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Teleport 2.0

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Item icon
Item altar
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Query: SELECT `dlc` AS `dlc`,`nb_columns` AS `nb columns`,`nb_lines` AS `nb lines`,`content__full` AS `content`,`'Teleport 2`.`0'` AS `item` FROM `cargo__collection_pages` ORDER BY `dlc`,`cargo__collection_pages`.`content__full` LIMIT 100 Function: CargoSQLQuery::run Error: 1054 Unknown column Teleport 2.0 in 'field list' (db1_cluster.aurora.local.curse.us:3306) .

Added in Afterbirth

Teleport 2.0 is an activated item added in Afterbirth.

Effects[edit | edit source]

Notes[edit | edit source]

  • In Cathedral or Sheol, using the I AM ERROR room exit will bring Isaac to The Chest or Dark Room respectively.
    • This can still be done even if Isaac has the wrong corresponding item (Polaroid/Negative) for that floor.
  • On The Chest or Dark Room, Teleport 2.0 will teleport Isaac to the the devil/angel room instead of the I AM ERROR room.
  • Added in Afterbirth † On The Void, using Teleport 2.0 in the I AM ERROR room will teleport Isaac to The Void again, allowing you to restart the floor. The floor generated contains new rooms and enemies. This can be done multiple times.

Synergies[edit | edit source]

  • The Battery The BatteryThe Battery Icon.pngActivated Items can be "overcharged" to allow for an additional use.: Having two charges by the end of the floor can guarantee getting to a Devil/Angel room and I AM ERROR, assuming the secret rooms have been explored.
  • Blue Map Blue MapBlue Map Icon.pngShows secret and super secret room locations on the map./Spelunker Hat Spelunker HatSpelunker Hat Icon.pngReveals type of adjacent rooms, including location for secret rooms and super secret rooms.: Allows you to know the location of Secret/Super Secret rooms.
  • Charged Baby Charged BabyCharged Baby Icon.pngA familiar that drops a Little Battery every 4 rooms. Has a small chance to freeze all enemies in the room when hit.: Leaving the batteries it generates around the floor allows you to save them up and have multiple charges to use at the end of the floor once everything is explored, maximizing the chance of getting to I AM ERROR.
  • Added in Afterbirth †Eucharist EucharistEucharist Icon.pngAn Angel Room door will always spawn after every boss fight, excluding the first floor and floors after Utero II/Womb II.: Allows Isaac to visit the Angel Room without the use of Teleport 2.0, allowing reliable passage to I AM ERROR rooms.
  • Goat Head Goat HeadGoat Head Icon.pngA Devil Room / Angel Room Door will always spawn after every boss fight, excluding the first floor and floors after Utero II/Womb II.: Allows Isaac to visit the Angel/Devil Room without the use of Teleport 2.0, allowing reliable passage to I AM ERROR rooms.
  • The Mind The MindThe Mind Icon.pngGrants the combined effects of the Blue Map, Treasure Map, and The Compass, revealing the floor layout and all special rooms, including Secret Rooms and Super Secret Rooms.: Allows Isaac to know the location of all rooms on the floor, including the Secret/Super Secret Room.
  • X-Ray Vision X-Ray VisionX-Ray Vision Icon.pngReveals and opens all Secret Room and Super Secret Room entrances.: Allows you to find the location of Secret/Super Secret rooms.

In-game Footage[edit | edit source]

Trivia[edit | edit source]

  • Teleporting to the I AM ERROR room when all rooms on the map are explored is a reference to the error the item would otherwise cause.
    • It is as if the item is saying "ERROR, there are no more unexplored rooms left."
  • This item is one of the two reliable ways to reach the I AM ERROR room in game, the other being the Blank Card + ? Card interaction—another paradoxical situation.

Seeds[edit | edit source]


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