Binding of Isaac: Rebirth Wiki
Register
(Transformations)
Line 83: Line 83:
   
 
=== Transformations ===
 
=== Transformations ===
  +
{{table | transformation |
{| class="mw-collapsible wikitable" style="width:100%"
 
  +
{{transf|Bookworm|table}}
! style="width:40px" | Transformation
 
 
{{transf|Spider Baby|table}}
! style="width:100px" | Appearance
 
 
{{transf|Adult|table}}
! style="width:200px" | Transformation effect
 
  +
{{transf|Stompy|table}}
! style="width:100px" | Item
 
 
}}
! style="width:50px" | Icon
 
! Item effect
 
! style="width:40px" | Recharge
 
|- style="border-top:2px solid black"
 
| rowspan="13" style="text-align:center" | [[Bookworm (Transformation)|Bookworm]]
 
| rowspan="13" | [[File:Bookworm Transformation.png|100px]]
 
| rowspan="13" |
 
* Roughly 50% of the time, Isaac shoots an extra tear, like [[20/20]].
 
{{Item|Anarchist Cookbook|table-tr}}
 
{{Item|Book of Revelations|table-tr}}
 
{{Item|Book of Secrets|table-tr}}
 
{{Item|Book of Shadows|table-tr}}
 
{{Item|How to Jump|table-tr}}
 
{{Item|Monster Manual|table-tr}}
 
{{Item|Satanic Bible|table-tr}}
 
{{Item|Telepathy for Dummies|table-tr}}
 
{{Item|The Bible|table-tr}}
 
{{Item|The Book of Belial|table-tr}}
 
{{Item|The Book of Sin|table-tr}}
 
{{Item|The Necronomicon|table-tr}}
 
 
|- style="border-top:2px solid black"
 
| rowspan="7" style="text-align:center" | [[Spider Baby (Transformation)|Spider Baby]]
 
| rowspan="7" | [[File:Spider Baby Transformation.png|100px]]
 
| rowspan="7" |
 
* Spawns a spider familiar that applies random status effects to enemies it comes in contact with.
 
{{Item|Box of Spiders|table-tr}}
 
{{Item|Mutant Spider|table-tr}}
 
{{Item|Spider Baby|table-tr}}
 
{{Item|Spider Bite|table-tr}}
 
{{Item|Spider Butt|table-tr}}
 
{{Item|Spider Mod|table-tr-nodlc}}
 
 
|- style="border-top:2px solid black"
 
| rowspan="2" style="text-align:center" | [[Adult (Transformation)|Adult]]
 
| rowspan="2" | [[File:Adult Transformation.png|100px]]
 
| rowspan="2" |
 
* Grants a heart container.
 
* Lowers the pitch of Isaac's voice.
 
|-
 
| colspan="4" | 3 [[Puberty]] pills
 
 
|- style="border-top:2px solid black"
 
| rowspan="4" style="text-align:center" | [[Stompy (Transformation)|Stompy]]
 
| rowspan="4" | None
 
| rowspan="4" |
 
* Taking damage has a chance to spawn rock waves.
 
 
{{Item|Leo|table-tr}}
 
{{Item|Magic Mushroom|table-tr}}
 
|-
 
| colspan="4" | [[One Makes You Larger]] pills
 
|}
 
   
 
=== Co-op ===
 
=== Co-op ===

Revision as of 22:38, 8 May 2018

Mechanics

HUD

Found HUD
  • Found HUD is a HUD addition that appears on the left side of the screen that gives numerical values to the player's current stats (e.g., damage, luck, speed, devil room chance). It can be enabled through the options menu.
  • It is based off of the Missing HUD mod for Rebirth and Afterbirth.

Victory Lap

  • A Victory Lap allows you to start a new run with almost all of your final items after completing the Dark Room. Multiple laps can be made as long as the Dark Room is cleared each time.
    • Completion Marks and most Achievements cannot be earned.
    • Isaac will take a full heart of damage on all floors after beginning a victory lap (unless he has The Wafer).
    • Some Items are lost upon starting a victory lap. Items lost this way are added back into their respective item pools and can be acquired again.
    • If the initial run was on normal difficulty, all victory laps will be on hard difficulty.
    • On the third and subsequent victory laps, the character will turn into The Lost. This version of The Lost does not get a Holy Mantle or D4. However, if the run was started as The Lost (or if the Holy Mantle was found) it is possible to keep the Holy Mantle from the previous run.
    • On the third and subsequent victory laps, shops will no longer appear.
    • On the third and subsequent victory laps, red chests in the Dark Room will turn into {{brown chest]]s and golden chests.
    • Killing any final boss aside from The Lamb will end the game, and the run will not be continued further.

Menus

Options

Charge bars
RERUN
  • RERUN is unlocked after completing the RERUN achievement.
  • After winning a run the Continue option in the main menu will be replaced by Rerun. Selecting it starts a new run using most of the previous won run's items. Isaac will take full heart damage on all floors.

Player

Characters

Character Apollyon App
Apollyon
The Forgotten App
The Forgotten
Health Stat Icon Health Template:RedHeartTemplate:RedHeart Template:BoneHeartTemplate:BoneHeart
Template:SoulHeart (soul)
Damage Stat Icon Damage 3.5 (*1.00) Forgotten: 3.50 (*1.50)
Soul: 3.50 (*1.00)
Tears Stat Icon Tears +0 +0
Shot Speed Stat Icon Shot Speed 1 1
Range Stat Icon Range 23.75 23.75
Speed Stat Icon Speed 1.0 Forgotten: 1.00
Soul: 1.30
Luck Stat Icon Luck 0 0
Starting Item Icon Starting Pickups None None
Starting Item Icon Starting Item(s) Collectible Void iconVoid None

Transformations

Co-op

Special Babies

These Babies have special bonuses that will aid the player in some way.

ID Appearance Name Description
55 055 baby mort Mort Baby Spawns a blue fly, and spawns a new blue fly whenever its blue fly is destroyed.
Mort Baby Defeat Mega Satan as Character Apollyon iconApollyon to unlock it. The sprite greatly resembles Collectible Rotten Baby iconRotten Baby.
56 056 baby apollyon Apollyon Baby Spawns with two Pretty Flies.
Apollyon Baby Earn all Hard mode Completion Marks as Character Apollyon iconApollyon to unlock it.
57 057 baby boner Bone Baby Wields a melee bone club instead of shooting tears, similarly to The Forgotten.
Bone Baby Earn all Hard mode Completion Marks as Character The Forgotten iconThe Forgotten to unlock it.
58 058 baby bound Bound Baby Is bound to Isaac, similarly to The Forgotten's soul. Shoots spectral tears.
Bound Baby Defeat Mega Satan as Character The Forgotten iconThe Forgotten to unlock it.

Normal Babies

These Babies are purely cosmetic and do not have any special behaviors.

ID Appearance Name Description
428 428 baby magiccat Magiccat Baby A baby that resembles the avatar of Tikara, the artist of the Isaac Tarot deck.
429 429 baby littlehorn Little Horn Baby A baby that resembles Little Horn.
430 430 baby folder Folder Baby A baby with a folder for a head.
431 431 baby driver Driver Baby A baby that is driving a car.
432 432 baby dragon Dragon Baby A baby that resembles a dragon.
433 433 baby downwell Downwell Baby A baby that resembles the player character from Downwell.
434 434 baby cylinder Cylinder Baby A baby that is shaped like a cylinder.
435 435 baby cup Cup Baby A baby with a teacup for a head.
436 436 baby cave robot Cave Robot Baby A baby that resembles Quote from Cave Story.
437 437 baby breadmeat hoodiebread Breadmeat Hoodiebread Baby A toothy baby with a slice of toast for a head that resembles Breadmeat, a member of the Isaac community.
438 438 baby bigmouth Bigmouth Baby A baby with a large, wide-open mouth.
439 439 baby afro rainbow Afro Rainbow Baby A baby with a rainbow colored afro.
440 440 baby afro Afro Baby A baby with an afro.
441 441 baby tv TV Baby A baby with a television for a head.
442 442 baby tooth Tooth Baby A baby with a tooth for a head.
443 443 baby tired Tired Baby A tired-looking baby.
444 444 baby steroids Steroids Baby A muscular baby.
445 445 baby soap monster Soap Monster Baby A baby that resembles Balrog from Cave Story.
446 446 baby rojen whitefox Rojen Whitefox Baby A baby that resembles a white fox. (might be a reference?)
447 447 baby rocket Rocket Baby A baby that looks like a firework.
448 448 baby nurf Nurf Baby A baby that resembles D.Va from Overwatch.
449 449 baby mutated fish Mutated Fish Baby A baby that resembles Fish from Nuclear Throne.
450 450 baby moth Moth Baby A baby that resembles Moth from Creepy Castle.
451 451 baby buttface Buttface Baby A baby with a butt for a face.
452 452 baby flying candle Flying Candle Baby A baby that looks like a candle.
453 453 baby graven Graven Baby A baby with long hair. (might be a reference?)
454 454 baby gizzy chargeshot Gizzy Chargeshot Baby A baby that resembles Gizzy from ChargeShot.
455 455 baby green koopa Green Koopa Baby A baby that resembles a green koopa from Mario.
456 456 baby handsome mrfrog Handsome MrFrog Baby A baby that resembles Handsome Mr. Frog from the game of the same name.
457 457 baby pumpkin guy Pumpkin Guy Baby A baby with a pumpkin for a head wearing a purple rag. Possible reference to Terraria's Pumpking.
458 458 baby red koopa Red Koopa Baby A baby that resembles a red koopa from Mario.
459 459 baby sad bunny Sad Bunny Baby A baby that looks like a crying rabbit. This is a reference to the sprites creator, Mort Mort (MnrArt) and their character Sad Bunny Face.
460 460 baby saturn Saturn Baby A baby that resembles the main character from Sgt. Saturn.
461 461 baby toast boy Toast Boy Baby A baby with a slice of bread for a head. This is a reference to the sprite's creator, Mort Mort (MnrArt) and their character Toast Boy.
462 462 baby voxdog Voxdog Baby A baby that resembles Vox the Dog.
463 463 baby 404 404 Baby A baby that has the Error trinket for a head.
464 464 baby arrowhead Arrowhead Baby A baby with an arrow through its head.
465 465 baby beanie Beanie Baby A baby wearing a green beanie.
466 466 baby blindcursed Blindcursed Baby A baby with the Curse of the Blind's question mark for a head.
467 467 baby burning Burning Baby A baby that's been burnt to a crisp.
468 468 baby cursor Cursor Baby A baby that looks like a mouse cursor.
469 469 baby flybaby Flybaby A baby that looks like a fly.
470 470 baby headphone Headphone Baby A baby wearing headphones.
471 471 baby knife Knife Baby A baby with a knife for a head.
472 472 baby mufflerscarf Mufflerscarf Baby A baby wearing a scarf.
473 473 baby robbermask Robbermask Baby A baby wearing a stereotypical robber's ski mask.
474 474 baby scoreboard Scoreboard Baby A baby with a digital number display, like those at a sporting event or on an alarm clock, for a face.
475 475 baby somanyeyes So Many Eyes Baby A baby with eyes all over its body.
476 476 baby text Text Baby A baby made out of text characters. (ASCII art)
477 477 baby wing Wing Baby A baby with wings.
480 480 baby imp Imp Baby A baby that resembles the modded character Fiend from Devil's Harvest MOD.
481 481 baby 32bit 32bit Baby A baby that resembles Isaac in a 32 bit style.
482 482 baby adventure Adventure Baby A baby that resembles Finn the Human from Adventure Time.
483 483 baby bubbles Bubbles Baby A baby made entirely of tar.
484 484 baby bulb Bulb Baby A baby that's very bright for his age.
485 485 baby coolorange Cool Orange Baby A baby that resembles a very cool orange with sunglasses.
486 486 baby crazyghost Crazy Ghost Baby A baby that resembles Crazy Diamond from JoJo's Bizarre Adventure. (Also possibly a reference to the modded character.)
487 487 baby cursedpillow Cursed Pillow Baby A baby that's unfortunately pillow shaded.
488 488 baby egg Egg Baby A baby that resembles the modded item Greg the Egg.
489 489 baby factory Factory Baby A baby that resembles a strange cyborg.
490 490 baby falling Falling Baby A baby that resembles William Foster from Falling Down.
491 491 baby funny Funny Baby A baby that resembles Sans from Undertale.
492 492 baby gamer Gamer Baby A baby that resembles an epic gamer. Inspired by a prominent member of the Binding of Isaac community.
493 493 baby glitterypeach Glittery Peach Baby A baby resembling an oddly British Baby Plum.
494 494 baby pompadour Pompadour Baby A baby that resembles Josuke from JoJo's Bizarre Adventure. (Also possibly a reference to the modded character.)
495 495 baby headkick Head Kick Baby A baby that resembles the Facepunch Logo.
496 496 baby horn Horn Baby A baby that resembles the modded character Chronos.
497 497 baby ichor Ichor Baby A baby that resembles Ichor beasts from the game Heckland.
498 498 baby ill Ill Baby A baby that resembles the modded boss Mahalath.
499 499 baby lazy Lazy Baby A baby that resembles Garfield.
500 500 baby mern Mern Baby Mern.
501 501 baby necro Necro Baby A baby that resembles the Xenomorph from the Alien franchise.
502 502 baby peeping Peeping Baby A baby that resembles the modded boss The Peeping.
503 503 baby penance Penance Baby A baby that resembles the modded character Sarah from Revelations.
504 504 baby psychic Psychic Baby A baby that resembles the modded character Mei.
505 505 baby puppet Puppet Baby A baby that resembles the costume for the modded item Pinhead from Happy Items Pack.
506 506 baby reaper Reaper Baby A baby that resembles the modded character Samael.
507 507 baby roadkill Road Kill Baby A baby that got ran over.
508 508 baby sausagelover Sausage Lover Baby A baby that resembles _Kilburn, the lead developer for Antibirth.
509 509 baby scribble Scribble Baby A baby that resembles the modded character The Drawn.
510 510 baby starplant Star Plant Baby A baby that resembles the main character from Germination.
511 511 baby twitchy Twitchy Baby A baby that resembles Twitch from Heckland.
512 512 baby witch Witch Baby A baby that resembles the modded character Endor from Alphabirth.
513 513 baby workshop Workshop Baby A baby that references a common trope of workshop thumbnails when firing tears.
514 514 baby hooligan Hooligan Baby A baby that resembles Čeda from LeatherIceCream's "Poor 4" animations.
515 515 baby halfspider Half Spider Baby A baby that resembles Miroslav from LeatherIceCream's "Poor 4" animations.
516 516 baby silly Silly Baby A baby that resembles Djole from LeatherIceCream's "Poor 4" animations.
517 517 baby mastercook Master Cook Baby A baby that resembles Andre from LeatherIceCream's "Poor 4" animations.
518 518 baby greenpepper Green Pepper Baby A baby that resembles one of _Kilburn's characters.
519 519 baby baggycap Baggy Cap Baby A baby that resembles one of _Kilburn's characters.
520 520 baby stylish Stylish Baby A baby resembling the character Ren from the currently unreleased game Shenanigans: World of Illusions.



Items

109 new items were added in the expansion: 29 activated items and 80 passive items.

Activated Collectibles

Passive Collectibles

Trinkets

38 new trinkets were added in the expansion.


Pickups

Hearts

Heart Image Worth Additional Info
Scared Heart Red heart Template:RedHeart Identical to the standard Red Heart, but will run away as the player moves towards it.
Half Soul Heart Half soul heart Template:HalfSoulHeart
Blended Heart File:Red soul heart.png Template:RedHeart/Template:SoulHeart/Template:HalfRedHeartTemplate:HalfSoulHeart Fills up a full red Heart Container, but will act as a Soul Heart when no Containers are free. If you are only missing half a heart, it will fill that half, and give you half a soul heart.
Bone Heart Bone heart Template:EmptyBoneHeart Takes three hits to deplete and can be refilled with red hearts, but disappears permanently upon depleting.

Keys

Key Image Worth Additional Info
Charged Key File:ChargedKey.gif 1

Fully charges your currently held active item upon pickup. Can be differentiated from regular keys by having a pulsating white glow while on the ground.

Pills

ID Pill Effect
39 X-Lax

Creates a pool of slippery brown creep underneath Isaac.

40 Something's wrong...

Creates a pool of black creep beneath Isaac.

41 I'm Drowsy...

Upon use, slows all enemies for the duration of the room.

42 I'm Excited!!!

Upon use, increases the speed of all enemies for the duration of the room. The effect triggers again 30 seconds after use and 60 seconds after use.

43 Needs to be unlocked Gulp!

Upon use, any trinkets that the player is holding are destroyed, and their effects are permanently applied to the player.
Unlocked by acquiring the Once More With Feeling! achievement.

44 Needs to be unlocked Horf!

Upon use, Isaac shoots an explosive tear with the Collectible Ipecac iconIpecac effect that always deals 200 damage.
Unlocked by acquiring the Dedication achievement.

45 Needs to be unlocked Feels like I'm walking on sunshine!

Temporarily makes Isaac invincible, similar to Collectible Unicorn Stump iconUnicorn Stump.
Unlocked by acquiring the Sin Collector achievement.

46 Needs to be unlocked Vurp!

Throws up the last pill you used. Will spawn itself if no other pills were taken beforehand.
Unlocked by acquiring the U Broke It! achievement.

Cards

Runes

Chests

Mimic Chest Mimics
  • Mimics appear similar to Brown Chests until Isaac moves near, at which point they sprout spikes that damage the player as a Spike Chest would. They can be distinguished from Brown Chests by their darker, purplish-brown coloring, the grayish spot on each side of the latch where the spikes will sprout from and the bloodstain.

NPCs

Monsters

Bosses

5 bosses were added in Afterbirth †. Additionally, Ultra Greed received a second form in Greed Mode's hard mode.

Boss Rag Mega
Boss Big Horn
Boss Sisters Vis
Boss The Matriarch
Boss Delirium
Boss Ultra Greedier
Rag Mega Big Horn Sisters Vis The Matriarch Delirium Ultra Greedier

Environment

Chapters

File:The Void.png
The Void

Obstacles

Super Special Rocks Super special rock
  • Super special rocks are tinted rock variants which are much harder to spot, as they have a smaller mark and are not discolored. Super special rocks takes two bombs to blow up, and drop the contents of two tinted rocks.
File:WhitePoop.png White poop
  • White poop is surrounded by an aura that halves tear delay and has a high chance to block damage like the Collectible Cone Head iconCone Head item while Isaac stands within it. The aura disappears if the poop is destroyed.
DirtPatchDirtPatchForgotten Dirt patch
  • Dirt Patches are a small mound of dirt that can be dug into with certain items. Using Collectible Mom's Shovel iconMom's Shovel on top of a dirt patch will reveal a skeleton and unlock The Forgotten. Once The Forgotten is unlocked, using Mom's Shovel, Collectible We Need to Go Deeper! iconWe Need to Go Deeper!, or Error: The given collectible ("Rune of Ehwaz") does not exist. on top of a dirt patch will dig up a random chest.

Machines

Dressing Table Mom's Dressing Table

Challenges

Achievements

Name Image Description Unlock In Game Secret Number

Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv Template:Achv