The Forgotten

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Font TeamMeat T.pngFont TeamMeat h.pngFont TeamMeat e.png   Font TeamMeat F.pngFont TeamMeat o.pngFont TeamMeat r.pngFont TeamMeat g.pngFont TeamMeat o.pngFont TeamMeat t.pngFont TeamMeat t.pngFont TeamMeat e.pngFont TeamMeat n.png
The ForgottenThe Soul
Bone HeartBone HeartSoul Heart
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Damage Stat Icon.png Font TeamMeat D.pngFont TeamMeat a.pngFont TeamMeat m.pngFont TeamMeat a.pngFont TeamMeat g.pngFont TeamMeat e.png3.50 (*1.50)3.50 (*1.00)
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Range Stat Icon.png Font TeamMeat R.pngFont TeamMeat a.pngFont TeamMeat n.pngFont TeamMeat g.pngFont TeamMeat e.png23.7523.75
Speed Stat Icon.png Font TeamMeat S.pngFont TeamMeat p.pngFont TeamMeat e.pngFont TeamMeat e.pngFont TeamMeat d.png1.001.30
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The Forgotten It's complicated
The ForgottenThe Forgotten
Added in Afterbirth †

The Forgotten is a secret character added in Booster Pack #5 that resembles a Bony. He cannot fire regular tears, and instead has a bone club that can be swung as a melee weapon or charged to be thrown.

The Forgotten cannot acquire regular heart containers. Any regular heart containers acquired will be turned into bone hearts, and any soul or black hearts will be given to The Soul. The Forgotten and The Soul share a health bar, so each form can only reach a maximum of 6 hearts each instead of the regular 12.

The Soul[edit | edit source]

Pressing the swap key (CTRL on PC) will switch control to The Soul, a blue ghost who is chained to the Forgotten and fires spectral tears. The Soul has flight, and while controlling The Soul, The Forgotten cannot take damage, and will block all normal shots that touch it. If the Soul dies, the run will also end.

Notes[edit | edit source]

  • The Forgotten's bone club deals triple his damage when swung and 1.5x his damage when thrown.
  • The Forgotten cannot take deals with the devil as he only has bone hearts, though The Soul can take devil deals with its soul hearts. If a deal would kill The Soul, quickly switching to The Forgotten will keep him alive. The soul can be easily resurrected by picking up another soul or black heart.
    • If The Soul has no Soul Hearts as a result of this, switching to The Soul will be disabled until another is obtained.
    • Losing red hearts inside the bone heart containers does not count as taking red heart damage for devil deal chances, while losing bone heart containers will reduce it.
  • While the Soul is active, the body will block enemy shots and actively pull nearby enemy shots into itself. The attraction range is less than one tile width.
  • The Forgotten's melee attack will pick up pickups and open chests it hits. Mimics opened this way do not deal damage.
  • Crow Heart Crow Heart
    Crow Heart Icon.pngRed heart damage will be taken before soul and black heart damage.
    prevents The Forgotten from losing bone heart containers as long as it still has red health. However, taking damage while having at least 1 empty bone heart container reduces the chance of getting a Devil Deal.
  • The shot speed and tear height stats have no effect on the Forgotten's melee attacks or bone toss.
  • The range stat increases how far away from the Forgotten the melee attack's arcs appear. It doesn't affect the bone toss.
  • Items that increase character size increase the range of the melee attack. Items that decrease character size have no effect on the range of the melee attack.
  • To switch between two pills / cards press the swap key (CTRL on PC) twice quickly.

Unlocking the Forgotten[edit | edit source]

The Lamb must have been defeated previously before The Forgotten can be unlocked, and unlocking The Forgotten can be done in both Normal and Hard difficulty.

  • First, start a new run. Defeat the boss of the first floor within the first minute. If done correctly, Mom's voice will yell, you will hear the sound of running footsteps, and the large shadow of a shovel handle will appear on the floor of the starting room. Bombing anywhere in the starting room will cause the shadow to disappear, and spawn the Broken Shovel Broken Shovel
    Broken Shovel 1 Icon.png4 roomsWhile held, causes multiple Mom's Foots to come down and stomp on Isaac. One of two parts necessary to create Mom's Shovel.
    .
    • Holding the Broken Shovel will cause Mom's feet to continually try to stomp you. Using the Broken Shovel will stop the stomping for the current room or for the current wave of a multi-wave room, such as the Boss Rush.
    • The stomp attacks won't happen in the Mom fight.
    • The stomp attacks count as explosions, so Pyromaniac Pyromaniac
      Pyromaniac Icon.pngIsaac heals 1 heart instead of taking damage from an explosive source. Adds 5 bombs.
       or Host Hat Host Hat
      Host Hat Icon.pngA host familiar that sits on Isaac's head and has a random chance to block enemy shots and retaliate with 3 tears. Grants immunity to explosions.
       makes the player immune to them.
    • On XL floors, both bosses must be defeated within one minute. Although this is possible, it is difficult, and it is recommended to simply restart.
    • Once you pick up the Broken Shovel, you must not trade it for another active item. If you leave it in a room and try to come back for it, it will disappear.
    • This cannot be done during a seeded run; it must be random. Mom's Voice will not trigger and you will not be able to bomb for the shovel.
  • Next, clear Boss Rush. This will grant the second piece of the Broken Shovel Broken Shovel
    Broken Shovel 2 Icon.pngOne of two parts necessary to create Mom's Shovel.
    , completing Mom's Shovel Mom's Shovel
    Mom's Shovel Icon.png4 roomsSpawns a trapdoor that leads to the next floor upon activation. Unlocks The Forgotten when used on a mound of dirt that appears in The Dark Room.
    .
    • After clearing Mom, only The Negative will spawn.
    • The normal requirement for getting to Boss Rush within 20 minutes does not apply, as the hole to go to The Womb after clearing Mom will be sealed until Boss Rush has been completed.
    • After Mom's Shovel has been acquired, Mom's feet will stop attempting to stomp you, and Mom's Shovel can be used like We Need to Go Deeper! We Need to Go Deeper!
      We Need to Go Deeper! Icon.png6 roomsCreates a trapdoor to go to the next floor. If used in The Womb, it will create a trapdoor to Sheol, even if the player hasn't unlocked it.
  • Finally, in the Dark Room, find the empty room with a Dirt Patch in the center, stand on top of the patch and use Mom's Shovel to unlock The Forgotten.
    • While holding Mom's Shovel, after clearing Mom's Heart, It Lives, or Hush, the beam of light leading to the Cathedral won't spawn, forcing you to jump into the trapdoor leading to Sheol.
  • If stuck, confused, or frustrated, check the Broken Shovel Broken Shovel
    Broken Shovel 1 Icon.png4 roomsWhile held, causes multiple Mom's Foots to come down and stomp on Isaac. One of two parts necessary to create Mom's Shovel.
    page for tips and help.
  • Running a victory lap allows you to obtain the shovel, and plays the animation for unlocking The Forgotten, but does not unlock it.

Item Interactions[edit | edit source]

Many items have unique interactions with The Forgotten's attack, though The Soul's tears are affected normally.

  • Abaddon Abaddon
    Abaddon Icon.pngIncreases damage and speed, removes all red heart containers, grants six black hearts, and adds a chance to shoot fear tears.
    : Grants 6 black hearts to The Soul and empties The Forgotten's bone hearts, but doesn't remove them.
  • Anti-Gravity Anti-Gravity
    Anti-Gravity Icon.png-2 Tear Delay. Tears float in position until firing ceases, after which they will fly off in the direction they were shot in.
    : The bone's melee attack will linger in place briefly and can damage enemies, or even pick up items that move into the arc. Will not damage enemies more than once per swing. The throw is unaffected.
  • Blood Clot Blood Clot
    Blood Clot Icon.pngIncreases damage by 1 and range by 5 for tears fired from the left eye.
    : The Forgotten has a 50% chance for Blood Clot effects to apply to melee or ranged attack. When Blood Clot effects are applied the bone will turn red.
  • Brimstone Brimstone
    Brimstone Icon.pngTears are replaced by a laser beam that pierces through all enemies and obstacles in its path and deals high damage. Can only be fired after a short charge-up period.
    : The charged attack will spawn a Brimstone ball which will float in front of The Forgotten for a few seconds before disappearing. The Forgotten will still melee attack while performing this action.
  • Chocolate Milk Chocolate Milk
    Chocolate Milk Icon.pngGrants charged tears that deal greater damage when fully charged.
    : The bone grows in size and damage as it is charged, but it cannot be thrown.
  • Compound Fracture Compound Fracture
    Compound Fracture Icon.pngIncreases range. Tears turn into bones, which shatter into 1-3 bone shards upon hitting an enemy or obstacle.
    / Cricket's Body Cricket's Body
    Cricket's Body Icon.pngGrants -1 Tear Delay and reduces Range. When tears hit an object or deplete their range, they spawn 4 smaller tears, whose Range and Damage scale with Isaac's.
    / The Parasite The Parasite
    The Parasite Icon.pngIsaac's tears split in two when they hit something.
    : Smaller bone shots appear whenever an enemy is hit with the melee attack. The throw is unaffected.
  • Converter Converter
    Converter Icon.pngUnlimitedWhen used, converts two soul hearts into a heart container.
    : Takes two black hearts and gives a bone heart if used in Soul form.
  • Cursed Eye Cursed Eye
    Cursed Eye Icon.pngGrants charged tears that can be fired in a tight burst of four. Getting hit while charging will teleport Isaac into another room.
    : The Forgotten's bone toss attack is replaced with multiple rapid melee attacks, the number depending on how long the attack buttons are held.
  • Dark Bum Dark Bum
    Dark Bum Icon.pngSpawns a familiar that follows Isaac around and collects red hearts. For every one-and-a-half red hearts collected, Dark Bum will generate one soul heart, one hostile Spider or one friendly blue spider.
    : Makes it harder to keep The Forgotten's bone heart containers, since every red hearts on the floor will be collected and transformed into soul hearts, which can only be used by The Soul.
  • Dark Prince's Crown Dark Prince's Crown
    Dark Prince's Crown Icon.pngIncreases range, tears, and shot speed when at exactly one red heart.
    : The crown activates at one full bone heart.
  • Dead Cat Dead Cat
    Dead Cat Icon.pngSets the amount of red heart containers to 1, but gives Isaac 9 extra lives. After dying, Isaac is teleported to the last safe room. New heart containers can be obtained after picking up this item, but after each death, the number of heart containers is set to 1 again.
    : Sets the Forgotten's bone hearts or the Soul's soul hearts to 1 depending on which form the Forgotten is in when picking the item up. If picked up as the Soul, the Forgotten is healed by 1 red heart.
  • Dead Eye Dead Eye
    Dead Eye Icon.pngIsaac's damage increases each time an enemy is hit. Damage is reset upon missing a shot.
    : Each successful hit with the bone club will increase the damage multiplier.
  • Deep Pockets Deep Pockets
    Deep Pockets Icon.pngAllows Isaac to carry two cards or pills (or a combination of both) at the same time.
    / Little Baggy Little Baggy
    Little Baggy Icon.pngIsaac can hold 2 pills at once and all cards are replaced by pills.
    / Polydactyly Polydactyly
    Polydactyly Icon.pngAllows Isaac to carry two cards, pills, or any combination of both at the same time. Drops a random card or pill.
    / Starter Deck Starter Deck
    Starter Deck Icon.pngIsaac can hold 2 cards at once and all pills are replaced by cards.
    : The swap key must be double tapped to switch active consumables.
  • Dr. Fetus Dr. Fetus
    Dr. Fetus Icon.pngTears are replaced by bombs that benefit from bomb-enhancing effects and slide a fixed range after being fired.
    : The charge attack is replaced by a live bomb in the Forgotten's hand. It is thrown on release, but may also explode in his hand if it's held too long. The range of the throw doesn't depend on length of charge, unless the bomb explodes mid-air. The melee attack is unaffected.
  • Epic Fetus Epic Fetus
    Epic Fetus Icon.pngIsaac's tears are replaced with guided missiles, like those used by the Doctor's Remote.
    : The charge attack is replaced by a missile in the Forgotten's hand and a crosshair that may be moved. The missile is thrown at the crosshair when all attack buttons are released, with an additional melee swing in the same direction. The melee attack is unaffected.
  • Evil Eye Evil Eye
    Evil Eye Icon.pngWhile firing tears, Isaac has a chance to fire an eye across the screen with a very slow shot speed, which will fire tears of its own in the same direction as Isaac. The eye will be destroyed if it comes into contact with an enemy or obstacle.
    : As the Evil Eye projectile is being launched, it will mimic The Forgotten's melee attack, though it won't mimic any bone throws done by The Forgotten. After launching an Evil Eye projectile as The Forgotten and switching to The Soul, the Evil Eye projectile will continue the melee attack from The Forgotten. After launching an Evil Eye projectile as The Soul and switching to The Forgotten, the Evil Eye projectile will fire bones.
  • Fate's Reward Fate's Reward
    Fate's Reward Icon.pngA blue head familiar that will follow Isaac and fire tears copying his tear effects and damage.
    / Incubus Incubus
    Incubus Icon.pngA demonic familiar that follows Isaac and shoots tears identical to Isaac's in terms of damage, range, fire rate, and effects.
    : The familiars will fire smaller bone shots even when The Forgotten uses their charged attack.
  • Flat Stone Flat Stone
    Flat Stone Icon.pngTears bounce off the floor. Tears that hit an enemy after bouncing deal splash damage to all nearby enemies for 25% of Isaac's tear damage.
    : The bone bounces on the ground a couple times when thrown.
  • Glass Cannon Glass Cannon
    Glass Cannon Icon.png4 secondsWhen used, reduces Isaac's health to half a heart (including soul and black hearts) and fires one large piercing spectral tear that does a lot of damage. The damage done by Glass Cannon scales with Isaac's damage (at base damage it does 45 damage).
    : Only the active character's health is affected: the Forgotten is set to one empty bone heart, and the Soul is set to half a soul heart.
  • Godhead Godhead
    Godhead Icon.pngIncreases damage and range while reducing tears and shot speed. Grants homing tears and tears gain a damaging halo.
    : Gives the Forgotten's bone homing when thrown, but does not grant an aura.
  • Guppy's Paw Guppy's Paw
    Guppy's Paw Icon.pngUnlimitedRemoves one red heart container in exchange for gaining 3 Soul Hearts.
    / Potato Peeler Potato Peeler
    Potato Peeler Icon.pngUnlimitedRemoves a heart container, increases damage and range, and grants a Cube of Meat.
    : The Forgotten cannot use either of these items, as neither bone hearts or soul/black hearts qualify for them.
  • Haemolacria Haemolacria
    Haemolacria Icon.pngTears are now fired in an arc. Upon hitting the floor, an obstacle, or an enemy, they burst into many smaller tears in all directions. Increases tear delay.
    : A burst of blood shots appears whenever an enemy is hit with the melee attack. The throw is unaffected.
  • Head of the Keeper Head of the Keeper
    Head of the Keeper Icon.pngIsaac's tears become coins and now have a chance to drop pennies on the floor upon successfully hitting an enemy.
    : Head of the Keeper will not work with either the melee attack or throw.
  • Holy Light Holy Light
    Holy Light Icon.pngIsaac has a random chance to fire a Holy tear, which, when it hits an enemy, will spawn a Crack the Sky-style light beam on the same enemy, dealing damage.
    : The melee attack can create beams of light.
  • Homing tears: The thrown bone homes in on enemies.
  • Ipecac Ipecac
    Ipecac Icon.pngReplaces tears with explosive and poisoning projectiles fired in an arc from the mouth.
    : The Forgotten's melee attack will trigger an explosion when it makes contact with an enemy, but The Forgotten will not be harmed by it. This does not make The Forgotten impervious to other types of explosions unless it is a death explosion caused by the melee hit.
    • Ipecac + Pyromaniac Pyromaniac
      Pyromaniac Icon.pngIsaac heals 1 heart instead of taking damage from an explosive source. Adds 5 bombs.
      : The Forgotten will be healed by the explosion whenever they hit an enemy.
  • IV Bag IV Bag
    IV Bag Icon.pngUnlimitedUpon activation, Isaac loses a half-heart (one whole heart in The Womb onwards) for a random amount of coins, similar to the blood donation machine.
    /Blood Donation Machines: Will empty bone hearts without destroying them while in skeletal form.
  • Kidney Stone Kidney Stone
    Kidney Stone Icon.pngRandomly while firing tears, Isaac will stop firing and turn red, where he will charge and release a lot of 'tears' in one go. In the burst of tears is a kidney stone which deals a lot of damage.
    : The Forgotten launches a quick series of melee attacks after firing the kidney stone.
  • Jacob's Ladder Jacob's Ladder
    Jacob's Ladder Icon.pngTears fire sparks of electricity in random directions upon hitting an obstacle or enemy.
    : Both the melee and thrown attacks cause 1-2 arcs of electricity to zap out when they hit an enemy.
  • Loki's Horns Loki's Horns
    Loki's Horns Icon.pngGives a random chance for projectiles to fire in all 4 cardinal directions.
    : The Forgotten holds four bones, one in each direction. There's a chance to swing all four or throw all four if charged.
  • Lost Contact Lost Contact
    Lost Contact Icon.pngEvery tear has a small shield which will allow it to block one enemy projectile.
    : The melee attack can deflect enemy shots. Deflected shots may hit enemies for fairly small damage depending on the enemy shot's size.
  • The Ludovico Technique The Ludovico Technique
    The Ludovico Technique Icon.pngInstead of firing tears, Isaac controls one floating tear that hover over obstacles. This tear deals constant damage when held in place over an enemy.
    : The large tear will follow the Forgotten. It can be hit with the melee attack to propel it, which also increases its damage.
    • The Ludovico Technique + Multidimensional Baby Multidimensional Baby
      Multidimensional Baby Icon.pngSpawns a familiar that will follow Isaac's movements on a 2.5 second delay. Tears that pass through the baby will be doubled and increase in speed.
      : Creates a second large tear when the first tear touches Multidimensional Baby.
  • A Lump of Coal A Lump of Coal
    A Lump of Coal Icon.pngThe more distance tears travel, the more damage they will do.
    : The melee attack is unaffected regardless of range. The bone toss attack does extra damage from further away.
  • Marked Marked
    Marked Icon.pngIsaac will now fire tears automatically directed at a red target on the ground which is controlled by the player. This allows for a full 360 degree tear firing radius. Can be overridden by other tear modifiers such as Mom's Knife or Brimstone.
    : The Forgotten will get stat upgrades but is otherwise unaffected.
  • Mom's Knife Mom's Knife
    Mom's Knife Icon.pngIsaac's tears are replaced by a knife that pierces enemies, can travel through obstacles, and can hurt enemies while Isaac is holding it. Holding down the fire button before firing increases its range and power.
    : The knife will attach to The Forgotten's bone club, increasing the size and damage of the melee attack.
  • Monstro's Lung Monstro's Lung
    Monstro's Lung Icon.pngIncreases damage and grants a charged shot that fires multiple tears in the same fashion as Monstro.
    : The Forgotten's bone toss attack is replaced by a typical Monstro's Lung shot, though the tears are all bones.
  • My Reflection My Reflection
    My Reflection Icon.pngGives Isaac's tears a boomerang effect, and increases range and shot speed.
    : The Forgotten will get stat upgrades but is otherwise unaffected.
  • Mysterious Liquid Mysterious Liquid
    Mysterious Liquid Icon.pngTears leave a small, short lasting pool of creep on impact or when their range is depleted.
    : Throwing the bone creates a trail of damaging green creep.
  • Polyphemus Polyphemus
    Polyphemus Icon.pngMakes Isaac shoot one huge tear. Also reduces Tears to minimum. Damage increased . If tear does more damage than an enemy's life, the tear continues to travel with the extra remaining damage.
    : The bone club becomes a lot larger, causing hits to cover a larger area.
  • Proptosis Proptosis
    Proptosis Icon.pngTears start out massive with high damage, and then shrink down and become weaker over a short range.
    : Damage is doubled for melee, while damage reduces normally with range when thrown.
  • Pupula Duplex Pupula Duplex
    Pupula Duplex Icon.pngTransforms Isaac's tears into a wide arc shape which gives them a much larger hitbox. Gives Isaac spectral tears which allows them to travel through objects in the environment (i.e. rocks).}
    : No effect on the Forgotten's bone club.
  • Rubber Cement Rubber Cement
    Rubber Cement Icon.pngTears bounce off walls, enemies, and environmental objects.
    : No effect on the Forgotten's bone club.
  • Schoolbag Schoolbag
    Schoolbag Icon.pngAllows Isaac to hold two active items.
    : The swap key must be double tapped to switch active items.
  • Soy Milk Soy Milk
    Soy Milk Icon.pngTears shrink and do much less damage, but fire in very rapid succession.
    : The bone's melee attack is extremely fast and the charge for throwing is short.
  • Technology Technology
    Technology Icon.pngReplaces tears with a piercing laser with unlimited range.
    : A laser ring will appear around The Forgotten whenever he swings, and a laser is fired between The Forgotten and the bone club whenever it is thrown.
    • Technology + Proptosis Proptosis
      Proptosis Icon.pngTears start out massive with high damage, and then shrink down and become weaker over a short range.
      : Size of the laser ring is doubled.
  • Tech X Tech X
    Tech X Icon.pngTears are replaced with laser rings that pierce through enemies and deal damage to enemies within them. Can be charged to increase the size of the ring.
    : A laser ring appears around the bone club whenever it is thrown.
    • Tech X + Brimstone Brimstone
      Brimstone Icon.pngTears are replaced by a laser beam that pierces through all enemies and obstacles in its path and deals high damage. Can only be fired after a short charge-up period.
      : The laser ring appears around the brimstone ball instead.
    • Tech X + Dr. Fetus Dr. Fetus
      Dr. Fetus Icon.pngTears are replaced by bombs that benefit from bomb-enhancing effects and slide a fixed range after being fired.
      : The laser ring appears around the thrown bomb instead.
  • Tiny Planet Tiny Planet
    Tiny Planet Icon.pngRange up and makes shot tears revolve around Isaac until they drop.
    : The bone throw now spins around in a circle and can be thrown further than normal with range upgrades.
  • Trisagion Trisagion
    Trisagion Icon.pngTears are replaced with piercing white blasts of light.
    : No effect on the Forgotten's bone club.
  • The Wiz The Wiz
    The Wiz Icon.pngTears simultaneously fire out of both eyes diagonally, similar to the effect of the R U A Wizard? pill. Isaac's tears also travel above all obstacles.
    : The Forgotten wields two clubs, one in each hand, pointing diagonally outwards.

Unlockable items[edit | edit source]

Gallery[edit | edit source]

Characters
Rebirth Afterbirth Afterbirth †

Isaac CharNav.png Magdalene CharNav.png Cain CharNav.png Judas CharNav.png BlueBaby CharNav.png Eve CharNav.png Samson CharNav.png Azazel CharNav.png Lazarus CharNav.png Eden CharNav.png Lost CharNav.png

Lilith CharNav.png Keeper CharNav.png

Apollyon CharNav.png Forgotten CharNav.png


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