Stone Grimace

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Stage depths.pngStage necropolis.pngStage cathedral.png
Added in AfterbirthStage flooded caves.pngStage dank depths.pngStage womb.pngStage scarred womb.png

A Stone Grimace is an invincible stationary statue of a head, with a wide open mouth and hollow eyes. Stone Grimaces will sporadically spit a red bullet in Isaac's direction until the room is cleared of regular enemies. When the room is cleared, the Stone Grimace closes its eyes and mouth.

Variations[edit | edit source]

Vomit Grimace[edit | edit source]

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Stage necropolis.pngStage womb.pngStage utero.png
Can replace a normal Stone Grimace
The Vomit Grimace fires explosive Ipecac Ipecac
Ipecac Icon.pngReplaces tears with explosive and poisoning projectiles fired in an arc from the mouth.
-like shots. Like Stone Grimaces, Vomit Grimaces will stop firing at Isaac when the room is cleared.

Gaping Maw[edit | edit source]

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Stage caves.pngStage catacombs.pngStage depths.pngStage necropolis.png
Stage womb.pngStage utero.pngStage sheol.png
Added in AfterbirthStage flooded caves.pngStage dank depths.pngStage scarred womb.png

The Gaping Maw sucks Isaac towards it, along with warping Isaac's and any enemies' tear paths. It does not fire any shots and simply functions as an obstacle, and is often surrounded by spikes. Added in Afterbirth Gaping Maws can be deactivated by Silver Buttons.

Notes[edit | edit source]

  • If a Gaping Maw is rerolled with D10, it will turn always into an Oob.

Broken Gaping Maw[edit | edit source]

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Stage depths.pngStage necropolis.pngStage womb.pngStage utero.png
Added in AfterbirthStage dank depths.pngStage scarred womb.png

A broken variant of the Gaping Maw. It alternates between active and inactive every four seconds and has a much stronger attraction power. Added in Afterbirth They can be deactivated from Silver Buttons.

Constant Stone Shooter[edit | edit source]

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Stage caves.pngStage catacombs.png
Added in AfterbirthStage flooded caves.pngStage necropolis.pngStage dank depths.pngStage utero.pngStage cathedral.png

Constant Stone Shooters constantly fire tears in a fixed direction, and do not stop firing even after the room is cleared. Added in Afterbirth The exception is rooms with silver buttons, which deactivate them once they are all pressed.

Cross Grimace[edit | edit source]

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Stage flooded caves.pngStage depths.pngStage necropolis.png
Stage womb.pngStage utero.pngStage cathedral.pngStage sheol.png
Added in Afterbirth †

Cross Grimaces were added in Booster Pack #4.

The Cross Grimace constantly fires tears in four directions, alternating between cardinal and diagonal directions. If the room has to be cleared (e.g, Buttons, enemies) then Cross Grimaces will deactivate upon the room's completion like a regular Grimace. However, if the room is purely trap based and does not present an objective to complete then Cross Grimaces will continue shooting indefinitely.

Brimstone Grimace[edit | edit source]

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Found only in Sheol, the Brimstone Grimace periodically shoots Brimstone Brimstone
Brimstone Icon.pngTears are replaced by a laser beam that pierces through all enemies and obstacles in its path and deals high damage. Can only be fired after a short charge-up period.
lasers and does not stop firing even after the room is cleared. Added in Afterbirth The exception is pressing all Silver Buttons, which deactivate them.

Stone Eye[edit | edit source]

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The Stone Eye resembles the Bloodshot Eye. It constantly rotates in a clockwise circle and shoots a flickering Technology Technology
Technology Icon.pngReplaces tears with a piercing laser with unlimited range.
-like laser. It stops firing after the room is cleared. Unlike any other Stone Grimace variants, the Stone Eye appears to despawn when the room is cleared, exited and then re-entered.

Notes[edit | edit source]

  • These monsters can be destroyed using Chaos Card Chaos Card, Added in Afterbirth † Little Horn Little Horn
    Little Horn (Item) Icon.pngAdds a chance to fire a piercing tear that instantly kills any enemy that it touches.
    , and Added in Afterbirth † Euthanasia Euthanasia
    Euthanasia Icon.pngAdds a chance to fire needles. If a needle kills an enemy, it bursts into more needles.
    , though they will respawn upon leaving and re-entering the room they were in.
    • With Infestation 2 Infestation 2
      Infestation 2 Icon.pngSpawns allied blue spiders from killed enemies.
      , killing Stone Grimaces creates a Blue Spider, allowing blue spiders to be farmed by leaving and re-entering the room.
  • Fire Mind Fire Mind
    Fire Mind Icon.pngGrants flaming tears that deal burning damage over time. Tears have a chance to explode on impact with an enemy, which creates a fire at the location of the explosion.
    tears that hit these monsters can still cause explosions.
  • Added in Afterbirth Hitting Grimaces increases the Added in Afterbirth Dead Eye Dead Eye
    Dead Eye Icon.pngIsaac's damage increases each time an enemy is hit. Damage is reset upon missing a shot.
    damage multiplier.
  • Added in Afterbirth Grimaces can appear in rooms with silver buttons, and will stop shooting once all buttons are pressed.
  • Added in Afterbirth † If an uncleared room has Cross Grimaces, leaving and then re-entering the room by bombing a door will make them stop shooting, making the room easier.

Trivia[edit | edit source]

  • Stone Grimaces and their variants play their appear animation for a second before resuming as deactivated in a cleared room if they were deactivated.
    • Added in Afterbirth † They now no longer reuse their appear animation in a cleared room when the player reenters it.
  • If a Constant Stone Shooter is deactivated, it closes its eyes and mouth and stops crying, looking similar to Stone Grimaces upon deactivation. The difference is that deactivated Constant Stone Shooters still have a crack on top of their heads.
  • If a Gaping Maw or Broken Gaping Maw is deactivated, unlike other Grimaces, it doesn’t fully close its eyes. Instead, it closes its eyes only partially and makes a frown.
  • Added in Afterbirth † Previously, Broken Gaping Maws were extremely hard to find. As of Booster Pack #5, they are now more common to find in rooms and have a chance of replacing Gaping Maws.


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