Binding of Isaac: Rebirth Wiki
(BP 5)
(V1.06.J168)
Line 12: Line 12:
 
* Adjusted pickup animation so items no longer obstruct his face.
 
* Adjusted pickup animation so items no longer obstruct his face.
 
* Blood on costumes are now consistently the same color.
 
* Blood on costumes are now consistently the same color.
; [[Magdalene]]
 
* If the Aprils Fool challenge is completed, she will also start with a Speed Up [[pill]].
 
 
; [[Eden]]
 
; [[Eden]]
 
* Holding R to reset will consume an Eden Token and start a new run.
 
* Holding R to reset will consume an Eden Token and start a new run.
Line 21: Line 19:
 
* Starts with [[Razor Blade]] only if it has been unlocked.
 
* Starts with [[Razor Blade]] only if it has been unlocked.
 
* Leaves a pool of blood behind instead of pee when walking between rooms at low HP.
 
* Leaves a pool of blood behind instead of pee when walking between rooms at low HP.
; [[Samson]]
+
; [[Lilith]]
  +
* Starts with [[Cambion Conception]] only if it has been unlocked.
* If the Ultra Hard challenge is completed, he will also start with [[Child's Heart]].
 
; [[Lazarus]]
 
* If the [[Backasswards]] challenge is completed, he will start with [[Anemic]].
 
; [[Lazarus Risen]]
 
* If the [[Backasswards]] challenge is completed, the [[Anemic]] effect is permanent and no longer requires him to take damage.
 
   
 
=== Transformations ===
 
=== Transformations ===
 
; [[Conjoined (Transformation)|Conjoined]]
 
; [[Conjoined (Transformation)|Conjoined]]
  +
* Its costume has color alts.
  +
; [[Seraphim (Transformation)|Seraphim]]
 
* Its costume has color alts.
 
* Its costume has color alts.
 
; [[Spun (Transformation)|Spun]]
 
; [[Spun (Transformation)|Spun]]
Line 81: Line 77:
 
; {{i|My Little Unicorn}}
 
; {{i|My Little Unicorn}}
 
* Its costume has color alts.
 
* Its costume has color alts.
  +
; {{i|Pandora's Box}}
  +
* Adjusted the contents in [[Greed mode]].
 
; {{i|Satanic Bible}}
 
; {{i|Satanic Bible}}
 
* Plays its use animation.
 
* Plays its use animation.
Line 102: Line 100:
 
; {{i|The Battery}}
 
; {{i|The Battery}}
 
* Self-recharging active items can charge the yellow meter, allowing Isaac to use them twice immediately.
 
* Self-recharging active items can charge the yellow meter, allowing Isaac to use them twice immediately.
  +
; {{i|The Belt}}
  +
* Sprite slightly improved.
 
; {{i|Betrayal|n}}
 
; {{i|Betrayal|n}}
 
* No longer triggers if there are less than 2 enemies in the room.
 
* No longer triggers if there are less than 2 enemies in the room.
Line 107: Line 107:
 
; {{i|BFFS!}}
 
; {{i|BFFS!}}
 
* Increases spawner familiar spawn rates.
 
* Increases spawner familiar spawn rates.
  +
; {{i|Black Candle}}
  +
* Makes the darkness from [Curse of Darkness]] fade away instead of immediately lighting the room up.
 
; {{i|Blue Map}}
 
; {{i|Blue Map}}
 
* Will display the additional [[Secret Room|Secret Room]] granted by [[Fragmented Card]].
 
* Will display the additional [[Secret Room|Secret Room]] granted by [[Fragmented Card]].
Line 131: Line 133:
 
; {{i|E Coli}}
 
; {{i|E Coli}}
 
* [[Poop]]s spawned react to damage similarly to regular poops.
 
* [[Poop]]s spawned react to damage similarly to regular poops.
  +
; {{i|Eden's Blessing}}
  +
* Is now limited to a maximum of 10 to prevent potential crashes.
 
; {{i|Epiphora|n}}
 
; {{i|Epiphora|n}}
 
* Being hit, changing rooms, and using items no longer reset the Epiphora bonus.
 
* Being hit, changing rooms, and using items no longer reset the Epiphora bonus.
Line 151: Line 155:
 
** [[Sinus Infection]]
 
** [[Sinus Infection]]
 
** [[Sulfuric Acid]]
 
** [[Sulfuric Acid]]
  +
; {{i|Gemini}}
  +
* Added extra familiar animations.
 
; {{i|Hive Mind}}
 
; {{i|Hive Mind}}
 
* The effect also applies to [[locust]]s.
 
* The effect also applies to [[locust]]s.
Line 157: Line 163:
 
; {{i|Holy Mantle}}
 
; {{i|Holy Mantle}}
 
* The shield is no longer restored if the player saves and continues after losing it.
 
* The shield is no longer restored if the player saves and continues after losing it.
  +
; {{i|Immaculate Conception}}
  +
* Its costume has color alts.
 
; {{i|Key Piece 1}} / {{i|Key Piece 2}}
 
; {{i|Key Piece 1}} / {{i|Key Piece 2}}
 
* Will drop from angels that are not in [[angel room]]s.
 
* Will drop from angels that are not in [[angel room]]s.
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* Due to the way entity stacking works [[??? (Boss)|???]] may rarely appear instead and once defeated will skip "phase 2" entirely and will give a completion mark as if Hush was defeated.
 
* Due to the way entity stacking works [[??? (Boss)|???]] may rarely appear instead and once defeated will skip "phase 2" entirely and will give a completion mark as if Hush was defeated.
 
; [[Krampus]]
 
; [[Krampus]]
  +
* Does a short dash towards the player before doing a spinning Brimstone attack.
 
* Can shoot [[Brimstone]] lasers in all 4 diagonal directions.
 
* Can shoot [[Brimstone]] lasers in all 4 diagonal directions.
  +
; [[The Lamb]]
  +
* No longer do its rotating [[Brimstone]] attack when close to a wall.
 
; [[Little Horn]]
 
; [[Little Horn]]
 
* Has new champion versions:
 
* Has new champion versions:
Line 409: Line 420:
 
; [[Mega Satan]]
 
; [[Mega Satan]]
 
* If [[The Void]] is unlocked, there is a 50% chance that the game will not immediately end, and Mega Satan will instead drop an ending chest along with a portal. Entering the chest ends the game and plays the cutscene, while entering the portal will take Isaac to The Void.
 
* If [[The Void]] is unlocked, there is a 50% chance that the game will not immediately end, and Mega Satan will instead drop an ending chest along with a portal. Entering the chest ends the game and plays the cutscene, while entering the portal will take Isaac to The Void.
 
; [[Mom]]
  +
* Familiars are teleported to the player's position when entering the boss room.
 
; [[Rag Man]]
 
; [[Rag Man]]
 
* Has new champion versions:
 
* Has new champion versions:

Revision as of 20:45, 12 May 2018

Menus

Collection page
  • The navigation is faster and loops back on itself when scrolling vertically.
Loading screen
  • Loading images are smoother.

Player

Characters

General
  • Adjusted the stats of each character in the character selection menu to better reflect their actual in-game stats.
  • Adjusted pickup animation so items no longer obstruct his face.
  • Blood on costumes are now consistently the same color.
Eden
  • Holding R to reset will consume an Eden Token and start a new run.
  • Added 30 hairstyles.
  • Can be randomed if the player has Eden tokens.
Eve
  • Starts with Razor Blade only if it has been unlocked.
  • Leaves a pool of blood behind instead of pee when walking between rooms at low HP.
Lilith

Transformations

Conjoined
  • Its costume has color alts.
Seraphim
  • Its costume has color alts.
Spun
  • Its costume has color alts.
Yes Mother?
  • Its costume has color alts.

Familiars

  • Teleport to the player's new position if it was changed by a boss such as Gurdy or Mom's Heart.
  • Most sources of blue spiders throw those spiders out instead of spawning them on the ground.
  • Following familiars are no longer pushed back when very close to the player.

Co-op

  • Co-op babies can no longer drop out while the player is playing a pickup animation.

Items

General
  • Mushroom items play their unique pickup sound.

Activated Collectibles

Collectible Breath of Life iconBreath of Life
  • Can be held down between rooms.
  • Added some visual feedback when it provides its invincibility.
Collectible Butter Bean iconButter Bean
  • If Isaac swaps Butter Bean for a different active item, then picks up Butter Bean again, it has a small chance to transform into Wait What?.
Collectible D4 iconD4
  • Re-rolls each of Isaac's passive items into a random item from the specific item pool where it was acquired.
Collectible Diplopia iconDiplopia
  • No longer spawns extra items for empty item pedestals.
Collectible Flush! iconFlush!
  • Poops spawned react to damage similarly to regular poops.
Collectible Friendly Ball iconFriendly Ball
Error: The given collectible ("Glowing Hour Glass") does not exist.
Collectible Guppy's Head iconGuppy's Head
  • The number of flies is seeded.
Collectible Head of Krampus iconHead of Krampus
  • Lasers no longer have a chance to rotate.
Collectible Isaac's Tears iconIsaac's Tears
  • Sprite changed.
Collectible The Jar iconThe Jar
  • Its sprite changes based on how many hearts it contains.
Collectible Jar of Flies iconJar of Flies
  • Its sprite changes based on how many flies it contains.
Collectible Mine Crafter iconMine Crafter
  • Spawns a TNT barrel directly at the player's position rather than on a nearby free tile.
Collectible My Little Unicorn iconMy Little Unicorn
  • Its costume has color alts.
Collectible Pandora's Box iconPandora's Box
Collectible Satanic Bible iconSatanic Bible
  • Plays its use animation.
Collectible Shoop da Whoop! iconShoop da Whoop!
  • Damage halved to compensate.
Collectible Undefined iconUndefined
  • The Void is reset on exiting the I AM ERROR room, and can be cleared repeatedly as long as the player is able to gather enough charges to successfully warp to it.
Collectible Ventricle Razor iconVentricle Razor
  • Portals will now appear closed if they have no connected portal.
  • Portals got a few minor visual tweaks.
Collectible We Need To Go Deeper! iconWe Need To Go Deeper!
  • Sprite changed.

Passive Collectibles

Collectible Abaddon iconAbaddon
  • Sprite changed.
Collectible Anemic iconAnemic
  • Sprite changed.
Collectible Ball of Bandages iconBall of Bandages
  • Decreased the damage rate of level 3 and 4 to match Cube of Meat.
Collectible The Battery iconThe Battery
  • Self-recharging active items can charge the yellow meter, allowing Isaac to use them twice immediately.
Collectible The Belt iconThe Belt
  • Sprite slightly improved.
Collectible Betrayal iconBetrayal
  • No longer triggers if there are less than 2 enemies in the room.
  • Its costume has color alts.
Collectible BFFS! iconBFFS!
  • Increases spawner familiar spawn rates.
Collectible Black Candle iconBlack Candle
  • Makes the darkness from [Curse of Darkness]] fade away instead of immediately lighting the room up.
Collectible Blue Map iconBlue Map
Collectible The Body iconThe Body
  • Its costume has color alts.
Collectible BOGO Bombs iconBOGO Bombs
  • Its costume has color alts.
Collectible Bursting Sack iconBursting Sack
  • Its costume has color alts.
Collectible Caffeine Pill iconCaffeine Pill
  • Sprite changed.
Collectible Cambion Conception iconCambion Conception
  • The effect of Dull Razor counts towards the Cambion Conception payout allowing familiars to be spawned without taking real damage.
Collectible Cancer iconCancer
  • Its costume has color alts.
Collectible The Compass iconThe Compass
  • Sprite changed.
Collectible Dead Cat iconDead Cat
  • This item counts as 9 items, so if the player is game on trying for an early portal to The Void after beating Mom, this will significantly boost the progress closer to 20 items.
Collectible Dead Eye iconDead Eye
  • The multiplier will no longer be lost when hitting poops or TNT barrels.
Collectible Distant Admiration iconDistant Admiration
  • Sprite changed.
Error: The given collectible ("E Coli") does not exist.
  • Poops spawned react to damage similarly to regular poops.
(except in Rebirth)Collectible Eden's Blessing iconEden's Blessing
  • Is now limited to a maximum of 10 to prevent potential crashes.
Collectible Epiphora iconEpiphora
  • Being hit, changing rooms, and using items no longer reset the Epiphora bonus.
    • During the delay when transitioning between rooms, picking up an item, or using an active item, it's possible to change firing direction without resetting the bonus.
Collectible Farting Baby iconFarting Baby
  • Its sprite matches its familiar sprite.
Collectible Fate iconFate
  • Its costume has color alts.
Collectible Forever alone iconForever alone
  • Sprite changed.
Collectible Fruit Cake iconFruit Cake
Collectible Gemini iconGemini
  • Added extra familiar animations.
Collectible Hive Mind iconHive Mind
  • The effect also applies to locusts.
Collectible Holy Grail iconHoly Grail
  • Its costume has color alts.
Collectible Holy Mantle iconHoly Mantle
  • The shield is no longer restored if the player saves and continues after losing it.
(except in Rebirth)Collectible Immaculate Conception iconImmaculate Conception
  • Its costume has color alts.
Collectible Key Piece 1 iconKey Piece 1 / Collectible Key Piece 2 iconKey Piece 2
Collectible Kidney Stone iconKidney Stone
  • Causes Isaac to fire "tears" from the middle instead of from his eyes, and at a slightly lower height.
Collectible Lil Brimstone iconLil Brimstone
  • Got renamed from "Lil' Brimstone" to "Lil Brimstone".
  • Can damage fireplaces and poops.
Collectible Lil Haunt iconLil Haunt
  • Got renamed from "Lil' Haunt" to "Lil Haunt".
Collectible Lord of the Pit iconLord of the Pit
  • Its costume has color alts.
Collectible Lost Contact iconLost Contact
  • Only affects the player and Incubus's tears.
Collectible Lusty Blood iconLusty Blood
  • Its costume has color alts.
Collectible Mom's Contacts iconMom's Contacts
  • Sprite changed.
Collectible Mom's Eye iconMom's Eye
  • Sprite changed.
Error: The given collectible ("Money Power") does not exist.
  • Sprite changed.
Collectible Number One iconNumber One
  • Causes Isaac to fire "tears" from the middle instead of from his eyes, and at a slightly lower height.
Collectible Ouija Board iconOuija Board
  • Its costume no longer overwrites the player's skin color to pink instead of white.
Collectible The Peeper iconThe Peeper
  • Sprite changed.
Collectible Pentagram iconPentagram
  • Sprite changed.
Collectible PHD iconPHD
  • Converts:
    • ??? into Telepills
    • Addicted into Percs!
    • Paralysis into Pheromones
    • Retro Vision into I can see forever!
    • R U A Wizard? into Power Pill!
    • X-Lax into Something's wrong...
Collectible Piggy Bank iconPiggy Bank
  • Its costume has color alts.
Collectible Polyphemus iconPolyphemus
  • Sprite changed.
Collectible Proptosis iconProptosis
  • Sprite changed.
Collectible Purity iconPurity
  • Better visualisation of Purity's glow.
Collectible Restock iconRestock
  • Purchasing an item that is on sale will replace it with another that is on sale.
Collectible Robo-Baby iconRobo-Baby
Collectible Rubber Cement iconRubber Cement
  • Tears bounce off bombs.
  • Spectral tears no longer bounce off rocks.
Collectible Sagittarius iconSagittarius
  • Its costume has color alts.
Collectible Scatter Bombs iconScatter Bombs
  • Bombs actually scatter around.
  • Small bombs leave smaller craters.
Collectible The Small Rock iconThe Small Rock
  • The speed and tears changes will take effect immediately. Without Afterbirth+, they didn't immediately change until Isaac's speed or tears stats are updated the next time.
Collectible SMB Super Fan iconSMB Super Fan
  • Sprite changed.
Collectible Steam Sale iconSteam Sale
  • Items have a chance to be discounted further by random sales; for example, a discounted item originally costing 5 coins will then cost 2 coins instead of 3.
Collectible Sticky Bombs iconSticky Bombs
  • Its costume has color alts.
Collectible Succubus iconSuccubus
Collectible Synthoil iconSynthoil
  • Its costume has color alts.

Trinkets

Error: The given collectible ("Cain's Eye") does not exist.
  • Sprite changed.
Error: The given collectible ("Endless Nameless") does not exist.
  • Sprite changed.
Error: The given collectible ("Karma") does not exist.
  • Sprite changed.
Error: The given collectible ("Lazy Worm") does not exist.
  • Sprite changed.
Error: The given collectible ("The Left Hand") does not exist.
Error: The given collectible ("Mom's Pearl") does not exist.
  • Sprite changed.
Error: The given collectible ("NO!") does not exist.
  • Sprite changed.
Error: The given collectible ("Safety Scissors") does not exist.
Error: The given collectible ("Second Hand") does not exist.
  • Sprite changed.
Error: The given collectible ("Tick") does not exist.

Interactions

Pickups

General

Hearts

Black heart
  • Has unique sounds.
Eternal heart
  • Takes half a heart worth of damage from any lethal hit taken with only soul hearts.
Gold heart
  • Turns nearby enemies to gold when breaking.
  • Added better visual feedback when breaking.
  • Minimap icon added.
  • Has unique sounds.
Half red heart
  • Minimap icon added.
Half soul heart
  • Minimap icon added.

Coins

Lucky penny
  • Has a green shine.

Bombs

Gold bomb
  • Has unique sounds.

Pills

Friends Till The End!
  • Has narration.

Cards and Runes

Error: The given collectible ("? Card") does not exist.
  • Its card ID is 48 instead of 43.
Error: The given collectible ("A Card Against Humanity") does not exist.
  • Has a unique card back.
Error: The given collectible ("Chaos Card") does not exist.
  • Has a unique card back.
Error: The given collectible ("Credit Card") does not exist.
  • Has a unique card back.
Error: The given collectible ("Get out of Jail Free Card") does not exist.
  • Has a unique card back.
Error: The given collectible ("Holy Card") does not exist.
  • Has a unique card back.

Chests

General
  • Items dropped no longer revert to their generic stone pedestal look upon leaving and reentering the room.
Golden chest
Spike chest

Entities

Monsters

General
  • Champion enemies no longer deal contact damage if the non-champion version doesn't.
  • Charmed enemies prioritize non charmed enemies unless there aren't any.
  • Permanently charmed enemies no longer try to go after Punching Bag.
  • Permanently charmed enemies are able to shoot projectiles through each other and familiars.
  • Monster replacements will now only occur with enemies spawned as part of the room layout.
Begotten
  • Is chained to an adjacent rock if the nearest wall is more than 1 grid cell away.
Big Spider
Blue Gaper
  • Reduced Base HP and added stage HP.
  • Has a proper appear animation if spawned by a room rather than by a boss.
Conjoined Fatty
  • Added extra sounds and effects to creep attacks.
Death's Head
  • No longer deals contact damage during its death animation.
Dank Squirt
  • Can be spawned if Delirium turns into Brownie at low health and dies. Killing them will count as killing Delirium.
Drowned Hive
Greed Gaper
  • Has a proper appear animation if spawned by a room rather than by a boss.
Hive
Homunculus
  • Is chained to an adjacent rock if the nearest wall is more than 1 grid cell away.
Lil Haunt
  • Is no longer considered boss.
  • Has a unique death portrait.
Lump
Meatball
  • Added extra sounds and effects to creep attacks.
Mega Clotty
  • Make a sound when stomping.
Nest
Oob
Rage Creep
  • Its brimstone is no longer moved upwards and no longer cause the player to take damage along the top wall in Womb/Utero room #202.
  • Its attack animation slightly longer.
Spider
Stone Grimace and all its variants
Stone Grimace
  • Closes its eyes when the room is cleared.
  • No longer respawn when reentering the room if killed.
Super Pooter
  • Renamed from "Fat Fly" to "Super Pooter".

Mini-Bosses

Greed
  • The Greed fight before Ultra Greed triggers the victory jingle when cleared.
Stone Grimace
  • No longer plays its appear animation if encountered in an already cleared room.
Super Greed
Swinger
  • Spawns with its head retracted and extends over 2 seconds.

Bosses

Brownie
The Cage
  • Its grey creep blinks.
The Duke of Flies
The Forsaken
  • Moves to a more appropriate place to perform his Brimstone attack in L shaped rooms.
  • Multiple Forsakens in the same room are able to spawn their own Bony each and always spin their Brimstone attack in the same direction at the same speed.
The Haunt
  • Champion variants are transparent during their first phase.
Hush
  • Due to the way entity stacking works ??? may rarely appear instead and once defeated will skip "phase 2" entirely and will give a completion mark as if Hush was defeated.
Krampus
  • Does a short dash towards the player before doing a spinning Brimstone attack.
  • Can shoot Brimstone lasers in all 4 diagonal directions.
The Lamb
  • No longer do its rotating Brimstone attack when close to a wall.
Little Horn
  • Has new champion versions:
    • Orange: Spits out an orange Troll Bomb instead of a black ball. The bomb deals contact damage and leaves a patch of fire similar to Hot Bombs.
    • Black: Does not attack with Pits or troll bombs, but fires smoke balls more frequently.
Mega Satan
  • If The Void is unlocked, there is a 50% chance that the game will not immediately end, and Mega Satan will instead drop an ending chest along with a portal. Entering the chest ends the game and plays the cutscene, while entering the portal will take Isaac to The Void.
Mom
  • Familiars are teleported to the player's position when entering the boss room.
Rag Man
  • Has new champion versions:
    • Black: Spawns 2 spiders instead of a Ragling. Uses his resurrect frequently. This won't resurrect anything since the spiders don't leave corpses, but still heals him. Sprays tears during his resurrect, similar to Monstro's spit.
    • Red: No longer fires tears. Can have up to 4 Raglings at one time. Can revive 2 Raglings at once.
Triachnid
  • Has a death animation.

Creeps

Red creep

Environment

General
  • Added some backdrop tiling fixes.
  • Pit seams are fixed.

Chapters

Womb
  • Womb trapdoors have a new sprite for when they are closed.
???
  • Additionally, an exit will spawn in the corner of the room, containing a Portal leading to The Void.
Cathedral
  • Has a new floor transition animation.
  • Some rooms contain Angel Statues that can be bombed to summon the Angels and acquire key pieces.

Rooms

Treasure Room
  • There is a chance that 2-3 Greed Gapers may appear in the room.
  • Treasure rooms can rarely contain two items that can both be taken or poop, trinket and a couple of pickups instead of an item.
  • New layouts:

Treasure Room 31Treasure Room 32Treasure Room 33Treasure Room 34Treasure Room 35Treasure Room 36Treasure Room 37Treasure Room 38Treasure Room 39

Shop
  • There is a 20% chance for donation machine to be replaced by restock box.
  • There is a small chance for the shop to be replaced by one of its two rare variants:

Shop 7Shop 6 (the two pennies are lucky pennies)

Curse Room
  • Can contain a Devil statue and a random item, surrounded by spikes.
  • Minimap icon changed.
Sacrifice Room
  • Minimap icon changed.
  • New layout:

Sacrifice Room 10

Secret Room
  • New theme:
    • Angel Room: 3 soul hearts, 2 blue fireplaces, Angel statue in center which does not drop key piece for respective angel.
Devil Room
  • Can contain:
  • Urns may spawn in the Devil Room.
  • An angel statue can rarely substitute the Satan statue, and can be awoken with an explosion.
    • Angels spawned in this way do not drop Key Pieces.
  • Red chests inside a Devil Room no longer teleport the player to the Devil Room.
Angel Room
  • Can contain 5 soul hearts.
  • Two angel statues can appear in the same room, allowing Isaac to fight both Uriel and Gabriel. It is possible to get both Key Pieces if Isaac awakes and fights each of them one by one; however, fighting both at once will only spawn one Key Piece corresponding to the last defeated angel.
Dice Room
  • The 1 pip room re-rolls each of Isaac's passive items into a random item from the specific item pool where it was acquired.
  • The 4 pips room rerolls item pedestals located in the shop and the library.
  • Have a small icon in the corner of the room that denotes what the effect of the room is.
I AM ERROR
Boss Rush
  • There is a small chance that there will be 8 items to choose from.
  • Using the Black Rune will start the Boss Rush.
  • New layout:

Boss Rush 6

Crawl Space
  • New layouts (rares):

ItemDungeon 10ItemDungeon 11

Black Market
  • Players can no longer access the Black Market through the wall glitch. However, it is still possible to access the Black Market using the glitch via special circumstances including having Ipecac and The Inner Eye.

Obstacles

Mushrooms
Normal button
  • Locks the room when spawning enemies.
Silver button
  • No longer grants a charge when bombing out of its room.
Pushable TNT
  • Takes damage exactly like their regular counterparts.
Spikes
  • No longer stay in their raised position when clearing pressure plate rooms.
  • Start (and remain) in their lowered position when entering a cleared pressure plate room.

Machines

Donation Machine
  • Donation gradually accelerates if the player stays in contact with the donation machine.
Greed machine
  • No longer jams when the HUD displays a jamming rate of 0%.
  • Donation gradually accelerates if the player stays in contact with the greed machine.
Slot machine
  • Items dropped no longer revert to their generic stone pedestal look upon leaving and reentering the room.

Challenges

  • Killing Delirium will count as completing challenges.
I RULE!

Achievements

General
  • Popups can be fast forwarded by tapping Start.