King Baby

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King Baby Defeat Delirium as ???King BabyKing Baby
Added in Afterbirth †

King Baby is an unlockable passive item added in Afterbirth †.

Effects[edit | edit source]

  • Grants a familiar that follows Isaac and always appears first in the familiar chain.
    • While firing tears, King Baby stops moving and glows white.
    • While King Baby is stationary, other familiars remain stationary as well. Shooting familiars will fire tears in the direction the player is firing.
    • When Isaac stops firing tears, King Baby moves rapidly back towards Isaac.

Notes[edit | edit source]

  • King Baby will move back towards Isaac during Isaac's hurt animation, even if a fire button is still being held.
  • Abel AbelAbel Icon.pngA familiar that mirrors the player's movements and shoots in the opposite direction. will still reflect Isaac's movements, and not King Baby ones.
  • Lil Delirium Lil DeliriumLil Delirium Icon.pngGrants a familiar that transforms into another random familiar every 10 seconds. depends on which familiar form it takes.
  • Familiars unaffected by King Baby include:
    • ???'s Only Friend ???'s Only FriendBlue Baby's Only Friend Icon.pngSummons a big attack fly that can be controlled with the shooting direction-keys.
    • ???'s Soul ???'s SoulBlue Baby's Soul Icon.pngSpawns a familiar that floats slowly around the room on a pattern similar to The Peeper and fires spectral and homing tears.
    • 7 Seals 7 Seals7 Seals Icon.pngGrants a random Harbinger familiar that changes every 10 seconds.
    • Angelic Prism Angelic PrismAngelic Prism Icon.pngGrants a prism orbital with a large orbital radius. Tears that pass through the prism split into four multi-colored tears.
    • Angry Fly Angry FlyAngry Fly Icon.pngSpawns a fly familiar that orbits around a random enemy and deals 5 damage per tick to enemies it comes in contact with.
    • BBF BBFBBF Icon.pngSpawns a familiar that flies around the room in a manner similar to the Boom Fly and explodes on contact with an enemy. Respawns after ten seconds.
    • Big Chubby Big ChubbyBig Chubby Icon.pngSpawns a familiar that slowly charges forward and damages enemies in its path.
    • Bob's Brain Bob's BrainBob's Brain Icon.pngSpawns a familiar that charges forward when shooting tears and explodes upon contact with an enemy, damaging and poisoning them. The familiar respawns after a few seconds.
    • Bum Friend Bum FriendBum Friend Icon.pngA portable beggar who follows Isaac, picks up coins for himself, and occasionally drops a pickup after collecting a coin. Does not spawn collectibles.
    • Bumbo BumboBumbo Icon.pngSpawns a beggar familiar which floats around the room and picks up any nearby coins, leveling up after collecting several coins. At level 2, Bumbo gains a body. At level 3, it begins to fire tears. At level 4, Bumbo chases enemies slowly, dealing contact damage.
    • Cain's Other Eye Cain's Other EyeCain's Other Eye Icon.pngSpawns a familiar that floats slowly around the room on a zig-zag pattern similar to The Peeper and shoots normal tears in the same direction as Isaac.
    • Daddy Longlegs Daddy LonglegsDaddy Longlegs Icon.pngDaddy Long Legs' shadow follows Isaac and stomps on enemies.
    • Dark Bum Dark BumDark Bum Icon.pngSpawns a familiar that follows Isaac around and collects red hearts. For every one-and-a-half red hearts collected, Dark Bum will generate one soul heart, one hostile Spider or one friendly blue spider.
    • Dead Bird Dead BirdDead Bird Icon.pngSpawns a flying familiar for the current room that chases enemies whenever Isaac takes damage.
    • Finger! Finger!Finger! Icon.pngSpawns a finger familiar that points at enemies, dealing constant damage.
    • GB Bug GB BugGB Bug Icon.pngA glitch familiar that bounces around the room and applies a random status effect to any enemies it comes into contact with and has a chance to re-roll pickups that it passes over.
    • Gemini GeminiGemini (Item) Icon.pngSuture becomes attached to Isaac, and does touch damage to enemies within its attacking range.
    • Guppy's Hair Ball Guppy's Hair BallGuppy's Hair Ball Icon.pngLoosely follows behind Isaac. Can be swung like a flail by rapidly spinning Isaac in a circle. Grows bigger by killing enemies.
    • Jaw Bone Jaw BoneJaw Bone Icon.pngSpawns a familiar that flies the room while firing, dealing double Isaac's tear damage to enemies that come in contact and retrieving pickups.
    • Key Bum Key BumKey Bum Icon.pngSpawns a portable key master that follows Isaac and collects keys, giving random chests in return.
    • Leech LeechLeech Icon.pngSpawns a friendly familiar leech on the ground that hunts down enemies and heals you for half a heart each time it eats one.
    • Lil Gurdy Lil GurdyLil Gurdy Icon.pngGives Isaac a Gurdy familiar that will charge around the room dealing contact damage to enemies. Lil Gurdy is charged by holding down a fire button and letting go. The longer the button is held, the faster Lil Gurdy will fling itself across the screen. Lil Gurdy can pass over objects and obstacles in the room.
    • Lil Haunt Lil HauntLil Haunt Icon.pngA familiar that damages enemies by chasing them as well as inducing the fear effect.
    • Little Chubby Little ChubbyLittle Chubby Icon.pngA familiar that charges forward and deals touch damage to any enemies in its path.
    • Multidimensional Baby Multidimensional BabyMultidimensional Baby Icon.pngSpawns a familiar that will follow Isaac's movements on a 2.5 second delay. Tears that pass through the baby will be doubled and increase in speed.
    • Obsessed Fan Obsessed FanObsessed Fan Icon.pngA purple fly familiar that follows Isaac's movements on a 3 second delay and deals contact damage to enemies.
    • Orbital familiars
    • Papa Fly Papa FlyPapa Fly Icon.pngA blue fly familiar follows Isaac's movements on a 3 second delay. Papa Fly will fire tears at nearby enemies.
    • The Peeper The PeeperThe Peeper Icon.pngSpawns a familiar that floats slowly around the room on a zig-zag pattern similar to Boom Flies damaging enemies it passes through.
    • Pointy Rib Pointy RibPointy Rib Icon.pngSpawns a bone familiar that can be aimed with the fire buttons and does contact damage.
    • Samson's Chains Samson's ChainsSamson's Chains Icon.pngPull a chain and ball behind you that will damage enemies on contact and is able to break stones.
    • Shade ShadeShade Icon.pngSpawns a shadow familiar that follows Isaac's movements on a 1 second delay and deals contact damage to enemies.
    • Sissy Longlegs Sissy LonglegsSissy Longlegs Icon.pngWanders about the room, occasionally spawning blue spiders.
    • Smart Fly Smart FlySmart Fly Icon.pngAfter Isaac takes damage, this fly will deal continuous touch damage to whatever enemy caused the damage until it is dead. The fly will then systematically attack 1 enemy at a time until the room is cleared.
    • Spider Mod Spider ModSpider Mod Icon.pngDisplays Isaac's tear damage and enemy health bars. Spawns a gray spider familiar that wanders around and inflicts a random status effect on any enemies it comes into contact with. Occasionally spawns a blue spider upon clearing a room.
    • Succubus SuccubusSuccubus Icon.pngSpawns a flying familiar that bounces around the room with a black aura, dealing rapid damage to any enemies inside it. While standing in the aura, Isaac gains a 1.5x tear damage multiplier.
    • Super Bum
    • Temporary familiars
    • YO LISTEN! YO LISTEN!YO LISTEN! Icon.png+1 luck. Spawns a fairy familiar that points out secret room entrances and tinted rocks.

Synergies[edit | edit source]

  • Isaac's Heart Isaac's HeartIsaac's Heart Icon.pngIsaac himself is now immune to all damage, and a heart familiar appears and follows Isaac. If the heart is hurt, Isaac is hurt.: Isaac can fire tears and leave King Baby and the heart behind, and run into a group of enemies without being damaged.

Interactions[edit | edit source]

  • BFFS! BFFS!BFFS! Icon.pngIncreases the size and damage of familiars.: Increases King Baby's size. No other effect.
  • Diplopia DiplopiaDiplopia Icon.pngOne time useDuplicates all pickups and item pedestals in the room.: Whichever King Baby was picked up first will be in front. Stationary effect applies to both of them.
  • Duct Tape Duct TapeDuct Tape Icon.pngStops Isaac's familiars from moving.: King Baby will stay in place relative to Isaac until Isaac starts firing tears. Then King Baby will remain stationary until Isaac has stopped firing and will rapidly move back to him.

In-game Footage[edit | edit source]


The Binding of Isaac: Rebirth The Binding of Isaac: Rebirth The Binding of Isaac: Rebirth
MainPageAchievements.png Achievements MainPageAttributes.png Attributes MainPageBosses.png Bosses TarotCard.png Cards and Runes MainPageChallenges.png Challenges MainPageChapters.png Chapters
Isaac App.png Characters MainPageBabies.png Co-op MainPageItems Small.png Items Item Pools Item Pools MainPageMonsters.png Monsters MainPageObjects.png Objects
Red heart.png Pickups BlueBlue.png Pills MainPageRooms.png Rooms MainPageSeeds2.png Seeds Guppy App.png Transformations The Left Hand Icon.png Trinkets