Name
|
ID
|
Icon
|
Quote
|
Description
|
9 Volt
|
116
|
|
Quicker charge
|
Reduces the charge of any activated item by 1. Any 1 charge items instead have timed recharges.
|
The Battery
|
63
|
|
Stores energy
|
Activated collectibles can be "overcharged" to allow for an additional use.
|
BFFS!
|
247
|
|
Your Friends Rule!
|
Increases the size and effectiveness of most familiars.
|
Black Candle
|
260
|
|
Curse immunity + evil up
|
Prevents curses. Grants one Black Heart. Increases the chance for a Devil or Angel Room to appear.
|
Blue Map
|
246
|
|
Secrets
|
Shows Secret and Super Secret Room locations on the map.
|
Bogo Bombs
|
250
|
|
1+1 boom!
|
All Bomb pickups become Double Bombs.
|
Broken Watch
|
337
|
|
I think it's broken
|
Chance upon entering a room to slow down or speed up every enemy and their attacks. The chance to slow enemies is quite higher than the chance to speed them up.
|
Champion Belt
|
208
|
|
DMG + Challenge Up
|
Increases damage, but also increases the chance of champion enemies appearing.
|
The Compass
|
21
|
|
The end is near
|
Reveals all special rooms (except secret rooms of any kind).
|
Fanny Pack
|
204
|
|
It's filled with goodies!
|
Has a chance to drop a random pickup when Isaac takes damage.
|
Habit
|
156
|
|
Item Martyr
|
When Isaac is hit, 1 point of an item's charge is filled.
|
Hive Mind
|
248
|
|
Giant spiders and flies
|
Increases the size of Blue Spiders and Blue Flies and doubles the amount of damage they deal.
|
Humbling Bundle
|
203
|
|
1+1 free 4evar!
|
Replaces all regular red hearts, pennies, keys, and bombs with double versions worth twice as much.
|
The Ladder
|
60
|
|
Building bridges
|
Allows Isaac to walk across gaps one square across by automatically placing a ladder between the two walkable sections.
|
Little Baggy
|
252
|
|
Extra pill room
|
Isaac can hold 2 pills at once and all cards are replaced by pills.
|
Mom's Coin Purse
|
195
|
|
What's all this...?
|
Spawns 4 random pills around Isaac.
|
Mom's Key
|
199
|
|
Less is now more +2 keys
|
Spawns 2 keys. Generates additional pickups from chests.
|
Mom's Purse
|
139
|
|
More trinket room
|
Allows Isaac to hold 1 additional trinket.
|
PHD
|
75
|
|
Better pills
|
Converts all bad pills into good pills, spawns one pill pickup and restores health. Identifies all pills upon pickup.
|
Piggy Bank
|
227
|
|
My life savings
|
Gives 3 pennies on pick-up. Every time Isaac is damaged, he will drop one additional penny.
|
Sharp Plug
|
205
|
|
Charge with blood
|
Using an activated item while it's not charged will charge it and Sharp Plug does 2 full heart damage to Isaac.
|
Starter Deck
|
251
|
|
Extra card room
|
Isaac can hold 2 cards at once and all pills are replaced by cards.
|
Steam Sale
|
64
|
|
50% off
|
Reduces all Shop prices by 50%, rounded down to 7 coins for an item, rounded up to 2-3 coins for a pickup.
|
Stop Watch
|
232
|
|
Let's slow this down a bit
|
Automatically inflicts slow to all enemies in every room.
Upon taking damage, inflicts slow to all enemies for the current room.
|
There's Options
|
249
|
|
More options
|
There will be 2 items available to choose from after defeating a boss. Choosing 1 item causes the other to disappear.
|
Treasure Map
|
54
|
|
Full visible map
|
Reveals all rooms for every floor. However, it does not reveal icons or secret rooms.
|
Car Battery
|
356
|
|
Double charge!
|
Causes Isaac's activated item to activate twice on each use.
|
Chaos
|
402
|
|
!!!
|
Chaos causes items to be chosen from random item pools. When picked up, drops between 1-6 random pickups on the floor.
|
Charged Baby
|
372
|
|
Bbbzzzzzt!
|
A battery familiar that occasionally drops a Lil' Battery, gives an active item charge, or freezes all enemies in the room.
|
Deep Pockets
|
416
|
|
More stuff to carry!
|
Allows Isaac to carry two cards or pills (or a combination of both) at the same time.
|
More Options
|
414
|
|
There are even more options!
|
Two items spawn in every Treasure Room. Only one can be taken; the other will disappear.
|
Night Light
|
425
|
|
Scared of the dark?
|
A cone of light shines in the direction Isaac is moving that slows enemies and enemy shots.
|
Pay to Play
|
380
|
|
Money talks
|
+5 coins. Turns all doors that require a single key into doors which need a coin to enter instead. This affects shops, item rooms and libraries.
|
Restock
|
376
|
|
Never ending stores!
|
Causes shops to instantly restock their items when they are bought. Granted by default for every character in Greed Mode.
|
Sack Head
|
424
|
|
More sacks!
|
Coins, bombs, keys, cards, runes and batteries have a chance to become sacks.
|
Spider Mod
|
403
|
|
Mod buddy!
|
Displays Isaac's tear damage and enemy health bars. Spawns a gray spider familiar that wanders around and inflicts a random status effect on any enemies it comes into contact with. Occasionally spawns a blue spider upon clearing a room.
|
Blanket
|
535
|
|
You feel Safe
|
Grants one Soul Heart. Upon entering a boss room, grants a shield that blocks one hit, then disappears.
|
Broken Modem
|
514
|
|
Lag!
|
Enemies, enemy shots, tears, and pickups will briefly freeze in place at random intervals.
|
Buddy in a Box
|
518
|
|
What could it be?!
|
Grants a familiar with a random tear effect. The familiar is randomized at the start of each floor.
|
Jumper Cables
|
520
|
|
Bloody recharge
|
Grants an active item charge every 15 enemies killed.
|
King Baby
|
472
|
|
Lord of the dead!
|
Spawns a familiar that follows Isaac and makes other familiars follow it. While firing tears, it stops moving.
|
Poke Go
|
505
|
|
Gotta catch em...
|
Upon entering a room with enemies in it, has a chance to spawn a random friendly enemy that persists across rooms.
|
Sack of Sacks
|
500
|
|
Gives sacks
|
Spawns a sack familiar that drops a sack every 5-6 rooms cleared.
|
Schoolbag
|
534
|
|
Extra active item room
|
Allows Isaac to hold two active items.
|
Tarot Cloth
|
451
|
|
I see the future
|
Drops a random card or rune. Doubles the effects of cards and runes.
|