Documented changes[ | ]
Fixes[ | ]
- Fixed a Windows crash caused by an exe modification step in the build process.
- Fixed a crash related to loading a game save after smelting trinkets.
- Fixed a crash on startup related to save data.
- Fixed a crash involving an item that would try to spawn doors in Greed/Greedier mode.
- Fixed a bug where the player could be hurt by certain fires spawned by their own items.
- Fixed a bug where the boss clear music could play too soon.
- Adjusted steam cloud save detection.
Mod tools[ | ]
- Fixed a display issue and some default path issues with room editor.
- Fixed a Mac issue with missing libraries that made the Mac ModUploader impossible to launch without a specific dev environment installed.
Modding API[ | ]
- Generated comments for HTML documentation.
- Added descriptions of mod callback conditions, arguments and return values, in
enums.lua
and in HTML documentation. - Changed signature of
MC_EVALUATE_CACHE
callback to pass the player entity. - Removed some duplicated casts:
Isaac.ToPickup
andIsaac.ToEffect
. Instead useentity:ToPickup
andentity:ToEffect
. - Added some missing entity casts:
ToBomb
,ToLaser
,ToKnife
. - Added some methods to player to get joystick inputs.
- Made player stats modifiable by mods.
- Removed getters for readonly player stats, since they were made redundant.
- Added functions such as
Isaac.WorldToScreenPosition
to convert game coordinates to rendering coordinates.
Undocumented changes[ | ]
Additions[ | ]
- Mimic Chests have a new texture.[1]
- They also now have a custom animation. (This does not get correctly unpacked by the unpacker and shows up as
8d6fafc0341b7397
in the root of the game directory.)
- They also now have a custom animation. (This does not get correctly unpacked by the unpacker and shows up as
- Drowned Hive was given a new "portrait" attribute (might be related to the bestiary).
Changes[ | ]
- HP changes:
- Portal 10 → 9.
- Sisters Vis 800 → 500.
- Big Horn 600 → 480.
- Small Hole 10 → 10,000.
- Big Hole 10 → 10,000.
- The following bosses got updated animations:
- The following rooms were changed:
- Special rooms:
- Added a random heart, a random bomb, a random coin, a random pill, and a random key to the Treasure Room without a pedestal item.
- Basement/Cellar:
- Lots of room changes, too many to list individually.
- Womb:
- Deleted room 741 (a room with 8 Blastocysts).
- Special rooms:
- If you Void a 1-use item such as Pandora's Box, it will still trigger the item, but it will no longer permanently store that item.
- The black champion Brownie now spawns Chargers instead of Drowned Chargers.
References[ | ]
The Binding of Isaac: Rebirth |
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