Binding of Isaac: Rebirth Wiki
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{{infobox passive collectible
 
{{infobox passive collectible
| dlc = a
+
| dlc = a
  +
| image name = * Afterbirth, r: *
| character appearance = ()
 
| id = 394
+
| id = 394
| quote = Directed tears
+
| quote = Directed tears
| description = Isaac will now fire tears automatically directed at a red target on the ground which is controlled by the player. This allows for a full 360-degree tear firing radius. It can be overridden by other tear modifiers such as Mom's Knife or Brimstone.
+
| description = Isaac will automatically fire tears directed at a red target on the ground. The target can be moved with tear controls. +0.7 [[tears]], increases [[range]].
  +
| quality = 1
}}
 
  +
| tags = summonable tearsup offensive
  +
}} {{distinguish|The Mark}}
   
  +
{{cit|p|a}}
'''Marked''' is a passive item added in ''[[Afterbirth]]''.
 
   
 
== Effects ==
 
== Effects ==
 
* Creates a controllable crosshair. Isaac automatically and continuously fires towards the crosshair.
 
* Creates a controllable crosshair. Isaac automatically and continuously fires towards the crosshair.
  +
** {{dlc|r}} The crosshair will not appear in each room until Isaac fires. Pressing the "drop" key or button (Keyboard default: left Control key; Controller default: right trigger) will make the crosshair disappear and stop Isaac from firing tears until a firing key is pressed again.<ref>https://www.reddit.com/r/bindingofisaac/comments/mi3z0l/important_protip_that_could_save_your_run_from/</ref>
* +0.7 tears
 
  +
** {{dlc|r}} [[Familiar#Shooting familiars|Shooting familiars]] and [[Familiar#Throwable familiars|throwable familiars]] now fire towards or launch themselves in the direction of the crosshair automatically.
* +3.15 range
 
* +0.3 tear height
+
* +0.7 [[tears]].
  +
* {{dlc|r}} +3.0 [[range]].
 
* {{dlc|nr}} +3.15 [[range]].
  +
* {{dlc|nr}} +0.3 [[tear falling speed]].
   
 
== Notes ==
 
== Notes ==
* If taken with [[Lilith]], Marked gives the stat upgrades but not the mark.
+
* {{dlc|nr}} If taken with {{C|Lilith}}, Marked gives the stat upgrades but not the mark.
 
* On PC, it is possible to control Marked with the mouse. On Windows, go to {{code|C:/Users/[username]/Documents/My Games/The Binding Of Isaac [Rebirth/Afterbirth/Afterbirth+/Repentance]/}} and in the options.ini file, change the line that says {{code|MouseControl{{=}}0}} to {{code|MouseControl{{=}}1}}.
* This item's icon shares the same icon as {{i|Zodiac}} but red instead of white. [[Isaac]]'s sprite is also the same as Zodiac but red instead of black.
 
  +
* {{Dlc|r}} If taken with {{C|Tainted Lilith}}, when the baby is launched, it permanently fires at the crosshair. Pressing the "drop" key or button (Keyboard default: left Control key; Controller default: right trigger) will make the crosshair disappear and cause the baby to return to Tainted Lilith
* On PC, it is possible to control Marked with the mouse. On Windows, go to C:/Users/[username]/Documents/My Games/The Binding Of Isaac [Rebirth/Afterbirth/Afterbirth+]/ and in the options.ini file, change the line that says <code>MouseControl=0</code> to <code>MouseControl=1</code>.
 
  +
* If taken with {{dlc|a+}} {{C|The Forgotten}}'s body and {{dlc|r}} {{C|Tainted Forgotten}}, it gives the stats up without any drawbacks, and allows the bone to be angled in any direction, similar to {{i|Analog Stick}}.
   
 
== Synergies ==
 
== Synergies ==
  +
* {{dlc|r}} {{i|Brimstone}}: Automatically charges and fires in the direction of the mark. The angle the beam is shot from Isaac will correct itself when the mark or Isaac repositions to continue hitting the mark.
  +
* {{dlc+|a+nr}} {{i|Camo Undies}}: Isaac will stay camouflaged until the crosshair is moved. If you control Marked with the mouse (only possible on PC) Camo Undies will stay camouflaged.{{dlc-}}
 
* {{i|Chocolate Milk}}: Charge and fire rate based on proximity to mark. Fully charges when farther away, charges less but fires faster when closer. Damage scales with the distance between Isaac and the crosshair.
 
* {{i|Chocolate Milk}}: Charge and fire rate based on proximity to mark. Fully charges when farther away, charges less but fires faster when closer. Damage scales with the distance between Isaac and the crosshair.
*{{i|Anti-Gravity}}: Greatly increases fire rate.
+
* {{i|Cursed Eye}}: Greatly increases the firing rate without needing to charge. The teleporting effect of the eye is removed.
  +
* {{dlc|r}} {{i|Lil Brimstone}}: While firing, Lil Brimstone automatically charges and fires the beam immediately upon full charge, the beam will now target the crosshair.
*{{i|Camo Undies}}: Isaac will stay camouflaged until the crosshair is moved.
 
  +
* {{dlc+|r}} {{i|Maw Of The Void}}/{{i|Montezuma's Revenge}}: While firing, these items charge automatically and activate immediately upon full charge.{{dlc-}}
*{{i|Cursed Eye}}: Greatly increases the firing rate without needing to charge. The teleporting effect of the eye gets removed.
 
  +
* {{dlc|r}} {{i|Mom's Knife}}: Charge and fire rate based on proximity to mark. Fully charges when farther away, charges less but fires faster when closer.
*{{i|Tiny Planet}}: Isaac will continuously fire orbiting tears, which allows Isaac to not touch the attack keys and focus just on moving (with giant tears it makes it hard to see as Isaac can't stop firing).
 
  +
* {{dlc|r}} {{i|Monstro's Lung}}: Automatically charges and fires in the direction of the mark.
  +
* {{i|Pointy Rib}}: The rib familiar will aim at the crosshair.
  +
* {{i|Quints}}: The spawned familiars will aim at the crosshair.
  +
* {{i|Revelation}}: Light beams are charged and fired at the crosshair automatically at a fixed angle from Isaac.
  +
* {{i|Rocket in a Jar}}: Bombs placed will blast at the crosshair, and cannot be placed normally until the crosshair disappears.
  +
* {{dlc|r}} {{i|Tech X}}: Fires in the direction of the crosshair, with charging time proportionate to the distance of the crosshair from Isaac.
  +
* {{dlc|r}} {{i|Tractor Beam}}: The beam is aimed at Marked's crosshair. Moving the crosshair rotates the entire beam along with any tears inside it.
   
 
== Interactions ==
 
== Interactions ==
  +
* {{i|Anti-Gravity}}: The tear hover effect is nullified, though the tear delay down is applied.
* {{i|Brimstone}}: Overrides Marked.
 
  +
* {{dlc|nr}} {{i|Brimstone}}/{{i|Mom's Knife}}/{{i|Monstro's Lung}}/{{i|Technology}}/{{i|Tech X}}: Overrides Marked, stat bonuses still apply.
** Increases rate of fire and, for [[Azazel|Azazel's]] mini-brimstone, increases range.
 
 
* {{i|Dead Tooth}}: The green aura only activates when pressing the buttons to fire Isaac's tears.
 
* {{i|Dead Tooth}}: The green aura only activates when pressing the buttons to fire Isaac's tears.
* {{i|Dr. Fetus}}: Overrides Marked. Increases fire rate.
+
* {{i|Dr. Fetus|r}}: Continuously fires bombs towards the marked spot.
 
* {{i|Epic Fetus}}: Continuously fires missiles at the marked spot.
 
* {{i|Epic Fetus}}: Continuously fires missiles at the marked spot.
  +
** {{dlc|r}}If the crosshair is dismissed before the next missile is dropped, it still drops in the crosshair’s last position.
* [[Familiar]]s: Shooting Familiars do not fire towards the mark, they fire as they normally would without the item.
 
  +
* {{i|Epiphora}}: Both items work as normal, with tear rate gradually increasing until Isaac turns his head, which can happen via him or the crosshair moving too out of parallel.
* {{i|Gnawed Leaf}}: Tears will stop auto-firing once the player is invulnerable.
 
  +
* {{I|Eye of the Occult}}: Tears will always attempt to land on the crosshair, changing direction mid-air to do so.
* {{i|Incubus}}: Increases fire rate.
 
 
* {{I|GB Bug|r}}: Unaffected by Marked.
* {{i|Lil Brimstone}}: Lil Brimstone only charges while moving the mark.
 
 
* {{dlc|nr}} {{i|Gnawed Leaf}}: Tears will stop auto-firing once Isaac is invulnerable.
* {{i|The Ludovico Technique}}: Overrides Marked.
 
  +
** {{dlc|r}} Gnawed Leaf cannot activate while Isaac is auto-firing.
* {{i|Mom's Knife}}: Overrides Marked.
 
 
* {{dlc|nr}} {{i|Lil Brimstone}}: Lil Brimstone only charges while moving the mark.
* {{i|Monstro's Lung}}: Overrides Marked. Increases charge rate.
 
 
* {{i|The Ludovico Technique}}: Overrides Marked, but stat bonuses still apply.
  +
* {{I|Mr. ME!}}: The Mr. ME! crosshair will move constantly in the direction of the Marked crosshair relative to Isaac. It will not attempt to match with where Marked is aiming, making it difficult to control. Pressing the drop button will stop the Mr. ME! crosshair.
 
* {{i|My Little Unicorn}}/{{i|Unicorn Stump}}: Isaac's tears will still fire, but he will be unable to move the crosshair while invincible.
 
* {{i|My Little Unicorn}}/{{i|Unicorn Stump}}: Isaac's tears will still fire, but he will be unable to move the crosshair while invincible.
  +
* {{dlc+|r}} {{I|Spirit Sword}}: Overrides Marked, but stat bonuses still apply, and allows the sword to be angled in any direction, similar to {{i|Analog Stick}}.{{dlc-}}
* {{I|Technology}}: Overrides Marked. Increases fire rate.
 
  +
* {{i|Sprinkler}}: No effect on the sprinkler.
* {{i|Technology 2}}: Laser only fires while the crosshair is moving, and only in cardinal directions.
+
* {{dlc|nr}} {{i|Technology 2}}: Laser only fires while the crosshair is moving, and only in cardinal directions.
* {{i|Tech X}}: Overrides Marked. Increases charge rate.
 
* {{i|Tractor Beam}}: Tears are fired automatically but only in cardinal directions
+
* {{dlc|nr}} {{i|Tractor Beam}}: Tears are fired automatically but only in cardinal directions.
  +
* {{I|Tiny Planet}}: The tears' center of orbit can be slightly modified using the crosshair.
   
 
== In-game Footage ==
 
== In-game Footage ==
Line 50: Line 68:
   
 
== Trivia ==
 
== Trivia ==
 
* {{dlc|nr}} This item's icon shares the same icon as {{i|Zodiac}} but red instead of white. {{C|Isaac}}'s sprite is also the same as Zodiac but red instead of black.
 
* The mark on the ground is the same as used by {{i|Epic Fetus}}.
 
* The mark on the ground is the same as used by {{i|Epic Fetus}}.
 
== Seeds ==
 
{{plat|PC}} PPTD 7GA4 (Both modes, treasure room adjacent to spawn)
 
{{plat|PC}} QJBR X4TV (First floor treasure room)
 
   
 
== Bugs ==
 
== Bugs ==
{{bug|Mom's Knife + {{i|Haemolacria}}: Causes the crosshair to follow the camera instead of player input. In normal rooms this makes the crosshair get stuck in the middle. In larger rooms, the marker will only move when the camera moves, allowing for minimal control when aiming due to how the camera moves based on the direction Isaac is currently aiming.}}
+
{{bug|dlc=a+nr|Mom's Knife + {{i|Haemolacria}}: Causes the crosshair to follow the camera instead of player input. In normal rooms this makes the crosshair get stuck in the middle. In larger rooms, the marker will only move when the camera moves, allowing for minimal control when aiming due to how the camera moves based on the direction Isaac is currently aiming.}}
  +
{{bug|Using [[Mom's Knife]] and [[Marked]] with Haemolacria will cause it to only fire towards the center of room, using the fire buttons will barely move the Marked icon; while Mom's Knife will be unusable and locked to the right.}}
 
  +
== References ==
  +
{{reflist}}
   
 
{{nav}}
 
{{nav}}
  +
[[ru:Отмеченный]]

Latest revision as of 17:28, 6 April 2024

(except in Rebirth)
This article is about Marked, not to be confused with The Mark.

Marked is a passive item added in The Binding of Isaac: Afterbirth.

Effects[ | ]

  • Creates a controllable crosshair. Isaac automatically and continuously fires towards the crosshair.
    • (in Repentance) The crosshair will not appear in each room until Isaac fires. Pressing the "drop" key or button (Keyboard default: left Control key; Controller default: right trigger) will make the crosshair disappear and stop Isaac from firing tears until a firing key is pressed again.[1]
    • (in Repentance) Shooting familiars and throwable familiars now fire towards or launch themselves in the direction of the crosshair automatically.
  • +0.7 tears.
  • (in Repentance) +3.0 range.
  • (except in Repentance) +3.15 range.
  • (except in Repentance) +0.3 tear falling speed.

Notes[ | ]

  • (except in Repentance) If taken with Character Lilith iconLilith, Marked gives the stat upgrades but not the mark.
  • On PC, it is possible to control Marked with the mouse. On Windows, go to C:/Users/[username]/Documents/My Games/The Binding Of Isaac [Rebirth/Afterbirth/Afterbirth+/Repentance]/ and in the options.ini file, change the line that says MouseControl=0 to MouseControl=1.
  • (in Repentance) If taken with Character Tainted Lilith iconTainted Lilith, when the baby is launched, it permanently fires at the crosshair. Pressing the "drop" key or button (Keyboard default: left Control key; Controller default: right trigger) will make the crosshair disappear and cause the baby to return to Tainted Lilith
  • If taken with (in Afterbirth † and Repentance) Character The Forgotten iconThe Forgotten's body and (in Repentance) Character Tainted Forgotten iconTainted Forgotten, it gives the stats up without any drawbacks, and allows the bone to be angled in any direction, similar to (in Afterbirth † and Repentance)Collectible Analog Stick iconAnalog Stick.

Synergies[ | ]

  • (in Repentance) Collectible Brimstone iconBrimstone: Automatically charges and fires in the direction of the mark. The angle the beam is shot from Isaac will correct itself when the mark or Isaac repositions to continue hitting the mark.
  • (in Afterbirth †) Collectible Camo Undies iconCamo Undies: Isaac will stay camouflaged until the crosshair is moved. If you control Marked with the mouse (only possible on PC) Camo Undies will stay camouflaged.
  • Collectible Chocolate Milk iconChocolate Milk: Charge and fire rate based on proximity to mark. Fully charges when farther away, charges less but fires faster when closer. Damage scales with the distance between Isaac and the crosshair.
  • Collectible Cursed Eye iconCursed Eye: Greatly increases the firing rate without needing to charge. The teleporting effect of the eye is removed.
  • (in Repentance) Collectible Lil Brimstone iconLil Brimstone: While firing, Lil Brimstone automatically charges and fires the beam immediately upon full charge, the beam will now target the crosshair.
  • (in Repentance) Collectible Maw Of The Void iconMaw Of The Void/Collectible Montezuma's Revenge iconMontezuma's Revenge: While firing, these items charge automatically and activate immediately upon full charge.
  • (in Repentance) Collectible Mom's Knife iconMom's Knife: Charge and fire rate based on proximity to mark. Fully charges when farther away, charges less but fires faster when closer.
  • (in Repentance) Collectible Monstro's Lung iconMonstro's Lung: Automatically charges and fires in the direction of the mark.
  • (in Afterbirth † and Repentance)Collectible Pointy Rib iconPointy Rib: The rib familiar will aim at the crosshair.
  • (in Repentance)Collectible Quints iconQuints: The spawned familiars will aim at the crosshair.
  • (in Repentance)Collectible Revelation iconRevelation: Light beams are charged and fired at the crosshair automatically at a fixed angle from Isaac.
  • (in Repentance)Collectible Rocket in a Jar iconRocket in a Jar: Bombs placed will blast at the crosshair, and cannot be placed normally until the crosshair disappears.
  • (in Repentance) Collectible Tech X iconTech X: Fires in the direction of the crosshair, with charging time proportionate to the distance of the crosshair from Isaac.
  • (in Repentance) Collectible Tractor Beam iconTractor Beam: The beam is aimed at Marked's crosshair. Moving the crosshair rotates the entire beam along with any tears inside it.

Interactions[ | ]

  • Collectible Anti-Gravity iconAnti-Gravity: The tear hover effect is nullified, though the tear delay down is applied.
  • (except in Repentance) Collectible Brimstone iconBrimstone/Collectible Mom's Knife iconMom's Knife/Collectible Monstro's Lung iconMonstro's Lung/Collectible Technology iconTechnology/Collectible Tech X iconTech X: Overrides Marked, stat bonuses still apply.
  • (in Afterbirth † and Repentance)Collectible Dead Tooth iconDead Tooth: The green aura only activates when pressing the buttons to fire Isaac's tears.
  • (in Repentance)Collectible Dr. Fetus iconDr. Fetus: Continuously fires bombs towards the marked spot.
  • Collectible Epic Fetus iconEpic Fetus: Continuously fires missiles at the marked spot.
    • (in Repentance)If the crosshair is dismissed before the next missile is dropped, it still drops in the crosshair’s last position.
  • Collectible Epiphora iconEpiphora: Both items work as normal, with tear rate gradually increasing until Isaac turns his head, which can happen via him or the crosshair moving too out of parallel.
  • (in Repentance)Collectible Eye of the Occult iconEye of the Occult: Tears will always attempt to land on the crosshair, changing direction mid-air to do so.
  • (in Repentance)Collectible GB Bug iconGB Bug: Unaffected by Marked.
  • (except in Repentance) Collectible Gnawed Leaf iconGnawed Leaf: Tears will stop auto-firing once Isaac is invulnerable.
    • (in Repentance) Gnawed Leaf cannot activate while Isaac is auto-firing.
  • (except in Repentance) Collectible Lil Brimstone iconLil Brimstone: Lil Brimstone only charges while moving the mark.
  • Collectible The Ludovico Technique iconThe Ludovico Technique: Overrides Marked, but stat bonuses still apply.
  • (in Afterbirth † and Repentance)Collectible Mr. ME! iconMr. ME!: The Mr. ME! crosshair will move constantly in the direction of the Marked crosshair relative to Isaac. It will not attempt to match with where Marked is aiming, making it difficult to control. Pressing the drop button will stop the Mr. ME! crosshair.
  • Collectible My Little Unicorn iconMy Little Unicorn/Collectible Unicorn Stump iconUnicorn Stump: Isaac's tears will still fire, but he will be unable to move the crosshair while invincible.
  • (in Repentance) Collectible Spirit Sword iconSpirit Sword: Overrides Marked, but stat bonuses still apply, and allows the sword to be angled in any direction, similar to Collectible Analog Stick iconAnalog Stick.
  • (in Afterbirth † and Repentance)Collectible Sprinkler iconSprinkler: No effect on the sprinkler.
  • (except in Repentance) Collectible Technology 2 iconTechnology 2: Laser only fires while the crosshair is moving, and only in cardinal directions.
  • (except in Repentance) Collectible Tractor Beam iconTractor Beam: Tears are fired automatically but only in cardinal directions.
  • Collectible Tiny Planet iconTiny Planet: The tears' center of orbit can be slightly modified using the crosshair.

In-game Footage[ | ]

Trivia[ | ]

  • (except in Repentance) This item's icon shares the same icon as Collectible Zodiac iconZodiac but red instead of white. Character Isaac iconIsaac's sprite is also the same as Zodiac but red instead of black.
  • The mark on the ground is the same as used by Collectible Epic Fetus iconEpic Fetus.

Bugs[ | ]

Bug Bug! (in Afterbirth †) Mom's Knife + Collectible Haemolacria iconHaemolacria: Causes the crosshair to follow the camera instead of player input. In normal rooms this makes the crosshair get stuck in the middle. In larger rooms, the marker will only move when the camera moves, allowing for minimal control when aiming due to how the camera moves based on the direction Isaac is currently aiming.

References[ | ]