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The Binding of Isaac: Repentance

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This article contains info on upcoming content.
This information was obtained from teasers or unreleased demos and is not representative of the final product. This article will need to be checked for quality and updated once the content is released.
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Issues: As this is information relating to unreleased content, there may be more information planned to be released by the developers in the following months.

Repentance is an upcoming expansion to The Binding of Isaac: Afterbirth †. It will likely be around the same price as The Binding of Isaac: Afterbirth.

For a list of the pre-release blog posts, see The Binding of Isaac: Repentance (Pre-Release).

Features[edit | edit source]

Official feature list is yet to be confirmed, but general features revealed include:

  • The fan mod The Binding of Isaac: Antibirth integrated into the game as official content.
  • 2 characters that may return from Antibirth.
  • New items including but not limited to items from Antibirth.
  • New floors from Antibirth, with at least one new alt floor.

Additions[edit | edit source]

Playable Characters[edit | edit source]

The following characters may return from Antibirth[1], though it is unknown how similarly they will function to the mod:

Items And Trinkets[edit | edit source]

Activated Collectibles[edit | edit source]


Spin to Win[edit | edit source]

  • Grants a spinning wheel orbital that deals contact damage to enemies while held.
  • Holding spacebar will gradually deplete the charge bar.
  • Grants +0.5 speed when held down, until the charge bar hits zero.
  • Increases speed of orbitals when spacebar is held down.

Vade Retro[edit | edit source]

  • Enemies spawn a stationary ghost familiar on death.
    • Minibosses/Bosses spawn larger versions of stationary ghost familiars.
    • Ghost Suture from Blighted Ovum doesn't spawn a stationary ghost familiar upon death.
  • Ghosts explode on use, dealing damage to adjacent enemies, not Isaac.
    • Enemies killed by explosions turn into ghosts.

Plum Flute[edit | edit source]

  • Drops from Baby Plum if she is still alive after a certain amount of time, at which point she will wave to the player before flying off screen.
  • Activating it summons Baby Plum to fight alongside you, somewhat like Monstro's Tooth, except she will continuously attack for a few seconds.

Passive Collectibles[edit | edit source]

Antibirth[edit | edit source]

Giant Cell[edit | edit source]

  • Every time Isaac takes damage, spawns a familiar that follows Isaac's movements and fires weak tears when Isaac does.

Tropicamide[edit | edit source]

Vasculitis[edit | edit source]

  • Unconfirmed. Likely causes a random number of blood shots to come from enemies in random directions when killed.

Unknown Bloody PHD item[2][edit | edit source]

  • Effect unconfirmed.

Trinkets[edit | edit source]

Antibirth[edit | edit source]

Entities[edit | edit source]

Bosses[edit | edit source]

Antibirth[edit | edit source]

Clog[edit | edit source]

  • Fires poop spiral shots.
  • Creates a gas field damaging Isaac when he stands in it.
  • Spawns poops around the room.
  • Shoots out 3 lines of waves, similiarily to The Cage but with fart appearance.
  • Creates a whirlpool that moves objects around him in a spiral pattern.
  • Upon death, gets "flushed" by an unknown source and spirals downwards until he disappears.

Monsters[edit | edit source]

Antibirth[edit | edit source]

All enemies from Antibirth may return[4], with a few receiving slight edits. The following, however, are confirmed to be in the game by official ingame reveals:

  • Downpour:
    • Blurb: Spits out a cluster of shots when Isaac gets close and then follows like a regular Gaper.
    • Small Leech: Chases the player.
    • Wraith: Invisible except for in the water's reflection.
    • Tidal Gaper: Pops out from the water when all enemies in a room are defeated.
    • Prey: A submerged Mulligan that spawns Small Leeches.
    • Bubbles: A drowned fatty that occasionally farts out tears. When killed, causes a large cluster of tears similar to Tube Worm's to come raining down from the sky.
    • Willo: A firefly that orbits around Isaac, periodically firing a firey tear at him.
    • Polty: A ghost that pops out of a bucket when the player is nearby it and lifts up obstacles like Buckets and Rocks, throwing them at the player.
    • Sub Horf: A drowned Horf whose head rotates while firing tears when damaged.
    • Strider: An aquatic spider that glides across the water.
  • Mines:
    • Bomb Grimace: Spits out Red Bombs that the player can throw in the room.

Dross[edit | edit source]

  • Dross variant of Squirt that dashes towards the player twice.
  • Dross variant of Prey with no visible eyes but seems to behave the same.
  • Dross variant of Bubbles with a tongue sticking out but seems to behave the same.
  • A green variant of Attack Fly that moves in a single file along with other green flies.
  • Downpour variant of Pacer (Chance to be spawned from Blurbs upon death).
  • Variant of Mulligan that chases the player and periodically spits out poison gas.
  • A round Dip variant in Dross that does short rolls randomly around the room. Spawned by Dross Squirts upon death and Clog.
  • Flymaster[5]: A humanoid enemy that floats and chases Isaac. Has Attack Flies surround it.

Audio[edit | edit source]

  • The Music is once again composed by Ridiculon.
    • Whilst not being in the official release, a fully updated Antibirth soundtrack may be released by Mudeth as a mod.

Environment[edit | edit source]

Chapters[edit | edit source]

Dross[edit | edit source]

  • A Sewer-themed alternate floor of Downpour.
  • Contains new monsters and new skins of monsters found elsewhere
  • New music

Obstacles[edit | edit source]

  • Obstacles from Antibirth:

Changes[edit | edit source]

Modes[edit | edit source]

  • Greedier Mode is getting slightly rebalanced according to this tweet by Edmund McMillen [1].

Characters[edit | edit source]

  • Eve has received new hair sprites.

Items[edit | edit source]

  • Tears are now properly circular instead of slightly polygonal.
  • The Adrenaline costume effect seems to be more subtle.
  • Bombs now have sparks on their fuses when placed.
  • Items now cast shadows on item pedestals, which is more accurate to how they looked in the Flash version.

Enemies[edit | edit source]

  • Monsters now use a unique overlay system from Antibirth which results in cleaner looking Champion reskins, as opposed to the whole sprite being tinted a single color.
  • The dirt beneath underground enemies now changes color in real time to accurately reflect the surface which they travel over.
  • The dirt beneath underground enemies no longer flashes when they take damage.

Menus[edit | edit source]

  • The drawings in the main menu are identical to those in Antibirth's.
  • The Black Fly on the Title Screen which has gone unused ever since the initial release of Rebirth has finally been added, and flies away when the player presses a button to enter the save select.

UI[edit | edit source]

  • The health bar flashes upon healing like in the Flash version.
  • The Found HUD has been replaced with Antibirth's implementation of Missing HUD.

Environment[edit | edit source]

  • The Burning Basement has implemented new shaders giving it a cleaner visual look.

References[edit | edit source]

Broken Modem Icon.png Version History Broken Modem Icon.png

Rebirth v0.9, v1.0, v1.01, v1.02, v1.031, v1.032, v1.04, v1.041, v1.05, v1.05 Hotfix

v1.06, v1.06 Hotfix, v1.06.0051, v1.06.0052, v1.06.0059, v1.06.0060, v1.06.0067, v1.06.0076, v1.06.0109

Afterbirth †
v1.06.0180, v1.06.0181, v1.06.0182, v1.06.0183, v1.06.0185, v1.06.0187, v1.06.0188, v1.06.0190, v1.06.0192, v1.06.0192 (Re-release), v1.06.0193, v1.06.0211
Booster Pack #1 v1.06.J34, v1.06.J39
Booster Pack #2 v1.06.J75, v1.06.J85
Booster Pack #3 v1.06.J99, v1.06.J103, v1.06.J104
Booster Pack #4 v1.06.J113, v1.06.J114, v1.06.J119, V1.06.J127
Booster Pack #5 v1.06.J149, v1.06.J150, V1.06.J168
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