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{{AttributesHeader}} |
{{AttributesHeader}} |
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− | == |
+ | ==Tear Height== |
− | ''' |
+ | '''Tear Height''' is a hidden attribute that determines how far above the ground tears travel. A greater tear height effectively increases range, and a high enough tear height can allow tears to fly over obstacles without spectral tears. |
[[Tiny Planet]] greatly increases shot height, allowing tears to travel above obstacles. |
[[Tiny Planet]] greatly increases shot height, allowing tears to travel above obstacles. |
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+ | ===Items that affect shot height=== |
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− | ==Knock-back== |
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+ | ====Passive Items==== |
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+ | <table class="mw-collapsible mw-collapsed wikitable striped passive-collectible"> |
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+ | <tr> |
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+ | <th style="width:90px" >Name</th> |
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+ | <th style="width:100px" >Icon</th> |
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+ | <th>Description</th> |
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+ | </tr> |
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+ | {{Continuum}} |
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+ | {{Dead Onion}} |
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+ | {{Godhead}} |
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+ | {{The Halo}} |
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+ | {{Ipecac}} |
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+ | {{Jesus Juice}} |
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+ | {{Kidney Stone}} |
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+ | {{Magic Mushroom}} |
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+ | {{Marked}} |
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+ | {{Maw Of The Void}} |
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+ | {{Mini Mush}} |
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+ | {{Mom's Contacts}} |
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+ | {{Mom's Heels}} |
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+ | {{Mom's Lipstick}} |
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+ | {{Mom's Pearls}} |
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+ | {{Mom's Underwear}} |
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+ | {{Mr. Dolly}} |
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+ | {{My Reflection}} |
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+ | {{Number One}} |
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+ | {{Odd Mushroom (Large)}} |
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+ | {{Roid Rage}} |
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+ | {{Sacred Heart}} |
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+ | {{Safety Pin}} |
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+ | {{SMB Super Fan!}} |
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+ | {{Synthoil}} |
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+ | {{Tiny Planet}} |
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+ | {{Tractor Beam}} |
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+ | </table> |
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+ | ====Trinkets==== |
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+ | <table class="mw-collapsible mw-collapsed wikitable striped passive-collectible"> |
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+ | <tr> |
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+ | <th style="width:90px" >Name</th> |
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+ | <th style="width:100px" >Icon</th> |
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+ | <th>Description</th> |
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+ | </tr> |
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+ | {{Tape Worm}} |
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+ | {{Lazy Worm}} |
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+ | </table> |
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+ | ==Knockback== |
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+ | |||
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+ | |||
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+ | |||
+ | ===Items that affect directional knockback=== |
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+ | ====Passive Items==== |
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+ | <table class="mw-collapsible wikitable striped passive-collectible"> |
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+ | <tr> |
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+ | <th style="width:90px" >Name</th> |
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+ | <th style="width:100px" >Icon</th> |
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+ | <th>Description</th> |
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+ | </tr> |
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+ | {{8 Inch Nails}} |
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+ | {{Cricket's Head}} |
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+ | {{Pisces}} |
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+ | </table> |
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+ | |||
+ | ====Trinkets==== |
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+ | <table class="mw-collapsible wikitable striped passive-collectible"> |
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+ | <tr> |
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+ | <th style="width:90px" >Name</th> |
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+ | <th style="width:100px" >Icon</th> |
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+ | <th>Description</th> |
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+ | </tr> |
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+ | {{Blister}} |
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+ | {{Flat Worm}} |
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+ | </table> |
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====Notes==== |
====Notes==== |
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− | *[[Effects#Piercing Tears|Piercing shots]] from items like [[Sagittarius]] or [[Cupid's Arrow]] will remove the |
+ | *[[Effects#Piercing Tears|Piercing shots]] from items like [[Sagittarius]] or [[Cupid's Arrow]] will remove the knockback from tears. |
− | * |
+ | *Knockback from tears provides minor crowd control for homing enemies like [[Fly|flies]] or [[Gaper|Gapers]], increasing the time it takes them to reach Isaac. |
− | *Be wary of the natural |
+ | *Be wary of the natural knockback from tears when trying to dodge charging enemies (like the smaller twin of [[Gemini]], [[Gurglings]], and [[Leech|Leeches]]): The tears can push them off-track and and towards the direction you are planning to escape to. |
+ | |||
+ | ===Circular Knockback=== |
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+ | |||
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+ | |||
+ | ===Items that cause circular knockback=== |
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+ | ====Activated Items==== |
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+ | <table class="mw-collapsible wikitable striped active-collectible"> |
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+ | <tr> |
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+ | <th style="width:120px" >Name</th> |
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+ | <th style="width:100px" >Icon</th> |
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+ | <th>Description</th> |
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+ | <th style="width:90px" >Recharge</th> |
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+ | </tr> |
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+ | {{Butter Bean}} |
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+ | </table> |
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− | === |
+ | ====Passive Items==== |
+ | <table class="mw-collapsible wikitable striped passive-collectible"> |
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⚫ | |||
+ | <tr> |
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⚫ | |||
+ | <th style="width:90px" >Name</th> |
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+ | <th style="width:100px" >Icon</th> |
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+ | <th>Description</th> |
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+ | </tr> |
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+ | {{Farting Baby}} |
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+ | </table> |
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+ | ====Trinkets==== |
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⚫ | |||
+ | <table class="mw-collapsible wikitable striped passive-collectible"> |
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+ | <tr> |
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+ | <th style="width:90px" >Name</th> |
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+ | <th style="width:100px" >Icon</th> |
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+ | <th>Description</th> |
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+ | </tr> |
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+ | {{Butt Penny}} |
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+ | {{Mysterious Candy}} |
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+ | </table> |
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====Notes==== |
====Notes==== |
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− | *There is also a mechanic that acts as an opposite of sorts to circular |
+ | *There is also a mechanic that acts as an opposite of sorts to circular knockback: a gravitational pull that is emitted from [[Stone Grimace#Gaping Maw|Gaping Maw]]s, [[Mega Fatty]] (while charging up its "Vomit Storm" attack), [[Monsters#Champion Types|purple]] [[Monsters#Champions|Champion monsters]], [[Strange Attractor|magnetic tears]], and [[Obstacles#Pitfall|suction pitfalls]]. |
{{MasterNav}} |
{{MasterNav}} |
Revision as of 18:06, 12 February 2016
Attributes |
Health | Damage | Tears | Range | Shot Speed | Speed | Luck | Hidden Attributes |
Tear Height
Tear Height is a hidden attribute that determines how far above the ground tears travel. A greater tear height effectively increases range, and a high enough tear height can allow tears to fly over obstacles without spectral tears. Tiny Planet greatly increases shot height, allowing tears to travel above obstacles.
Items that affect shot height
Passive Items
Template:ContinuumTemplate:Dead OnionTemplate:GodheadTemplate:The HaloTemplate:IpecacTemplate:Jesus JuiceTemplate:Kidney StoneTemplate:Magic MushroomTemplate:MarkedTemplate:Maw Of The VoidTemplate:Mini MushTemplate:Mom's ContactsTemplate:Mom's HeelsTemplate:Mom's LipstickTemplate:Mom's PearlsTemplate:Mom's UnderwearTemplate:Mr. DollyTemplate:My ReflectionTemplate:Number OneTemplate:Odd Mushroom (Large)Template:Roid RageTemplate:Sacred HeartTemplate:Safety PinTemplate:SMB Super Fan!Template:SynthoilTemplate:Tiny PlanetTemplate:Tractor BeamName | Icon | Description |
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Trinkets
Template:Tape WormTemplate:Lazy WormName | Icon | Description |
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Knockback
Knockback is a mechanic that determines how far an entity is pushed back by a certain force.
There are two kinds of knockback: directional and circular.
Directional Knockback
This knockback comes from Tears, most notably Isaac's. The knockback force is determined by the speed and direction of the tear, which itself is determined by Isaac's movement and stats. (Needs research and confirmation)
Directional knockback affects most enemies, including bosses (except for stationary ones like Pin or Round Worm). Items (both Trinkets and Pickups) cannot be moved by tears.
Items that affect directional knockback
Passive Items
Template:8 Inch NailsTemplate:Cricket's HeadTemplate:PiscesName | Icon | Description |
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Trinkets
Template:BlisterTemplate:Flat WormName | Icon | Description |
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Notes
- Piercing shots from items like Sagittarius or Cupid's Arrow will remove the knockback from tears.
- Knockback from tears provides minor crowd control for homing enemies like flies or Gapers, increasing the time it takes them to reach Isaac.
- Be wary of the natural knockback from tears when trying to dodge charging enemies (like the smaller twin of Gemini, Gurglings, and Leeches): The tears can push them off-track and and towards the direction you are planning to escape to.
Circular Knockback
This knockback is a little shockwave that's emitted at a certain radius in all directions, most prominently from explosives, like Bombs.
Certain farts also create a (non-harmful) knockback. Some enemies, like the Fatty, can fart, and Isaac can also do so with the Butter Bean.
Pickups (including Chests) are affected by circular knockback; items, however, are not.
Items that cause circular knockback
Activated Items
Template:Butter BeanName | Icon | Description | Recharge |
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Passive Items
Template:Farting BabyName | Icon | Description |
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Trinkets
Template:Butt PennyTemplate:Mysterious CandyName | Icon | Description |
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Notes
- There is also a mechanic that acts as an opposite of sorts to circular knockback: a gravitational pull that is emitted from Gaping Maws, Mega Fatty (while charging up its "Vomit Storm" attack), purple Champion monsters, magnetic tears, and suction pitfalls.
Template:MasterNav