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Effects[edit | edit source]
- Increases all stats while Isaac's active item is fully charged:
- +0.25 speed
- +0.75 range
- +0.20 tears
- +0.10 shot speed
- +0.50 damage
- +1 luck
Notes[edit | edit source]
- The trinket has no effect if Isaac has no active item.
- Active items that are reusable indefinitely without a charge bar, such as How to Jump, will allow Vibrant Bulb's effects to be permanent (until the active item is swapped out).
- Vibrant Bulb is slightly less than half as powerful as Dim BulbProvides a boost to all stats when Isaac's active item is completely uncharged.; however, its effects are active more often.
- Glowing Hour GlassWhen used, this item will rewind time, put Isaac back in the previous room, and undo anything that happened in the current room. Any health, pickups, or items gained or lost will be reset back to the previous state., when used, will not make the Vibrant Bulb inactive and will still provide the bonus until it has one bar of charge.
- Having additional charge beyond full with The BatteryActivated Items can be "overcharged" to allow for an additional use. does not provide additional bonus.
In-game Footage[edit | edit source]
- The BatteryActivated Items can be "overcharged" to allow for an additional use.
- Car BatteryCauses Isaac's activated item to activate twice on each use.
- Sharp PlugUsing an activated item while it's not charged will charge it and Sharp Plug does 2 full heart damage to Isaac.
- VoidConsumes all pedestal items in the room. Active items will have their effects added to Void, and passive items will grant stat upgrades.
- Broken RemoteTriggers the Teleport effect whenever an activated item is used.
- Butter!Using an active item will drop it onto a pedestal on the ground. Taking damage may result in dropping a passive item.
- Dim BulbProvides a boost to all stats when Isaac's active item is completely uncharged.
- Vibrant BulbProvides a boost to all stats when Isaac's active item is fully charged.
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