|Health||Damage||Tears||Range||Shot Speed||Speed||Luck||Hidden Attributes|
Shot Height is a hidden attribute that determines how far above the ground tears travel. A greater Shot Height effectively increases range, and a high enough Shot Height can allow tears to fly over obstacles without spectral tears. Tiny Planet greatly increases shot height, allowing tears to travel above obstacles.
Knock-back (or knockback) is a mechanic that determines how far an entity is pushed back by a certain force.
There are two kinds of knock-back: directional and circular.
This knock-back comes from Tears, most notably Isaac's. The knock-back force is determined by the speed and direction of the tear, which itself is determined by Isaac's movement and stats. (Needs research and confirmation)
- Piercing shots from items like Sagittarius or Cupid's Arrow will remove the knock-back from tears.
- Knock-back from tears provides minor crowd control for homing enemies like flies or Gapers, increasing the time it takes them to reach Isaac.
- Be wary of the natural knock-back from tears when trying to dodge charging enemies (like the smaller twin of Gemini, Gurglings, and Leeches): The tears can push them off-track and and towards the direction you are planning to escape to.
This knock-back is a little shockwave that's emitted at a certain radius in all directions, most prominently from explosives, like Bombs.
Certain farts also create a (non-harmful) knock-back. Some enemies, like the Fatty, can fart, and Isaac can also do so with the Butter Bean.