.
  • Knockback from tears provides minor crowd control for homing enemies like flies or Gapers, increasing the time it takes them to reach Isaac.
  • Be wary of the natural knockback from tears when trying to dodge charging enemies (like the smaller twin of Gemini, Gurglings, and Leeches): The tears can push them off-track and and towards the direction you are planning to escape to.

Circular Knockback

This knockback is a little shockwave that's emitted at a certain radius in all directions, most prominently from explosives, like Bombs.
Certain farts also create a (non-harmful) knockback. Some enemies, like the Fatty, can fart, and Isaac can also do so with the Butter Bean.

Pickups (including Chests) are affected by circular knockback; items, however, are not.

Items that cause circular knockback

Activated Items

Template:Butter Bean
Name Icon Description Recharge

Passive Items

Template:Farting Baby
Name Icon Description

Trinkets

Template:Butt PennyTemplate:Mysterious Candy
Name Icon Description

Notes

Template:MasterNav