Binding of Isaac: Rebirth Wiki
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(→‎Trivia: i added that the walking hosts are similar to the neo mets and some other small changes)
Tag: Visual edit
(mobile host is the correct in-game name and changing it breaks the monster table)
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=== Mobile Host ===
 
=== Mobile Host ===
 
<onlyinclude>{{MonsterTable | temp={{{1}}} | disp={{{2}}}
 
<onlyinclude>{{MonsterTable | temp={{{1}}} | disp={{{2}}}
| name = Walking Host
+
| name = Mobile Host
 
| description = Acts like the Host, but follows Isaac and deals contact damage.
 
| description = Acts like the Host, but follows Isaac and deals contact damage.
 
| basehp = 20
 
| basehp = 20
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=== Flesh Mobile Host ===
 
=== Flesh Mobile Host ===
 
<onlyinclude>{{MonsterTable | temp={{{1}}} | disp={{{2}}}
 
<onlyinclude>{{MonsterTable | temp={{{1}}} | disp={{{2}}}
| name = Walking Red Host
+
| name = Flesh Mobile Host
 
| description = Acts like the Red Host, but follows Isaac and deals contact damage.
 
| description = Acts like the Red Host, but follows Isaac and deals contact damage.
 
| basehp = 20
 
| basehp = 20
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* Hosts originated from a multiplayer flash game created by Edmund McMillen called HOST.
 
* Hosts originated from a multiplayer flash game created by Edmund McMillen called HOST.
 
* Hosts are very similar to the Met enemies from the game [[wikipedia:Mega Man|Mega Man]]; both are immune to any kind of damage when they are lowered down, and when they pop up, they become vulnerable and shoot three shots.
 
* Hosts are very similar to the Met enemies from the game [[wikipedia:Mega Man|Mega Man]]; both are immune to any kind of damage when they are lowered down, and when they pop up, they become vulnerable and shoot three shots.
* Additionaly Walking Hosts work simmilar to the Neo Met, a version of the Met that walks
+
** Additionally, Mobile Hosts behave like the Neo Met, a version of the Met that walks.
 
* In the game's files, Red Hosts and their walking variations have grimace animations that are impossible to see in-game because they are always vulnerable.
 
* In the game's files, Red Hosts and their walking variations have grimace animations that are impossible to see in-game because they are always vulnerable.
   

Revision as of 20:34, 23 November 2017

Template:MonsterTable

Hosts are immobile skulls. When lowered down, which is their normal state, they are invincible. Occasionally, they will pop up and shoot three spread shots towards Isaac, revealing a fleshy stem which can be damaged. Damaging a host while it is lowered will increase the delay before it pops up.

Hosts are immune to explosions, and if a Host takes a large amount of damage at once while lowered, they will grimace.

Red Host

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Red Hosts can replace regular Hosts in any area. Their skull is replaced by a vulnerable red material. Unlike normal Hosts, they can still take damage when lowered down, but will fire 5 blood shots instead of 3.

Mobile Variants

Mobile Host

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Hosts can also be found in their mobile variants. They function the same as the original hosts, but now deal contact damage. They also have a random delay between the times they open up, unlike the immobile Host which opens up instantly if it has line of sight to Isaac and has been closed for a set amount of time without being shot. Like regular Hosts, they are immune to explosions.

Flesh Mobile Host

Template:MonsterTable

Flesh Mobile Hosts are like Mobile Hosts, but can be damaged at any time and will fire 5 blood shots instead of 3.

Trivia

  • Hosts originated from a multiplayer flash game created by Edmund McMillen called HOST.
  • Hosts are very similar to the Met enemies from the game Mega Man; both are immune to any kind of damage when they are lowered down, and when they pop up, they become vulnerable and shoot three shots.
    • Additionally, Mobile Hosts behave like the Neo Met, a version of the Met that walks.
  • In the game's files, Red Hosts and their walking variations have grimace animations that are impossible to see in-game because they are always vulnerable.


Bugs

Bug Bug! Hosts and Mobile Hosts can be damaged in their invulnerable form while shrunken by God's Flesh.
Bug Bug! If Hosts or Mobile Hosts are affected by Fear, Template:AfterbirthShrink, or Stunned, then if the effect wears off at the same time as they try to attack you, they sometimes attack without the corresponding animation.


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