"_pageData" values
1 row is stored for this pageField | Field type | Value |
---|---|---|
_creationDate | Datetime | 2015-11-01 6:46:17 PM |
_modificationDate | Datetime | 2023-12-22 11:37:01 PM |
_creator | String | 84.118.35.9 |
_categories | List of String, delimiter: | | |
_numRevisions | Integer | 94 |
_pageID | Integer | 10,414 |
_pageName | Page | PAY TO PLAY |
_pageTitle | String | PAY TO PLAY |
_pageNamespace | Integer | 0 |
"challenge" values
1 row is stored for this pageField | Field type | Value |
---|---|---|
dlc | Integer | 14 |
alias | String | PAY TO PLAY |
name | String | 15â–ºPAY TO PLAY |
used_character | String | Isaac |
health | Wikitext | |
blindfolded | Boolean | No |
number | Integer | 24 |
item | Wikitext | |
trinket | Wikitext | |
pickup | Wikitext | 50 coins |
curse | Wikitext | |
has_treasure_rooms | Boolean | No |
has_shops | Boolean | Yes |
goal | Wikitext | |
unlocks | String | 2 new pills |
unlocked_by | String | PAY TO PLAY |
description | Wikitext | Every door costs 1 cent to enter. Isaac drops money when hit. Isaac dies if he run out of money. |
"bug" values
1 row is stored for this pageField | Field type | Value |
---|---|---|
dlc | Integer | 14 |
platform | String | |
description | Wikitext | In Repentance (1.7.8), all rooms that are not outright visible require a key to open instead of a coin. This includes Curse Rooms, Devil/Angel Rooms, and Boss Rooms. |