Necropolis

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Stage's starting room
(chapter 3)
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Normal and hard modes only 8
 
Normal and hard modes only 5a, 6a
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The Necropolis Beat all The Depths bosses (not restricted to beating bosses in the Depths)The NecropolisThe Necropolis

Necropolis is the alternative chapter of The Depths The Depths. It is a dark enviroment infested with insects. Unlike The Depths, Necropolis must be unlocked in order for it to appear.

Necropolis is unlocked by defeating every boss from The Depths at least once.

The boss of Necropolis II is always Mom.

Monsters[edit | edit source]

Monster Description
Pooter
Pooter
Slow-moving fly that occasionally fires single blood shots at Isaac. Does not deal touch damage.
I.Blob
I.Blob
Randomly wanders around the room, firing 8 shots in all directions.
Attack Fly
Attack Fly
Red fly that follows Isaac and deals touch damage.
Hive
Hive
Walks around the room, avoiding Isaac while spawning Attack Flies. Spawns a large number of flies upon death, which can be Black Flies, Attack Flies, or Pooters.
Globin
Globin
Chases Isaac, dealing a full heart of contact damage. Upon taking enough damage, it collapses into a pile of goo, which can be killed. Will regenerate after a short period of time if not killed quickly.
Gazing Globin
Gazing Globin
Quickly chases Isaac, dealing a full heart of contact damage. Upon taking enough damage, it collapses into a pile of goo, which will slide away from Isaac and can be killed. Will regenerate after a short period of time if not killed quickly.
Boom Fly
Boom Fly
Flies around the room diagonally, dealing touch damage and exploding upon death.
Red Boom Fly
Red Boom Fly
Flies around the room diagonally, dealing touch damage and exploding into 6 blood shots upon death.
Maw
Maw
Slowly floats towards Isaac, firing blood shots when Isaac is in range of them.
Psychic Maw
Psychic Maw
Slowly floats towards Isaac, firing homing shots at Isaac when he is in range of them. Spawns with an Eternal Fly orbiting around it.
Host
Host
Stationary enemy that is normally invulnerable. Raises its head up when Isaac gets close, revealing a fleshy stem that can be damaged. Upon raising its head, it will fire 3 blood shots and lower its head again.
Red Host
Red Host
Stationary enemy that can be damaged even when its head is lowered. Fire 5 spread blood shots when it raises its head.
Boil
Boil
Stationary enemy that decreases in size when hit, but regenerates to its full size until fully destroyed. Fires multiple short-ranged blood projectiles in random directions when fully swollen.
Gut
Gut
Stationary enemy that decreases in size when hit, but regenerates to its full size until fully destroyed. Fires Ipecac shots in random directions when fully swollen.
Sack
Sack
Stationary enemy that decreases in size when hit, but regenerates to its full size until fully destroyed. Occasionally spawns Spiders when fully swollen.
Brain
Brain
Slowly crawls around the room, leaving a trail of red creep.
Leaper
Leaper
Hops around the room, dealing touch damage. Occasionally jumps high into the air, dropping down onto Isaac's position while firing 4 blood shots in the cardinal directions.
Mr. Maw
Mr. Maw
Walks towards Isaac and attacks by launching its head towards Isaac. Turns into a Maw or Gusher upon death depending on the killed body segment.
Baby
Baby
Slowly floats towards Isaac and fires blood shots. Occasionally teleports and reappears elsewhere.
Angelic Baby
Angelic Baby
Slowly floats towards Isaac and fires three spread shots. Occasionally teleports and reappears elsewhere.
Vis
Vis
Randomly wanders around the room. Pauses to charge and fire a Brimstone laser when Isaac gets in its line of sight.
Double Vis
Double Vis
Randomly wanders around the room. Pauses to charge and fire a Brimstone laser which fires from both sides when Isaac gets in its line of sight.
Chubber
Chubber
Randomly wanders around the room. Pauses to fire a Charger that deals one heart of damage when Isaac gets in its line of sight. The Charger is invulnerable, blocks Isaac's tears, has limited range, and flies back to the Chubber.
Knight
Knight
Moves erratically around the room and charges toward Isaac when in line of sight. Can only be damaged from behind.
Selfless Knight
Selfless Knight
Moves erratically around the room and charges toward Isaac very quickly when in line of sight. Can only be damaged from behind.
Stone Grimace
Stone Grimace
Stationary and invulnerable monster that occasionally fires blood shots at Isaac. Stops firing when room is cleared.
Vomit Grimace
Vomit Grimace
Stationary and invulnerable monster that occasionally fires an Ipecac shot at Isaac. Stops firing when room is cleared.
Slide
Slide
Quickly slides towards Isaac when he gets in its line of sight, then moves slowly back to its original position. Cannot be destroyed.
Flaming Hopper
Flaming Hopper
Quickly hops around the room, dealing touch damage. Covers a larger distance than the regular Hopper.
Kamikaze Leech
Kamikaze Leech
Quickly charges towards Isaac when he gets in its line of sight. Explodes upon death.
Mama Guts
Mama Guts
Slowly moves around the room, occasionally hopping and firing 8 large blood shots in all directions. Splits into 2 Guts upon death.
Sucker
Sucker
Flies slowly towards Isaac, exploding into 4 shots in the cardinal directions upon death.
Spit
Spit
Flies slowly towards Isaac, firing an Ipecac shot towards Isaac upon death.
Embryo
Embryo
Aimlessly hops around the room, dealing contact damage.
Spider
Spider
Erratically moves towards Isaac and deals touch damage.
Keeper
Keeper
Hops around the room, firing 2 blood shots in a V formation at Isaac. Upon damaging Isaac, Isaac drops 2 coins on the ground but loses 3.
Gurgle
Gurgle
Walks towards Isaac, firing Ipecac shots at him. Can turn into a Splasher upon death.
Walking Boil
Walking Boil
Does not shrink or regenerate. Walks around aimlessly and fires multiple short-ranged blood projectiles in random directions.
Walking Gut
Walking Gut
Does not shrink or regenerate. Walks around aimlessly and fires Ipecac shots in random directions.
Walking Sack
Walking Sack
Does not shrink or regenerate. Walks around aimlessly and occasionally spawns Spiders.
Buttlicker
Buttlicker
Attaches itself to other Buttlickers and erratically moves around the room, similar to Larry Jr..
Hanger
Hanger
Floats around the room, firing 3 spread blood shots at Isaac. Upon damaging Isaac, Isaac drops 2 coins on the ground but loses 3. Spawns with an eternal fly circling around it.
Swarmer
Swarmer
Slowly floats around the room, spawning several Attack Flies. Spawns Pooters upon taking damage. Spawns a Boom Fly upon death.
Mask + Heart
Mask + Heart
The Mask is invulnerable and moves around erratically, charging at Isaac when he lines up with it. The Heart avoids Isaac and fires 4 blood shots in the cardinal directions when Isaac gets near. Killing the Heart will automatically kill the Mask.
Big Spider
Big Spider
Erratically moves towards Isaac and deals touch damage. Splits into two Spiders upon death.
Mobile Host
Mobile Host
Acts like the Host, but follows Isaac and deals contact damage.
Nest
Nest
Walks around the room, avoiding Isaac while spawning Spiders. Spawns a Big Spider or a Trite upon death.
Baby Long Legs
Baby Long Legs
Runs away from Isaac and frequently spawns Spiders.
Pale Fatty
Pale Fatty
Slowly walks towards Isaac. Occasionally farts and shoots blood shots in 6 directions. Can turn into a Blubber upon death.
Fat Sack
Fat Sack
Slowly walks towards Isaac. Occasionally leaps off-screen and attempts to land on Isaac, leaving a puddle of creep and shooting blood shots in 6 directions where it lands. Can turn into a Blubber upon death.
Blubber
Blubber
Walks around aimlessly and randomly spews blood around itself. Can turn into a Half Sack when killed.
Half Sack
Half Sack
Wanders around aimlessly and leaves a trail of red creep.
Death's Head
Death's Head
Invulnerable enemy that moves diagonally around the room, dealing contact damage. Dies when the room is cleared.
Mom's Hand
Mom's Hand
Falls from the ceiling. If it lands on Isaac, it deals damage and teleports the player back to the spawn room of the floor. Entering a room containing Mom's Hand will warn the player with Mom's laugh.
Dip
Dip
Slowly dashes in random directions, dealing contact damage.
Wizoob
Wizoob
Disappears, then appears near Isaac and spits a cluster of spectral tears at him.
Squirt
Squirt
Dashes towards the player and deals contact damage. Spawns 2 Dips upon death.
Dinga
Dinga
Slowly moves around the room, occasionally hopping, spawning Dips or firing 8 brown shots in all directions. Spawns 2 Squirts on death.
Rotty
Rotty
Slowly walks towards Isaac, leaving short-lasting red creep behind itself. Spawns a Bony or two Attack Flies upon death.
Bony
Bony
Wanders around the room and throws a bone at Isaac when he is in sight.
Tumor
Tumor
Moves around the room diagonally, occasionally firing 6 shots. Fires more often upon getting damaged.
Nerve Ending
Nerve Ending
Static enemy which acts as a meat shield.
One Tooth
One Tooth
Follows Isaac and periodically dashes towards Isaac when it gets close. Deals contact damage.
Gaping Maw
Gaping Maw
Stationary and invulnerable monster that sucks Isaac towards it, along with Isaac's tears and enemy projectiles.
Splasher
Splasher
Walks aimlessly around the room, firing Ipecac shots in random directions.
Grub
Grub
Erratically moves around the room like Larry Jr. and charges at Isaac when he gets within its line of sight. Spawns Maggots, Chargers, or Spitties upon death, one for each of its segments.
Wall Creep
Wall Creep
Crawls along walls to try to line up with Isaac and shoots three blood shots in a line.
Rage Creep
Rage Creep
Slowly crawls along walls to try to line up with Isaac and shoots a Brimstone laser.
Blind Creep
Blind Creep
Randomly crawls along walls and shoots three spread blood shots.
Ragling
Ragling
Quickly leaps towards Isaac and deals touch damage. Randomly shoots two purple shots that orbit around it.
Flesh Mobile Host
Flesh Mobile Host
Acts like the Red Host, but follows Isaac and deals contact damage.
Psychic Horf
Psychic Horf
Stationary enemy that fires a homing shot at Isaac when he gets in range of them.
Begotten
Begotten
Starts attached to the wall. After a while, it detaches, firing 6 blood shots in radial directions and turning the room dark and chasing Isaac. Phases in and out of visibility when detached.
Null
Null
Act like faster Frowning Gapers. When Isaac gets near, they phase in and out of visibility and pursue Isaac faster.
Psy Tumor
Psy Tumor
Moves around the room diagonally, occasionally firing 6 homing shots. Fires more often upon getting damaged.
Floating Knight
Floating Knight
Behaves like the Knight but slower, and can fly over all obstacles.
Lil' Haunt
Lil' Haunt
Follows Isaac erratically and occasionally shoots blood shots toward Isaac's destination, predicting his movements.
Degraded Bosses

Bosses[edit | edit source]

Boss The Adversary.png
Boss The Bloat.png
Boss The Gate.png
Boss Loki.png
The Adversary The Bloat The Gate Loki
Boss Mask Of Infamy.png
Boss The Fallen.png
Boss The Headless Horseman.png
Mask of Infamy The Fallen Requires previous entry into a devil room The Headless Horseman Needs to be unlocked
Boss War.png
Boss Brownie.png
Boss Sisters Vis.png
War Needs to be unlocked Brownie Added in  Afterbirth Needs to be unlocked Sisters Vis Added in Afterbirth † Needs to be unlocked

Double Trouble[edit | edit source]

Double Trouble Bosses
Boss Blighted Ovum.png
The Haunt
Boss The Husk.png
Boss Larry Jr..png
(Double Trouble)
Blighted Ovum
(Double Trouble)
The Haunt
(Double Trouble)
The Husk
(Double Trouble)
Larry Jr.
Boss Dangle.png
Boss Little Horn.png
Boss Rag Man.png
(Double Trouble)
Dangle Added in  Afterbirth Needs to be unlocked
(Double Trouble)
Little Horn Added in  Afterbirth Needs to be unlocked
(Double Trouble)
Rag Man Added in  Afterbirth Needs to be unlocked

Final Boss[edit | edit source]

Mom will always appear in the second floor of this chapter or in the last boss room if Curse of the Labyrinth is active.

Boss Mom.png
Mom

Unlockable Achievements[edit | edit source]

  • Dark Boy
    Dark Boy - Beat chapter 3 without taking damage.

Trivia[edit | edit source]

  • A necropolis is a large ancient cemetery with elaborate tomb monuments. In Ancient Greek, νεκρόπολις or nekropolis literally means "city of the dead".

Music[edit | edit source]

The music for Necropolis is titled When Blood Dries.

Binding of Isaac: Rebirth OST


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Hard mode only
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