Binding of Isaac: Rebirth Wiki
(extra indent on the stat reward too; reworded the multi-segment enemy thing a little since it applies to normal enemies too and makes it impossible to retain the chain)
(more on multisegment enemies)
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* If a reward stat is chosen that is already at maximum, the sound effect and Isaac's thumbs up animation will play but there is no other effect.
 
* If a reward stat is chosen that is already at maximum, the sound effect and Isaac's thumbs up animation will play but there is no other effect.
 
* Bosses may also be marked.
 
* Bosses may also be marked.
* Multisegmented enemies such as [[Mr. Maw]], [[Pin]] and [[The Hollow]] are impossible to kill in the correct order, as each segment is considered a separate entity and are destroyed as the enemy on the whole dies.
+
* Multisegmented enemies such as [[Mr. Maw]] and [[Pin]] may be impossible to kill in the correct order, as each segment is considered a separate entity and are destroyed as the enemy on the whole dies.
  +
** For other enemies such as [[Larry Jr.]] the segments can be destroyed in a proper order, but the skull marker is displayed on the wrong segment.
 
* A room with no enemies but instead [[Buttons#Silver Buttons|buttons]] to press to open the doors can also give a reward when cleared.
 
* A room with no enemies but instead [[Buttons#Silver Buttons|buttons]] to press to open the doors can also give a reward when cleared.
 
* If a [[Portal]] is marked and despawns, no other enemy will be marked and the bonus is lost.
 
* If a [[Portal]] is marked and despawns, no other enemy will be marked and the bonus is lost.

Revision as of 18:23, 25 October 2017

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Death's List is a passive item added in Booster Pack #4.

Effects

  • Upon entering a room, a skull appears over a random enemy's head.
    • Killing the marked enemy will cause the skull to move to a different enemy.
    • If all enemies in the room are cleared in the order they are marked, Isaac gains a random reward as follows:
    • If a non-marked enemy is killed, the skull will disappear and no bonuses will be granted for that room.

Notes

  • If a reward stat is chosen that is already at maximum, the sound effect and Isaac's thumbs up animation will play but there is no other effect.
  • Bosses may also be marked.
  • Multisegmented enemies such as Mr. Maw and Pin may be impossible to kill in the correct order, as each segment is considered a separate entity and are destroyed as the enemy on the whole dies.
    • For other enemies such as Larry Jr. the segments can be destroyed in a proper order, but the skull marker is displayed on the wrong segment.
  • A room with no enemies but instead buttons to press to open the doors can also give a reward when cleared.
  • If a Portal is marked and despawns, no other enemy will be marked and the bonus is lost.
  • Enemies will not be marked in Challenge Rooms or the Boss Rush.
  • Angels from bombed Angel Statues will not be marked.

In-game Footage

Trivia

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