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Item icon
Item altar
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(page 4, column 13, row 6)
Added in Afterbirth †

Pause is an active item added in Afterbirth †.

Effect[edit | edit source]

  • Stops all enemies including bosses until a fire button is pressed.
    • This does not affect troll bombs.
    • Touching frozen enemies will still damage Isaac.
    • Co-op babies can fire without ending the effect.
    • Stops fireplaces from shooting projectiles.
    • Bosses will resume their actions after 30 seconds have passed, while non-boss enemies (except Lil' Haunt) are still paused.

Notes[edit | edit source]

  • New enemies generated during Pause being active will not be frozen and act normally. This applies for spawn-upon-death effects such as Attack Flies created by a Moter, or a Boss that stopped becoming frozen and began summoning enemies.
  • Paused enemies will not have their damage scaling working effectively, making it highly effective against bosses that employ the mechanic.
  • Damage against paused multi-segmented bosses works unpredictably, most notably allowing you to damage Scolex on normally invulnerable parts.
    • The health bars of multi-segmented bosses may not be updated properly, making it seem as if they died without running out of health.
  • Reducing a boss to zero health whilst they are paused will initiate their death animation but they will not die until a fire button is pressed or the 30 second timer has lapsed.

In-game Footage[edit | edit source]

The Binding of Isaac: Rebirth The Binding of Isaac: Rebirth The Binding of Isaac: Rebirth
Achievements Achievements Attributes Attributes Bosses Bosses TarotCard.png Cards and Runes Challenges Challenges Chapters Chapters
Characters Characters MainPageBabies.png Co-op Items Items Item pools Item pools Monsters Monsters Objects Objects
Pickups Pickups Pills Pills Rooms Rooms Seeds Seeds Transformations Transformations Trinkets Trinkets