Shop (Greed Mode Item Pool)
Items in this pool can be found for sale in the Shop in Greed Mode. Take note that Greed Mode is special in that the shop may also sell items from the Boss Pool or the Treasure Pool.
Activated Collectibles
Name | ID | Icon | Quote | Description |
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Blank Card | 286 | Card Mimic | Has the same effect as the card or rune currently held by Isaac. | |
D10 | 285 | Rerolls enemies | Rerolls the enemies in a room. Only rerolls enemies that are still alive (does not spawn new enemies). | |
D100 | 283 | REEROLLLLL! | Upon use, rerolls all passive items on Isaac like the ![]() ![]() ![]() | |
D12 | 386 | Rerolls rocks | Re-rolls all rocks in the current room into other random objects, such as bomb rocks, metal blocks, TNT, or poops. | |
D20 | 166 | Reroll the basics | Rerolls all pickups in the current room. | |
D4 | 284 | Reroll into something else | Rerolls all of Isaac's items. | |
The D6 | 105 | Reroll Your Destiny | Re-rolls all items in the current room into other items, depending on the current room's Item Pool. | |
D8 | 406 | Reroll stats | Re-rolls Isaac's speed, range, tears, and damage. | |
Jar of Flies | 434 | Gotta catch 'em all? | Every time Isaac kills an enemy, a fly will be added to the jar, up to a maximum of 20. Using the Jar of Flies will release all the flies that are currently in the jar as friendly blue flies that will damage enemies. | |
Mom's Box | 439 | What's inside? | When used, Mom's Box will drop a random trinket on the ground. While held, increases luck by 1 and doubles the effects of trinkets. | |
Pandora's Box | 297 | ?? | Upon use, spawns certain pickups or items depending on the floor it is used on. Single-use. | |
Placebo | 348 | Pill mimic | When used, copies the effect of the pill Isaac is currently holding without consuming it. Does not copy the effects of cards or runes. | |
Red Candle | 289 | Flame on | Throws a persistent flame that deals high damage and diminishes as it damages enemies or blocks shots. | |
We Need to Go Deeper! | 84 | Reusable level skip | Creates a trapdoor to go to the next floor. If used in ![]() ![]() | |
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512 | Nothing can escape | Throws a black hole on the ground which sucks in and damages enemies. | |
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482 | Change | Transforms Isaac into a random character and removes the last item collected. | |
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485 | 50/50 | Spawns a penny and has a 50% chance to double all items and pickups in the room. If the effect fails, the items and pickups disappear. | |
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476 | What will it be? | Duplicates a random pickup in the room. | |
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481 | 109 | Displaces enemy sprites for the current room, randomly increases one stat and decreases another. | |
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489 | Reroll forever | Grants a random dice item that changes each use. | |
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486 | I feel numb... | Hurts Isaac without depleting health, activating any items that trigger upon taking damage. | |
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483 | BOOOOOOOOOM! | Damages all enemies and destroys all obstacles. The effect occurs every time a new room is entered for the rest of the floor. Opens doors to the floor's secret and super secret rooms. | |
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488 | Waggles a finger | Grants a random item effect for the current room. | |
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515 | Wrapped up nice for you! | Upon use, spawns a random item from the current room's item pool, with a chance to spawn A Lump of Coal or The Poop instead. | |
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527 | Caaan do! | Summons a controllable ghost that can perform various tasks depending on what it targets. | |
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478 | Stop! | Freezes all enemies until a fire button is pressed. | |
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475 | Use with caution | Kills all enemies in the room, then kills Isaac three seconds later. | |
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487 | A pound of flesh | Removes a heart container, increases damage and range, and grants a Cube of Meat. | |
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516 | Sprinkles. | Upon use, spawns a sprinkler that rotates and fires tears. | |
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477 | Consume | Consumes all pedestal items in the room. Active items will have their effects added to Void, and passive items will grant stat upgrades. |
Passive Collectibles
Name | ID | Icon | Quote | Description |
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9 Volt | 116 | ![]() |
Quicker charge | Reduces the charge of any activated item by 1. Any 1 charge items instead have timed recharges. |
The Battery | 63 | ![]() |
Stores energy | Activated collectibles can be "overcharged" to allow for an additional use. |
BFFS! | 247 | ![]() |
Your Friends Rule! | Increases the size and effectiveness of most familiars. |
Black Candle | 260 | ![]() |
Curse immunity + evil up | Prevents curses. Grants one Black Heart. Increases the chance for a Devil or Angel Room to appear. |
Blue Map | 246 | ![]() |
Secrets | Shows Secret and Super Secret Room locations on the map. |
Car Battery | 356 | ![]() |
Double charge! | Causes Isaac's activated item to activate twice on each use. |
Champion Belt | 208 | ![]() |
DMG + Challenge Up | Increases damage, but also increases the chance of champion enemies appearing. |
Chaos | 402 | ![]() |
!!! | Chaos causes items to be chosen from random item pools. When picked up, drops between 1-6 random pickups on the floor. |
Charged Baby | 372 | ![]() |
Bbbzzzzzt! | A battery familiar that occasionally drops a Lil' Battery, gives an active item charge, or freezes all enemies in the room. |
Cube of Meat | 73 | ![]() |
Gotta meat 'em all! | Orbiting familiar that blocks enemy shots and deals damage to enemies. If collected while already having one, it makes the familiar evolve. Only drops from Horsemen. Similar to Ball of Bandages. |
Deep Pockets | 416 | ![]() |
More stuff to carry! | Allows Isaac to carry two cards or pills (or a combination of both) at the same time. |
Fanny Pack | 204 | ![]() |
It's filled with goodies! | Has a chance to drop a random pickup when Isaac takes damage. |
GB Bug | 405 | ![]() |
Game breaking bug, right away! | A glitch familiar that bounces around the room and applies a random status effect to any enemies it comes into contact with and has a chance to re-roll pickups that it passes over. |
Habit | 156 | ![]() |
Item Martyr | When Isaac is hit, 1 point of an item's charge is filled. |
Hive Mind | 248 | ![]() |
Giant spiders and flies | Increases the size of Blue Spiders and Blue Flies and doubles the amount of damage they deal. |
Little Baggy | 252 | ![]() |
Extra pill room | Isaac can hold 2 pills at once and all cards are replaced by pills. |
Lucky Foot | 46 | ![]() |
Luck up | +1 Luck. Increases chance of winning Shell Game Beggar. (Independent of luck stat) |
Mom's Purse | 139 | ![]() |
More trinket room | Allows Isaac to hold 1 additional trinket. |
PHD | 75 | ![]() |
Better pills | Converts all bad pills into good pills, spawns one pill pickup and restores health. Identifies all pills upon pickup. |
Pay to Play | 380 | ![]() |
Money talks | +5 coins. Turns all doors that require a single key into doors which need a coin to enter instead. This affects shops, item rooms and libraries. |
Spelunker Hat | 91 | ![]() |
See-through doors | Reveals type of adjacent rooms, including location for secret rooms and super secret rooms. |
Spider Mod | 403 | ![]() |
Mod buddy! | Displays Isaac's tear damage and enemy health bars. Spawns a gray spider familiar that wanders around and inflicts a random status effect on any enemies it comes into contact with. Occasionally spawns a blue spider upon clearing a room. |
Starter Deck | 251 | ![]() |
Extra card room | Isaac can hold 2 cards at once and all pills are replaced by cards. |
X-Ray Vision | 76 | ![]() |
I've seen everything | Reveals and opens all Secret Room and Super Secret Room entrances. |
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535 | ![]() |
You feel Safe | Grants one Soul Heart. Upon entering a boss room, grants a shield that blocks one hit, then disappears. |
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518 | ![]() |
What could it be?! | Grants a familiar with a random tear effect. The familiar is randomized at the start of each floor. |
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472 | ![]() |
Lord of the dead! | Spawns a familiar that follows Isaac and makes other familiars follow it. While firing tears, it stops moving. |
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505 | ![]() |
Gotta catch em... | Upon entering a room with enemies in it, has a chance to spawn a random friendly enemy that persists across rooms. |
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500 | ![]() |
Gives sacks | Spawns a sack familiar that drops a sack every 5-6 rooms cleared. |
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534 | ![]() |
Extra active item room | Allows Isaac to hold two active items. |
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451 | ![]() |
I see the future | Drops a random card or rune. Doubles the effects of cards and runes. |
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