| Friendly BallThrowing the ball at an enemy instantly kills it and captures it. The captured enemy can later be released and will be friendly, fighting for Isaac and persisting between rooms.|
Mom's EyeshadowTears have a chance to charm enemies.
|: no : yes|
|Charged KeyComplete challenge #33|
|Defeat Mom's Heart 11 timesPokey Mans|
Pokey Mans is Challenge #33. Isaac starts with Friendly BallThrowing the ball at an enemy instantly kills it and captures it. The captured enemy can later be released and will be friendly, fighting for Isaac and persisting between rooms. and Mom's EyeshadowTears have a chance to charm enemies. with the objective being to kill Isaac (Boss).
Difficulty[edit | edit source]
Some spawns from the Friendly Ball can cause unavoidable damage in certain rooms. Hazards or enemies can be hidden by larger allies or if many are in a group, and it will become harder to keep track of Isaac himself as there are more allies in the room. In the case of monsters that fire some sort of projectile or beam, it may be hard to discern allies shots from enemies.
Strategy[edit | edit source]
- The Friendly Ball works differently in this challenge, being unable to capture enemies, but summoning a random charmed enemy with each use instead. Also, as soon as a charmed friend dies, the Friendly Ball instantly recharges and can be used multiple times per room.
- Some types of monsters are especially helpful in this challenge. Examples include:
- Any monster capable of spawning other monsters in any way, as these spawned monster(s) are also friendly towards Isaac. However, friendly monsters spawned by other monsters won't count towards recharging the Friendly Ball upon death. Example: Spawning a Sack will let Isaac generate friendly spiders, but every time a spider dies it won't give him a recharge. On the other hand, if the Sack dies, he will gain a free recharge.
- Monsters that can fire IpecacReplaces tears with explosive and poisoning projectiles fired in an arc from the mouth. tears, as these shots can do massive AOE damage, break objects, and gain access to secret rooms. Roundy, Gurgle, Splasher, Spit, and Blue Conjoined Fatty are capable of doing this.
- Monsters that fire BrimstoneTears are replaced by a laser beam that pierces through all enemies and obstacles in its path and deals high damage. Can only be fired after a short charge-up period. beams, being able to kill many enemies per shot and doing high damage. Vis, Scarred Double Vis, Red Ghost, Double Vis, Bloodshot Eye, and Soul Sucker (albeit only upon death) fit in this category.
- Enemies that dig, teleport, or become invincible for a short time, who can stay alive for longer. Such examples include regular Hosts and Wizoobs.
- Tar Boy, since the black creep that he lays on the ground could slow down enemies and not Isaac, which can be used to an advantage when chased by them.
- Do not leave a room before the Friendly Ball has spawned its monster. Isaac's charges will be consumed and no monster will die to replenish the charges.
- Do not exit and then continue the run as it will cause all charmed enemies to despawn without giving any of the charges back.
- Isaac's bombs or items which explode can't damage his charmed enemies just as their explosions can't hurt him, and enemy explosions can break obstacles just like regular explosions.
- While almost all non-invincible and non-boss enemies can be spawned from the unique Friendly Ball, Wall Creep, Blind Creep, Rage Creep, and The Thing will never be spawned for unknown reasons.
- Mr. Mines can be summoned via Friendly Ball, but they only appear in areas with pits; if the Friendly Ball spawns nothing in a room with no pits, it must have attempted to spawn a Mr. Mine.
- Since the spiked floor in a sacrifice room can hurt flying enemies, they can be used to cycle through the less useful monsters received from the ball.
- However, sacrifice rooms can also be very dangerous, as monsters can kill themselves on the spikes faster than they can be replaced.
- Spear of DestinyIn addition to tears, Isaac now holds a spear in front of him which deals damage equal to 2 times his tear damage, and occasionally inflicts fear. The spear cannot be thrown, but deals damage while it is in contact with an enemy. is not recommended, as it will also kill the charmed monsters spawned from the Friendly Ball.
- Using the Broken Remote trinket with the Friendly Ball charged will allow infinite teleporting.
- Charmed enemies that have multiple "phases" will only recharge his Friendly Ball when their first phase is killed. For example, Lepers will only recharge his Friendly Ball when the first part of their skin detaches from them.
- But above all else, do not solely rely on the charmed enemies to win the run; no matter how powerful the spawns are, remember that Isaac is always stronger. Do not get carried away by the large number of allies and take unnecessary damage.
Reward[edit | edit source]
Trivia[edit | edit source]
- The title of the challenge is a play on the word Pokémon. The use of the modified Friendly Ball (and to some extent, Mom's Eyeshadow) is a reference to Pokémon Trainers battling opposing Pokémon using their own Pokémon.
|1.||Pitch Black||2.||High Brow||3.||Head Trauma||4.||Darkness Falls||5.||The Tank||6.||Solar System||7.||Suicide King||8.||Cat Got Your Tongue|
|9.||Demo Man||10.||Cursed!||11.||Glass Cannon||12.||When Life Gives You Lemons||13.||Beans!||14.||It's in the Cards||15.||Slow Roll||16.||Computer Savvy|
|17.||Waka Waka||18.||The Host||19.||The Family Man||20.||Purist|
|21.||XXXXXXXXL||22.||SPEED!||23.||Blue Bomber||24.||PAY TO PLAY||25.||Have a Heart||26.||I RULE!||27.||BRAINS!||28.||PRIDE DAY!|
|29.||Onan's Streak||30.||The Guardian|
|31.||Backasswards||32.||Aprils Fool||33.||Pokey Mans||34.||Ultra Hard||35.||Pong|
|The Binding of Isaac: Rebirth|
|Achievements||Attributes||Bosses||Cards and Runes||Challenges||Chapters|