(extra indent on the stat reward too; reworded the multi-segment enemy thing a little since it applies to normal enemies too and makes it impossible to retain the chain) |
(more on multisegment enemies) |
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Line 24: | Line 24: | ||
* If a reward stat is chosen that is already at maximum, the sound effect and Isaac's thumbs up animation will play but there is no other effect. |
* If a reward stat is chosen that is already at maximum, the sound effect and Isaac's thumbs up animation will play but there is no other effect. |
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* Bosses may also be marked. |
* Bosses may also be marked. |
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− | * Multisegmented enemies such as [[Mr. Maw]] |
+ | * Multisegmented enemies such as [[Mr. Maw]] and [[Pin]] may be impossible to kill in the correct order, as each segment is considered a separate entity and are destroyed as the enemy on the whole dies. |
+ | ** For other enemies such as [[Larry Jr.]] the segments can be destroyed in a proper order, but the skull marker is displayed on the wrong segment. |
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* A room with no enemies but instead [[Buttons#Silver Buttons|buttons]] to press to open the doors can also give a reward when cleared. |
* A room with no enemies but instead [[Buttons#Silver Buttons|buttons]] to press to open the doors can also give a reward when cleared. |
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* If a [[Portal]] is marked and despawns, no other enemy will be marked and the bonus is lost. |
* If a [[Portal]] is marked and despawns, no other enemy will be marked and the bonus is lost. |
Revision as of 18:23, 25 October 2017
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Death's List is a passive item added in Booster Pack #4.
Effects
- Upon entering a room, a skull appears over a random enemy's head.
- Killing the marked enemy will cause the skull to move to a different enemy.
- If all enemies in the room are cleared in the order they are marked, Isaac gains a random reward as follows:
- If a non-marked enemy is killed, the skull will disappear and no bonuses will be granted for that room.
Notes
- If a reward stat is chosen that is already at maximum, the sound effect and Isaac's thumbs up animation will play but there is no other effect.
- Bosses may also be marked.
- Multisegmented enemies such as Mr. Maw and Pin may be impossible to kill in the correct order, as each segment is considered a separate entity and are destroyed as the enemy on the whole dies.
- For other enemies such as Larry Jr. the segments can be destroyed in a proper order, but the skull marker is displayed on the wrong segment.
- A room with no enemies but instead buttons to press to open the doors can also give a reward when cleared.
- If a Portal is marked and despawns, no other enemy will be marked and the bonus is lost.
- Enemies will not be marked in Challenge Rooms or the Boss Rush.
- Angels from bombed Angel Statues will not be marked.
In-game Footage
Trivia
- Death's List is based on this Steam Workshop item by Merlo.
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