Mine Crafter

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Item icon
Item altar
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1 rooms 1 rooms
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Added in Afterbirth †(page 4, column 2, row 4)
Removed in Afterbirth †(page 4, column 2, row 4)
Added in Afterbirth

Mine Crafter is an activated item added in Afterbirth.

Effect[edit | edit source]

  • Upon use, spawns a Pushable TNT, which can be pushed around and detonated normally.
  • If used a second time while the created TNT is still active, it will explode. This will consume a charge to remotely detonate the TNT instead of creating another TNT.

Interactions[edit | edit source]

  • Car Battery Car Battery: The TNT will be spawned and then instantly explode, dealing a full heart of damage.
    • Added in Afterbirth † This interaction has been changed to give the player two TNT barrels instead.
  • Midas' Touch Midas' Touch: Occasionally spawns a golden TNT barrel which turns into a regular pushable TNT after 3 seconds. While in its gold state, Isaac cannot collide with the barrel nor push it, although it can be pushed by enemies. In some cases, the golden barrel will explode immediately after spawning, dealing damage to Isaac. Apart from that, it doesn't give any benefits to the player.

In-game Footage[edit | edit source]

Trivia[edit | edit source]

  • This item's name is a reference to the game Minecraft created by Markus "Notch" Persson.
    • TNT is a craftable explosive block in Minecraft that is red and cubed. When lit up by the fire, fire setting objects, or certain redstone currents, it would eventually explode, damaging nearby blocks and entities. However, it doesn't share many similarities with the Mine Crafter pickup item or TNT in the Binding of Isaac.

Seeds[edit | edit source]

 PC  QJBR X4TV (Second floor treasure room)

 PC  CNJ7 9Q69 (Treasure room adjacent to spawn)

 Switch  T8GC DE46 (Treasure room adjacent to spawn)

 PS4  STRF TDRS (First floor treasure room)

Bugs[edit | edit source]

Bug Bug! Removed in Afterbirth † Using this item during the Mega Satan fight will cause it to become incompletable since an exploded barrel counts as an enemy that needs to be defeated before the fight can continue.

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