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Pause

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Font TeamMeat P.pngFont TeamMeat a.pngFont TeamMeat u.pngFont TeamMeat s.pngFont TeamMeat e.png
Item icon
Item altar
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2  seconds 2  seconds
 
Treasure Room Treasure Room
Greed mode only Shop Shop
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(page 4, column 13, row 6)
Added in Afterbirth †

Pause is an active item added in Afterbirth †.

Effect[edit | edit source]

  • Stops all enemies until a fire button is pressed.
    • This does not affect troll bombs.
    • Touching frozen enemies will still damage Isaac.
    • Co-op babies can fire without ending the effect.
    • Bosses are affected.
      • After 30 seconds, they will resume their actions while non-boss enemies (except Lil' Haunt) are still paused.

Notes[edit | edit source]

  • New enemies generated during Pause being active will not be frozen and act normally. This applies for spawn-upon-death effects such as Attack Flies created by a Moter, or a Boss that's become unfrozen summoning enemies.
  • Paused enemies will not have their damage scaling working effectively, making it highly effective against bosses that employ the mechanic.
  • Damage against paused multi-segmented bosses works unpredictably, most notably allowing you to damage Scolex on normally invulnerable parts.
  • This allows you to clear a room or do damage to a boss for 30 seconds if you have a way to deal damage without attacking, like an orbital or follower that attacks automatically.

Interactions[edit | edit source]

  • Butter! Butter!Butter! Icon.pngUsing an active item will drop it onto a pedestal on the ground. Taking damage may result in dropping a passive item.: Using Pause with Butter! causes Pause to be dropped with no additional effect.

In-game Footage[edit | edit source]



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