V1.06.0192

From Binding of Isaac: Rebirth Wiki
Jump to: navigation, search
Added in Afterbirth †

Documented changes[edit | edit source]

Changes[edit | edit source]

  • All EvaluateItems are refering to NumCollectibleHeld instead of m_Collectibles for consistency.
  • Fixed unfair room in The Caves The Caves.
  • Made all Easy Sheol Sheol/Cathedral Cathedral rooms Medium (approved, alot of room were actually medium/hard by design but flagged as Easy).
  • Made library and shops upgrades based on subtypes.

Fixes[edit | edit source]

  • Fixed Void VoidCollectible Void icon.png6 roomsConsumes all pedestal items in the room. Active items will have their effects added to Void, and passive items will grant stat upgrades., Dataminer DataminerCollectible Dataminer icon.png4 roomsDisplaces enemy sprites for the current room, randomly increases one stat and decreases another., Black Rune Black RunePickup Black Rune icon.pngDeals 40 damage to all enemies in the room. Consumes all pickups in the room and turns them into blue flies and spiders. Consumes all pedestal items in the room and turns them into random stat upgrades. incorrect.[further explanation needed]
  • Fixed Epiphora EpiphoraCollectible Epiphora icon.pngShooting in one direction increases Isaac's rate of fire until the cap is reached. As soon as Isaac changes direction or stops shooting, rate of fire is reset to its normal amount. resetting between rooms and reset incorrectly.
  • Fixed Humbling Bundle Humbling BundleCollectible Humbling Bundle icon.pngGives one extra pickup (1+1 Free version) of Red Hearts, pennies, bombs, and keys. Does not work with blue, black, and half red hearts, nickels, and dimes. not applying instantly on first shop visit.
  • Fixed grid entity randomly destroyed when reentering a room.
  • Changed the way price and modifiers is applied to items, should fix most of the shop/devil issues.
  • Fixed special rock spawns displaying first anm2 frame of spawned entity.
  • Fixed Error room + x2 Steam Sale Steam SaleSteam Sale Icon.pngReduces all Shop prices by 50%, rounded down to 7 coins for an item, rounded up to 2-3 coins for a pickup..
  • Fixed hush door consuming keys.
  • Refixed The Ludovico Technique The Ludovico TechniqueCollectible The Ludovico Technique icon.pngInstead of firing tears, Isaac controls one floating tear that hover over obstacles. This tear deals constant damage when held in place over an enemy. + Sinus Infection Sinus InfectionSinus Infection Icon.pngAdds a chance to fire a booger which sticks to enemies and poisons them. and Explosivo ExplosivoCollectible Explosivo icon.pngIsaac's tears have a chance to stick to enemies and explode. tears.
  • Metronome MetronomeCollectible Metronome icon.png2 roomsGrants a random item effect for the current room. fixes.
  • Fixed Punching Bag Punching BagCollectible Punching Bag icon.pngSpawns a Mulligan Familiar that will wander the room randomly. Enemies will attack the Mulligan if it's closer. being able to die.
  • Fixed bug in room difficulty selection making impossible to pick easy rooms in Sheol Sheol/Cathedral Cathedral and The Void The Void.
  • Fixed Bookworm issue.
  • Fixed Library/Shop missing rooms.

Undocumented changes[edit | edit source]

Additions[edit | edit source]

  • Euthanasia EuthanasiaCollectible Euthanasia icon.pngAdds a chance to fire needles. If a needle kills an enemy, it bursts into more needles. now counts towards the Spun transformation.
  • The Thing now has an attack sound.
  • The Virus The VirusCollectible The Virus icon.pngInflicts poison to enemies who make contact with Isaac. Speed down. now properly updates the speed cache. (Its speed down is no longer delayed.)
  • Lord of the Pit Lord of the PitCollectible Lord of the Pit Rebirth icon.pngGrants flight and increases speed. now properly updates the speed cache. (Its speed up is no longer delayed.)
  • Mom's Contacts Mom's ContactsCollectible Mom's Contacts Rebirth icon.pngAdds a chance to shoot petrifying tears, which stop enemies in place and prevent them from moving or attacking. Range up. now properly updates the range cache. (Its range up is no longer delayed.)
  • There was never an icon for Delirious DeliriousCollectible Delirious icon.png12 roomsSpawns a random charmed boss. in the in-game "My Stuff!" menu; one has now been added.
  • Pay to Win Pay to WinTrinket Pay to Win icon.pngRestock boxes always spawn in Item Rooms. now spawns reroll machines in Greed/Greedier mode item rooms (both the yellow Treasure Room and the grey Treasure Room).
  • Ultra Greed's charge attack now has a start sound effect.
  • Meatballs' blood spew attack now has a sound effect.
  • Items discounted by Steam Sale Steam SaleSteam Sale Icon.pngReduces all Shop prices by 50%, rounded down to 7 coins for an item, rounded up to 2-3 coins for a pickup. can now be half off on top of that.
  • Mushroom enemies now have sounds when they shoot and pop open.

Changes[edit | edit source]

  • The "pause" animation (where the diary is opened) is now 1 frame longer.
  • Several rooms were changed:
  • The "hitbox" of Void Portals has been changed such that you have to charge directly at it in order for it to suck you up.
  • You can no longer kill Ultra Greedier during his opening transformation with a Little Horn Little HornCollectible Little Horn icon.pngAdds a chance to fire a piercing tear that instantly kills any enemy that it touches. shot.
  • Enemies that spawn from the death of a charmed Friendly Ball Friendly BallCollectible Friendly Ball icon.png3 roomsThrowing the ball at an enemy instantly kills it and captures it. The captured enemy can later be released and will be friendly, fighting for Isaac and persisting between rooms. enemy are now considered friendly.
  • Enemy discoveries and enemy kills no longer count towards the bestiary if mods are enabled.
  • Greedier mode waves now last the same as the Greed mode ones.

Fixes[edit | edit source]

  • The description bug for Monstro's Tooth Monstro's ToothCollectible Monstro's Tooth icon.png3 roomsMonstro jumps onto a random enemy, doing area damage. Can damage/kill the player if summoned in an room without enemies. that was introduced in the last patch was fixed.
  • Before, the Epic Fetus Epic FetusCollectible Epic Fetus icon.pngIsaac's tears are replaced with guided missiles, like those used by the Doctor's Remote. and Bookworm synergy would result in some missiles not firing. This has been fixed.
  • Fixed "The Marathon" achievement. This was verified by looking at the internal game disassembly. For people who have done Daily Challenges in the past, you will have to do 5 new Daily Challenges in a row from the date of this patch (or later) in order to get the achievement.
  • The bug where you could choose between The Polaroid and The Negative on the Pong challenge is fixed.
  • Certain graphic filters are fixed on the OS X version, including the "B00B T00B" easter egg.
  • The bug where Judas was unable to obtain the Bookworm transformation is fixed.
  • The bug where Smelter SmelterSmelter Icon.png6 roomsConsumes Isaac's currently held trinket and applies its effect permanently. and the Gulp! pill effect erroneously gave you permanent 1-time trinkets (Missing Poster Missing PosterTrinket Missing Poster icon.pngIf Isaac dies in a Sacrifice Room, a puzzle piece will appear on his last will (Added in Afterbirth and unlocks The Lost). Added in Afterbirth Revives Isaac as The Lost if unlocked. The Missing Poster then disappears., Monkey Paw Monkey PawTrinket Monkey Paw icon.pngIf the character has half a heart after taking damage, it drops a black heart. The effect can trigger up to three times, after which the trinket will disappear., Store Credit Store CreditStore Credit Icon.pngThe next store purchase is free. The trinket disappears on purchase., Bag Lunch Bag LunchTrinket Bag Lunch icon.pngTaking damage has a small chance to destroy the trinket and spawn Lunch., Wish Bone Wish BoneTrinket Wish Bone icon.pngTaking damage has a small chance to destroy the trinket and spawn a random item., and Walnut WalnutTrinket Walnut icon.pngTaking damage has a small chance to destroy the trinket and spawn various pickups.) has been fixed.
  • The bug where devil items would not convert from red to soul hearts and vice versa when then player has holding a Steam Sale Steam SaleSteam Sale Icon.pngReduces all Shop prices by 50%, rounded down to 7 coins for an item, rounded up to 2-3 coins for a pickup. has been fixed.
  • The bug where Keeper would die automatically after resuming a game in which he had Greed's Gullet Greed's GulletCollectible Greed's Gullet icon.pngGrants a heart container for every 25 coins Isaac has. has been fixed.
  • The bug where the player would take damage from the Jacob's Ladder Jacob's LadderCollectible Jacob's Ladder icon.pngTears fire sparks of electricity in random directions upon hitting an obstacle or enemy. and Multidimensional Baby Multidimensional BabyCollectible Multidimensional Baby Afterbirth icon.pngSpawns a familiar that will follow Isaac's movements on a 2.5 second delay. Tears that pass through the baby will be doubled and increase in speed. synergy has been fixed. (This also applied to the Jacob's Ladder Jacob's LadderCollectible Jacob's Ladder icon.pngTears fire sparks of electricity in random directions upon hitting an obstacle or enemy. + Cricket's Body Cricket's BodyCollectible Cricket's Body icon.pngGrants -1 Tear Delay and reduces Range. When tears hit an object or deplete their range, they spawn 4 smaller tears, whose Range and Damage scale with Isaac's. synergy and the Jacob's Ladder Jacob's LadderCollectible Jacob's Ladder icon.pngTears fire sparks of electricity in random directions upon hitting an obstacle or enemy. + The Ludovico Technique The Ludovico TechniqueCollectible The Ludovico Technique icon.pngInstead of firing tears, Isaac controls one floating tear that hover over obstacles. This tear deals constant damage when held in place over an enemy. synergy.)
  • The bug with The Ludovico Technique The Ludovico TechniqueCollectible The Ludovico Technique icon.pngInstead of firing tears, Isaac controls one floating tear that hover over obstacles. This tear deals constant damage when held in place over an enemy. and the Eye of Belial Eye of BelialCollectible Eye of Belial icon.pngGrants piercing tears. After piercing one enemy, tears start homing and deal double damage. synergy has been fixed.
  • The bug where Fire Mind Fire MindCollectible Fire Mind icon.pngGrants flaming tears that deal burning damage over time. Tears have a chance to explode on impact with an enemy, which creates a fire at the location of the explosion. fires resulting from shots by an Incubus IncubusCollectible Incubus icon.pngA demonic familiar that follows Isaac and shoots tears identical to Isaac's in terms of damage, range, fire rate, and effects. familiar can damage you has been fixed.
  • The bug where Holy Mantle Holy MantleCollectible Holy Mantle icon.pngAutomatically negates first taken damage in every room., Scapular ScapularCollectible Scapular icon.pngOnce per room, when Isaac is reduced to his last half red Heart, the aura around his head temporarily vanishes and he is granted one Soul Heart., Whore of Babylon Whore of BabylonCollectible Whore of Babylon Rebirth icon.pngIncreases damage and speed whenever Isaac has half a red heart or less (one red heart for Eve), ignoring any soul or black hearts., Crown of Light Crown of LightCollectible Crown of Light Afterbirth icon.pngGives Isaac a crown that glows blue when active, and turns gray when inactive. While Isaac has no empty red heart containers, Isaac's tears are replaced with blue diamond tears that deal double damage. Regardless of health, the crown will deactivate for the current room when Isaac takes damage., and Purity PurityCollectible Purity icon.pngThis item will boost one of Isaac's stats depending on the color of the aura around him. The aura will disappear upon taking damage and will reappear with a random color upon entering a new room. A red aura boosts damage, a blue aura boosts rate of fire, a yellow aura boosts speed, and an orange aura boosts range. do not work on the first room of a floor has been fixed.
  • The bug where Fire Mind Fire MindCollectible Fire Mind icon.pngGrants flaming tears that deal burning damage over time. Tears have a chance to explode on impact with an enemy, which creates a fire at the location of the explosion. fires resulting from shots that go through Multidimensional Baby Multidimensional BabyCollectible Multidimensional Baby Afterbirth icon.pngSpawns a familiar that will follow Isaac's movements on a 2.5 second delay. Tears that pass through the baby will be doubled and increase in speed. can damage you has been fixed.
  • The bug where Void VoidCollectible Void icon.png6 roomsConsumes all pedestal items in the room. Active items will have their effects added to Void, and passive items will grant stat upgrades. could give range downs (on the HUD) is fixed.
  • The bug where using the Maw of the Void Maw of the VoidCollectible Maw of the Void icon.png+1.0 Damage Up. After continuously firing tears for 2.5 seconds, a red cross appears on Isaac's head that, upon releasing the fire button, creates a black ring that rapidly deals damage equal to Isaac's tear damage to any enemies in contact with it. ring could hurt and kill charmed enemies that you're not supposed to be able to hit (such as the leeches spawned by My Shadow My ShadowCollectible My Shadow icon.pngEach time Isaac takes damage, inflicts fear on all enemies in the room and spawns a black friendly Charger that will attack enemies. The Charger will be killed if it is damaged too much., or Delirious DeliriousCollectible Delirious icon.png12 roomsSpawns a random charmed boss. bosses) has been fixed.
  • Before, if you had Humbling Bundle Humbling BundleCollectible Humbling Bundle icon.pngGives one extra pickup (1+1 Free version) of Red Hearts, pennies, bombs, and keys. Does not work with blue, black, and half red hearts, nickels, and dimes., items would not be doubled the first time you entered a shop. This has been fixed.
  • Before, when you had the trinket, all shop items that have double versions would automatically be bought for you. This has been fixed.
  • The bug where you permanently got the Lazarus' Rags Lazarus' RagsCollectible Lazarus' Rags icon.pngUpon dying, resurrect as Revived Lazarus with one heart container and Anemic item. item from getting Lazarus from the Clicker ClickerCollectible Clicker icon.png6 roomsTransforms Isaac into another random character. is fixed.
  • The bug where a combo of Dr. Fetus Dr. FetusCollectible Dr. Fetus icon.pngTears are replaced by bombs that benefit from bomb-enhancing effects and slide for a fixed time after being fired., Ipecac IpecacCollectible Ipecac icon.pngReplaces tears with explosive and poisoning projectiles fired in an arc from the mouth. and Monstro's Lung Monstro's LungCollectible Monstro's Lung icon.pngIncreases damage and grants a charged shot that fires multiple tears in the same fashion as Monstro. will cause you to take immediate damage is fixed.
  • The bug where using Void VoidCollectible Void icon.png6 roomsConsumes all pedestal items in the room. Active items will have their effects added to Void, and passive items will grant stat upgrades. on Breath of Life Breath of LifeCollectible Breath of Life icon.png6 secondsGrants a brief moment of invincibility when the charge bar hits zero. If spacebar is held for an additional second after hitting zero, Isaac will take damage. will cause you to take damage until you die is fixed.
  • The bug where Proptosis ProptosisCollectible Proptosis Rebirth icon.pngTears start out massive with high damage, and then shrink down and become weaker over a short range., Ipecac IpecacCollectible Ipecac icon.pngReplaces tears with explosive and poisoning projectiles fired in an arc from the mouth., and the Eve's Mascara Eve's MascaraCollectible Eve's Mascara icon.pngDoubles damage, halves tears stat, and greatly reduces shot speed. synergy causes tears to no longer damage or poison enemies has been fixed.
  • The bug where Bumbo BumboCollectible Bumbo icon.pngSpawns a beggar familiar which floats around the room and picks up any nearby coins, leveling up after collecting several coins. At level 2, Bumbo gains a body. At level 3, it begins to fire tears. At level 4, Bumbo chases enemies slowly, dealing contact damage. no longer deals contact damage has been fixed.
  • The bug where Void VoidCollectible Void icon.png6 roomsConsumes all pedestal items in the room. Active items will have their effects added to Void, and passive items will grant stat upgrades. won't let you fire any tears after absorbing certain items is fixed.
  • The bug with the Marked MarkedCollectible Marked icon.pngIsaac will now fire tears automatically directed at a red target on the ground which is controlled by the player. This allows for a full 360 degree tear firing radius. Can be overridden by other tear modifiers such as Mom's Knife or Brimstone., Ipecac IpecacCollectible Ipecac icon.pngReplaces tears with explosive and poisoning projectiles fired in an arc from the mouth., and Brimstone BrimstoneCollectible Brimstone Rebirth icon.pngTears are replaced by a laser beam that pierces through all enemies and obstacles in its path and deals high damage. Can only be fired after a short charge-up period. synergy is fixed.
  • The bug where Tonsil TonsilTrinket Tonsil icon.pngWhen hit, there is a small chance a removed tonsil familiar starts following Isaac, blocking enemy shots. would not appear on the collection page is fixed.
  • The bug where Dataminer DataminerCollectible Dataminer icon.png4 roomsDisplaces enemy sprites for the current room, randomly increases one stat and decreases another. caused range downs on the Found HUD has been fixed.
  • The bug where a Mushroom would appear as a Host for a few frames after spawning from a skull is fixed.
  • The bug where rocks and other entities would randomly break upon entering a room with an item pedestal is fixed. (This fixes the unavoidable damage in the Treasure Room with TNT barrels.)
  • The bug where Hush's door would take a key (and open anyway even if you had 0 keys) is fixed.
  • Several bugs with Metronome MetronomeCollectible Metronome icon.png2 roomsGrants a random item effect for the current room. were fixed:
  • The bug where the game would crash if too many flies were spawned is fixed.
  • The softlock with Delirious DeliriousCollectible Delirious icon.png12 roomsSpawns a random charmed boss. and Stoneys on Greed Mode has been fixed.
  • Hush Flies are now correctly added to the Bestiary when killed in the Blue Womb.

New bugs[edit | edit source]

  • The version number and build timestamp appear on the title screen. (A developer-only version of the game got accidentally pushed to everyone.)
  • The Epic Fetus Epic FetusCollectible Epic Fetus icon.pngIsaac's tears are replaced with guided missiles, like those used by the Doctor's Remote. and Monstro's Lung Monstro's LungCollectible Monstro's Lung icon.pngIncreases damage and grants a charged shot that fires multiple tears in the same fashion as Monstro. synergy is broken; only a single missile fires.
  • On Eve, when Whore of Babylon Whore of BabylonCollectible Whore of Babylon Rebirth icon.pngIncreases damage and speed whenever Isaac has half a red heart or less (one red heart for Eve), ignoring any soul or black hearts. is activated via the , she will turn red instead of having the standard whore costume. This new look only lasts for the current room, so it might be a new bug.
  • Robo-Baby 2.0 Robo-Baby 2.0Collectible Robo-Baby 2.0 Rebirth icon.pngFires lasers at any enemy in its line of sight and moves based on the direction Isaac is firing tears. does not unlock anymore after defeating the “Computer Savvy” challenge. Nothing at all happens when you complete the challenge for the first time. (It could also be happening to other challenges as well, but this is unconfirmed.)
  • For some people, save files are bugged and do not show up.
  • For some people, the OSX version crashes on startup.


Collectible Broken Modem icon.png Version History Collectible Broken Modem icon.png
Rebirth v0.9, v1.0, v1.01, v1.02, v1.031, v1.032, v1.04, v1.041, v1.05, v1.05 Hotfix

Afterbirth
v1.06, v1.06 Hotfix, v1.06.0051, v1.06.0052, v1.06.0059, v1.06.0060, v1.06.0067, v1.06.0076, v1.06.0109

Afterbirth †
v1.06.0180, v1.06.0181, v1.06.0182, v1.06.0183, v1.06.0185, v1.06.0187, v1.06.0188, v1.06.0190, v1.06.0192, v1.06.0192 (Re-release), v1.06.0193, v1.06.0211
Booster Pack #1 v1.06.J34, v1.06.J39
Booster Pack #2 v1.06.J75, v1.06.J85
Booster Pack #3 v1.06.J99, v1.06.J103, v1.06.J104
Booster Pack #4 v1.06.J113, v1.06.J114, v1.06.J119, v1.06.J127
Booster Pack #5 v1.06.J149, v1.06.J150, v1.06.J168
The Binding of Isaac: Rebirth The Binding of Isaac: Rebirth The Binding of Isaac: Rebirth
Achievements Achievements Attributes Attributes Bosses Bosses TarotCard.png Cards and Runes Challenges Challenges Chapters Chapters
Characters Characters MainPageBabies.png Co-op Items Items Item pools Item pools Monsters Monsters Objects Objects
Pickups Pickups Pills Pills Rooms Rooms Seeds Seeds Transformations Transformations Trinkets Trinkets