|This article is about the monster. For the boss, see Mega Fatty.|
The Fatty is occasionally found in The Basement. It walks slowly toward Isaac. Occasionally, if Isaac approaches one, it will stop to fart, which will push him back without dealing damage. This will also push away adjacent enemies to a lesser degree.
Variations[edit | edit source]
Pale Fatty[edit | edit source]
Pale Fatties can often be found in groups in The Depths. They behave like Fatties, but will also spit out 6 blood shots when farting. When killed, they can become Blubbers.
Fat Sack[edit | edit source]
They are commonly found in groups of one to three, and can also be found together with Pale Fatties. Fat Sacks leap offscreen and attempt to land on Isaac, shooting 6 bullets outwards and leaving a puddle of Creep behind when it lands. Like Pale Fatties, they can turn into Blubbers when killed. These monsters behave very similarly to Leapers.
Blubber[edit | edit source]
Blubbers walk aimlessly around the room, randomly spewing blood around itself. When killed, there is a chance for it to become a Half Sack.
Half Sack[edit | edit source]
Half Sacks walk aimlessly around the room and leave red creep behind them.
Flaming Fatty[edit | edit source]
Flaming Fatties behave identically to regular Fatties, but have a chance to leave behind a damaging flame upon death.
Notes[edit | edit source]
- The damaging flame that they spawn upon death can damage other enemies (except for other Fatties).
Conjoined Fatty[edit | edit source]
Conjoined Fatties slowly walk towards Isaac and occasionally spit a line of damaging green creep. There is a chance that upon death, it will turn into a regular Fatty.
If killed while spitting, the creep line won't grow to its full length. It will instead stop spreading the instant the Conjoined Fatty is killed.
Blue Conjoined Fatty[edit | edit source]
Blue Conjoined Fatties slowly walk towards Isaac and occasionally spit a homing purple Ipecac shot at Isaac. Unlike normal Conjoined Fatties, they won't turn into any kind of Fatty upon death.
Stoney[edit | edit source]
Stoneys walk towards Isaac while blocking his shots. They stop and catch their breath after chasing Isaac for a few seconds. They do not deal contact damage but will often push Isaac around. They are invincible, but die when the room is cleared, similar to the Death's Head enemies. Stoney is unlocked by defeating The Lamb for the first time.
Notes[edit | edit source]
- Spectral tears and piercing tears will pierce through Stoneys.
- If they are poisoned with The Virus, upon clearing the room, they have a chance to drop a black heart despite not taking damage.
- Touching a Stoney can break open the Walnut.
- Stoneys are immune to all Status Effects.
- Stoneys can be killed with Chaos Card, Euthanasia, and Little Horn.
- Stoneys were nerfed in update V1.06.0188 by making them pause in exhaustion after following the player. Prior to that, Stonies would continually chase the player.
Cross Stoney[edit | edit source]
Cross Stoneys are a new type of Stoney added in Booster Pack #5. These new enemies act like a hybridization of a Stoney and a Cross Grimace; they constantly chase the player like a Stoney but will shoot 4 shots outward vertically and diagonally like a Cross Grimace.
Trivia[edit | edit source]
- Conjoined Fatties and Blue Conjoined Fatties suffer the condition of polycephaly, having more than one head.
- Stoneys look very similar to Stone Grimaces with bodies.
- Stoneys make the sounds of a pitched-down Gaper.
- Cross Stoneys do not appear in regular runs; they only appear in the Aprils Fool challenge.
- Antibirth developer Kilburn first revealed Cross Stoneys on the 1st of April for Booster Pack #5.
- It was revealed on the 1st of April, and Cross Stoneys are exclusive to the Aprils Fool Challenge.
Gallery[edit | edit source]
References[edit | edit source]
|The Binding of Isaac: Rebirth|
|Achievements||Attributes||Bosses||Cards and Runes||Challenges||Chapters|