Binding of Isaac: Rebirth Wiki
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(in Afterbirth † and Repentance)

Documented changes[ | ]

Fixes[ | ]

  • Fixed a Windows crash caused by an exe modification step in the build process.
  • Fixed a crash related to loading a game save after smelting trinkets.
  • Fixed a crash on startup related to save data.
  • Fixed a crash involving an item that would try to spawn doors in Greed/Greedier mode.
  • Fixed a bug where the player could be hurt by certain fires spawned by their own items.
  • Fixed a bug where the boss clear music could play too soon.
  • Adjusted steam cloud save detection.

Mod tools[ | ]

  • Fixed a display issue and some default path issues with room editor.
  • Fixed a Mac issue with missing libraries that made the Mac ModUploader impossible to launch without a specific dev environment installed.

Modding API[ | ]

  • Generated comments for HTML documentation.
  • Added descriptions of mod callback conditions, arguments and return values, in enums.lua and in HTML documentation.
  • Changed signature of MC_EVALUATE_CACHE callback to pass the player entity.
  • Removed some duplicated casts: Isaac.ToPickup and Isaac.ToEffect. Instead use entity:ToPickup and entity:ToEffect.
  • Added some missing entity casts: ToBomb, ToLaser, ToKnife.
  • Added some methods to player to get joystick inputs.
  • Made player stats modifiable by mods.
  • Removed getters for readonly player stats, since they were made redundant.
  • Added functions such as Isaac.WorldToScreenPosition to convert game coordinates to rendering coordinates.

Undocumented changes[ | ]

Additions[ | ]

  • Mimic Chests have a new texture.[1]
    • They also now have a custom animation. (This does not get correctly unpacked by the unpacker and shows up as 8d6fafc0341b7397 in the root of the game directory.)
  • Drowned Hive was given a new "portrait" attribute (might be related to the bestiary).

Changes[ | ]

  • HP changes:
  • The following bosses got updated animations:
  • The following rooms were changed:
    • Special rooms:
      • Added a random heart, a random bomb, a random coin, a random pill, and a random key to the Treasure Room without a pedestal item.
    • BasementBasement/CellarCellar:
      • Lots of room changes, too many to list individually.
    • WombWomb:
  • If you Collectible Void iconVoid a 1-use item such as Collectible Pandora's Box iconPandora's Box, it will still trigger the item, but it will no longer permanently store that item.
  • The black champion Brownie now spawns Chargers instead of Drowned Chargers.

References[ | ]


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