Pop!

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Item icon
Item altar
 
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529
 
Character appearance
 
Tear appearance
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Treasure Room Treasure Room
Greed mode only Treasure Room Treasure Room
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(page 5, column 4, row 3)
 
Pop! Beat chapter 4 without taking damagePop!Pop!
Added in Afterbirth †

Pop! is an unlockable passive item added in Booster Pack #3.

Effects[edit | edit source]

  • Replaces Isaac's tears with eyeballs that can bounce off of each other.
  • Isaac's tears are no longer limited by range, and will instead dissipate when they stop moving or when hitting an enemy or obstacle.

Interactions[edit | edit source]

  • Brimstone BrimstoneCollectible Brimstone Rebirth icon.pngTears are replaced by a laser beam that pierces through all enemies and obstacles in its path and deals high damage. Can only be fired after a short charge-up period.: Overridden by Brimstone. Does not affect Azazel's Brimstone.
  • Dr. Fetus Dr. FetusCollectible Dr. Fetus icon.pngTears are replaced by bombs that benefit from bomb-enhancing effects and slide for a fixed time after being fired.: Overridden by Dr. Fetus.
  • Epic Fetus Epic FetusCollectible Epic Fetus icon.pngIsaac's tears are replaced with guided missiles, like those used by the Doctor's Remote.: Overridden by Epic Fetus.
  • Flat Stone Flat StoneCollectible Flat Stone icon.pngTears bounce off the floor. Tears that hit an enemy after bouncing deal splash damage to all nearby enemies for 25% of Isaac's tear damage.: Eyeball tears bounce repeatedly against the floor when they're about to disappear.
  • The Ludovico Technique The Ludovico TechniqueCollectible The Ludovico Technique icon.pngInstead of firing tears, Isaac controls one floating tear that hover over obstacles. This tear deals constant damage when held in place over an enemy.: Overridden by The Ludovico Technique, though tear looks like an eyeball.
  • Lachryphagy LachryphagyCollectible Lachryphagy icon.pngIsaac's tears decelerate as they travel. Upon stopping or hitting an obstacle, they burst into 8 tears in all directions. Tears can be fired into other tears to feed them, increasing their damage.: Chance of tears to bounce off each other when first tear is eaten or the tear bursting.
  • Mom's Knife Mom's KnifeCollectible Mom's Knife Rebirth icon.pngIsaac's tears are replaced by a knife that pierces enemies, can travel through obstacles, and can hurt enemies while Isaac is holding it. Holding down the fire button before firing increases its range and power.: Overridden by Mom's Knife.
  • Tech X Tech XTech X Icon.pngTears are replaced with laser rings that pierce through enemies and deal damage to enemies within them. Can be charged to increase the size of the ring.: Overridden by Tech X.
  • Technology TechnologyTechnology Icon.pngReplaces tears with a piercing laser with unlimited range.: Overridden by Technology.
  • Tractor Beam Tractor BeamCollectible Tractor Beam icon.pngIsaac emits a beam from his face. Isaac's tears travel in the path of the beam.: Tears can now only knock each other forward.
  • Trisagion TrisagionCollectible Trisagion icon.pngTears are replaced with piercing white blasts of light.: Tears will remain floating but will not bump each other.

Synergies[edit | edit source]

  • Anti-Gravity Anti-GravityCollectible Anti-Gravity icon.png-2 Tear Delay. Tears float in position until firing ceases, after which they will fly off in the direction they were shot in.: Tears will force each other out of the way if placed on top of another tear. Releasing the trigger button propels the tears in the direction Isaac was firing at the time before slowing down to a stop.
  • Continuum ContinuumCollectible Continuum Afterbirth icon.png+2.25 Range Up. +1.5 Tear Height. Isaac's tears travel through walls and appear out of the opposite wall. Isaac's tears also travel over rocks and objects.: The tears will bump into each other, increasing in speed as they go through the room until they dissipate or hit an enemy.
  • Compound Fracture Compound FractureCollectible Compound Fracture icon.pngIncreases range. Tears turn into bones, which shatter into 1-3 bone shards upon hitting an enemy or obstacle./Cricket's Body Cricket's BodyCollectible Cricket's Body icon.pngGrants -1 Tear Delay and reduces Range. When tears hit an object or deplete their range, they spawn 4 smaller tears, whose Range and Damage scale with Isaac's.: Split tears can also be knocked around.
  • Godhead GodheadCollectible Godhead icon.pngIncreases damage and range while reducing tears and shot speed. Grants homing tears and tears gain a damaging halo.: Tears gain a damaging aura and basically become damaging aura fields.
    • Godhead + A Lump of Coal: Tears will quickly full up the screen and increase in damage, easily killing any enemy.
  • Ipecac IpecacCollectible Ipecac icon.pngReplaces tears with explosive and poisoning projectiles fired in an arc from the mouth.: Tears do not arc and will instead shoot straight retaining their explosive abilities on impact with enemies or obstacles, or when they eventually fall down.
  • Lead Pencil Lead PencilCollectible Lead Pencil icon.pngAfter every 15 tears fired, Isaac will fire a high-damage cluster of tears./Monstro's Lung Monstro's LungCollectible Monstro's Lung icon.pngIncreases damage and grants a charged shot that fires multiple tears in the same fashion as Monstro.: Removes the arcing effect from the tears, greatly increasing air time. The tight cluster the tears are shot in will cause unpredictable spread, however.
  • A Lump of Coal A Lump of CoalCollectible A Lump of Coal icon.pngThe more distance tears travel, the more damage they will do.: Tears will increase their damage and size as they travel, and they are not limited by range.
  • My Reflection My ReflectionCollectible My Reflection icon.pngGives Isaac's tears a boomerang effect, and increases range and shot speed.: Tears constantly swarm around Isaac, quickly filling the room.
  • The Parasite The ParasiteCollectible The Parasite icon.pngIsaac's tears split in two when they hit something.: When tears hit an enemy, obstacle, or wall. And they split into many smaller tears that have the same behavior as eyeball tears.
  • Rubber Cement Rubber CementCollectible Rubber Cement icon.pngTears bounce off walls, enemies, and environmental objects.: Allows tears to never disappear when hitting enemies and objects, increasing the uptime of tears greatly.
    • Rubber Cement + A Lump of Coal: Extremely powerful synergy; continuously firing tears can create a positive feedback loop, as the Pop! tears keep bouncing off of each other, walls, and obstacles, while never dropping to the floor, as they rapidly increase in size and damage. Given some time and enough tears, this can kill even Hush instantly. Works better in smaller rooms and with high range/shot speed/tears, but is possible even at base stats. With My Reflection, you can run around to increase damage and size more effectively as you do not have to bounce it off walls. It also helps because of the increased range stat.

In-game Footage[edit | edit source]

Trivia[edit | edit source]

  • Pop! is based on this Steam Workshop item by Ashkait and Scayze, originally known as Bank Shot and themed about billiard balls.

Gallery[edit | edit source]


Collectible Moving Box icon.png Booster Packs Collectible Moving Box icon.png
#1
  • Collectible Angry Fly icon.png
    Angry Fly
    Spawns a fly familiar that orbits around a random enemy and deals 5 damage per tick to enemies it comes in contact with.
  • Collectible Black Hole icon.png
    Black Hole
    Throws a black hole on the ground which sucks in and damages enemies.
  • Collectible Bozo icon.png
    Bozo
    Increases damage by a flat 0.1 and grants a soul heart. Enemies can randomly become briefly charmed or feared. Taking damage has a chance to spawn a rainbow poop.
  • Collectible Broken Modem icon.png
    Broken Modem
    Enemies, enemy shots, tears, and pickups will briefly freeze in place at random intervals.
  • Collectible Mystery Gift icon.png
    Mystery Gift
    Upon use, spawns a random item from the current room's item pool, with a chance to spawn A Lump of Coal or The Poop instead.
  • Sprinkler Icon.png
    Sprinkler
    Upon use, spawns a sprinkler that rotates and fires tears.
  • Collectible Fast Bombs icon.png
    Fast Bombs
    Grants 7 bombs and allows bombs to be placed rapidly.
  • Collectible Buddy in a Box icon.png
    Buddy in a Box
    Grants a familiar with a random tear effect. The familiar is randomized at the start of each floor.
  • Collectible Lil Delirium icon.png
    Lil Delirium
    Grants a familiar that transforms into another random familiar every 10 seconds.
  • HairpinHairpinFully recharges Isaac's active item upon entering a boss fight.
  • Wooden CrossWooden CrossGrants a Holy Mantle shield upon entering a new floor, which protects against one hit of damage.
  • Butter!Butter!Using an active item will drop it onto a pedestal on the ground. Taking damage may result in dropping a passive item.
  • Huge GrowthHuge GrowthMakes Isaac large for the current room, increasing his range and damage.
  • Ancient RecallAncient RecallSpawns 3 random cards.
  • Era WalkEra WalkFor the current room, enemies are slowed, Isaac's speed is increased, and his shot speed is decreased.
#2
  • Collectible Jumper Cables icon.png
    Jumper Cables
    Grants an active item charge every 15 enemies killed.
  • Collectible Coupon icon.png
    Coupon
    Upon use, makes a random item from a shop, devil deal, or black market free.
  • Telekinesis Icon.png
    Telekinesis
    Upon use, for the next two seconds, any enemy shots that come near Isaac are held in place. After the charge is depleted, they are fired back as tears.
  • Collectible Moving Box icon.png
    Moving Box
    If the box is empty, picks up all items and pickups in a room and stores them. If the box is not empty, places all stored items and pickups in the current room.
  • Technology Zero Icon.png
    Technology Zero
    Connects Isaac's tears with electricity that can damage enemies.
  • Collectible Leprosy icon.png
    Leprosy
    Upon taking damage, grants a body part as an orbital, which blocks enemy shots and deals 7 damage per tick to enemies it comes in contact with. The orbitals will be destroyed if they take enough damage from enemies or enemy shots.
  • Filigree FeatherFiligree FeatherAngels drop items instead of key pieces when defeated.
  • Dressing Table.png
#3
  • 7 Seals icon.png
    7 Seals
    Grants a random Harbinger familiar that changes every 10 seconds.
  • Collectible Mr. ME! icon.png
    Mr. ME!
    Summons a controllable ghost that can perform various tasks depending on what it targets.
  • Collectible Angelic Prism icon.png
    Angelic Prism
    Grants a prism orbital with a large orbital radius. Tears that pass through the prism split into four multi-colored tears.
  • Collectible Pop! icon.png
    Pop!
    Replaces Isaac's tears with eyeballs that can bounce off of each other. The eyeballs are not limited by range, and will instead dissipate when they stop moving or when hitting an enemy or obstacle.
  • Door StopDoor StopThe last door Isaac went through stays open, allowing him to leave the room even if enemies are in it.
#4
  • Collectible Death's List icon.png
    Death's List
    Grants a reward if all enemies in a room are killed in the order they are marked.
  • Collectible Haemolacria icon.png
    Haemolacria
    Tears are now fired in an arc. Upon hitting the floor, an obstacle, or an enemy, they burst into many smaller tears in all directions. Increases tear delay.
  • Collectible Lachryphagy icon.png
    Lachryphagy
    Isaac's tears decelerate as they travel. Upon stopping or hitting an obstacle, they burst into 8 tears in all directions. Tears can be fired into other tears to feed them, increasing their damage.
  • Collectible Trisagion icon.png
    Trisagion
    Tears are replaced with piercing white blasts of light.
  • Collectible Schoolbag icon.png
    Schoolbag
    Allows Isaac to hold two active items.
  • Extension CordExtension CordBeams of yellow electricity flow between Isaac and his familiars, damaging any enemies between them.
  • Cross Grimace.png
  • Fistuloid.png
  • Gush.png
  • Soul Sucker.png
  • Tar Boy.png
  • Tube Worm.png
#5
  • Collectible Blanket icon.png
    Blanket
    Grants one soul heart. Upon entering a boss room, grants a shield that blocks one hit, then disappears.
  • Collectible Sacrificial Altar icon.png
    Sacrificial Altar
    Upon use, sacrifices up to 2 familiars and spawns an item from the Devil Room Pool for each familiar sacrificed.
  • Collectible Lil Spewer icon.png
    Lil Spewer
    Spawns a random pill, and grants a small Spewer familiar that charges up and fires different types of creep.
  • Collectible Marbles icon.png
    Marbles
    Spawns 3 random trinkets. Taking damage has a small chance to swallow Isaac's currently held trinket, gaining its effect permanently.
  • Collectible Mystery Egg icon.png
    Mystery Egg
    Spawns an egg familiar, which cracks and turns into a random friendly enemy when Isaac is hurt. The egg regenerates upon entering a different room.
  • Collectible Flat Stone icon.png
    Flat Stone
    Tears bounce off the floor. Tears that hit an enemy after bouncing deal splash damage to all nearby enemies for 25% of Isaac's tear damage.
  • Collectible Marrow icon.png
    Marrow
    Grants one bone heart and spawns three red heart pickups.
  • Slipped Rib Icon.png
    Slipped Rib
    Spawns a bone familiar that circles around Isaac and reflects enemy shots.
  • Collectible Hallowed Ground icon.png
    Hallowed Ground
    Spawns a white poop familiar, which turns into a white poop when Isaac is hurt.
  • Collectible Pointy Rib icon.png
    Pointy Rib
    Spawns a bone familiar that can be aimed with the fire buttons and does contact damage.
  • Collectible Book of the Dead icon.png
    Book of the Dead
    Upon use, spawns a friendly Bony or an orbital bone for each enemy killed in the current room.
  • Collectible Dad's Ring icon.png
    Dad's Ring
    Creates a ring of light around Isaac that petrifies enemies in contact.
  • Collectible Divorce Papers icon.png
    Divorce Papers
    Spawns a Mysterious Paper, increases tears, and grants a bone heart.
  • Collectible Jaw Bone icon.png
    Jaw Bone
    Spawns a familiar that flies the room while firing, dealing a flat 7 damage to enemies that come in contact and retrieving pickups.
  • Collectible Brittle Bones icon.png
    Brittle Bones
    Replaces all red hearts with 6 empty bone hearts. Upon losing a bone heart, Isaac fires bones in 8 directions and permanently gains a tears up.
  • Collectible Broken Shovel 1 icon.png
    Broken Shovel
    While held, causes multiple Mom's Foots to come down and stomp on Isaac. One of two parts necessary to create Mom's Shovel.
  • Collectible Broken Shovel 2 icon.png
    Broken Shovel
    One of two parts necessary to create Mom's Shovel.
  • Collectible Mom's Shovel icon.png
    Mom's Shovel
    Spawns a trapdoor that leads to the next floor upon activation. Unlocks The Forgotten when used on a mound of dirt that appears in Dark Room Dark Room.
  • Rotten PennyRotten PennySpawns a blue fly every time a coin is picked up.
  • Baby-BenderBaby-BenderGrants Isaac's familiars homing shots.
  • Finger BoneFinger BoneGrants a chance to gain a bone heart upon taking damage.
  • The Forgotten App.png
  • Crispy.png
  • Cross Stoney.png
  • Dank Charger.png
  • Leper.png
  • Mr. Mine.png
  • Mr. Red Maw.png
  • Boss The Matriarch.png
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