Difference between revisions of "Pop!"

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==Synergies==
 
==Synergies==
 +
* {{I|8 Inch Nails|n}}: Tears maintain the knockback ability but become eyeballs instead.
 
* {{I|A Lump of Coal}}: Tears will increase their damage and size as they travel, and they are not limited by range.
 
* {{I|A Lump of Coal}}: Tears will increase their damage and size as they travel, and they are not limited by range.
 
* {{I|Godhead}}: Tears gain a damaging aura and basically become damaging aura fields.
 
* {{I|Godhead}}: Tears gain a damaging aura and basically become damaging aura fields.
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* {{I|Lead Pencil|n}}: Removes the arcing effect from the tears, greatly increasing air time. The tight cluster the tears are shot in will cause unpredictable spread, however.
 
* {{I|Lead Pencil|n}}: Removes the arcing effect from the tears, greatly increasing air time. The tight cluster the tears are shot in will cause unpredictable spread, however.
 
* {{I|Monstro's Lung}}: Removes the arcing effect from the tears, greatly increasing air time. The tight cluster the tears are shot in will cause unpredictable spread, however.
 
* {{I|Monstro's Lung}}: Removes the arcing effect from the tears, greatly increasing air time. The tight cluster the tears are shot in will cause unpredictable spread, however.
 +
* {{I|My Reflection|n}}: Tears constantly swarm around Isaac, quickly filling the room.
 
* {{I|The Parasite}}: When tears hit an enemy or obstacle, they split into many smaller tears that have the same behavior as eyeball tears.
 
* {{I|The Parasite}}: When tears hit an enemy or obstacle, they split into many smaller tears that have the same behavior as eyeball tears.
 
* [[Piercing tears]]: Tears will not stop when hitting enemies, allowing them to last longer.
 
* [[Piercing tears]]: Tears will not stop when hitting enemies, allowing them to last longer.
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* [[Spectral tears]]: Tears will not stop when hitting objects, allowing them to last longer.
 
* [[Spectral tears]]: Tears will not stop when hitting objects, allowing them to last longer.
 
* {{I|Technology Zero|n}}: Creates electric traps that can knocked about for enemies to be lured into.
 
* {{I|Technology Zero|n}}: Creates electric traps that can knocked about for enemies to be lured into.
* {{I|My Reflection|n}}: Tears constantly swarm around Isaac, quickly filling the room.
 
* [[8_Inch_Nails]]: Tears maintain the knockback ability but become eyeballs instead.
 
 
 
==In-game Footage==
 
==In-game Footage==
 
{{#ev:youtube|blfHMQXaeDw}}
 
{{#ev:youtube|blfHMQXaeDw}}

Latest revision as of 02:21, 7 December 2017

Pop!
Afterbirth† Indicator.png
Pop! Icon.png
Character Appearance
Pop charapp.png
Tear Appearance
Pop tearapp.png
Item Type
Passive Collectible
Item ID
529
Pickup Quote
Eyeball tears!
Item Pool
Treasure Room Treasure Room  
Collection Grid
(Page 5, Column 4, Row 3)

Pop! is a passive item added in Booster Pack #3.

Effects[edit | edit source]

  • Replaces Isaac's tears with eyeballs that can bounce off of each other.
  • Isaac's tears are no longer limited by range, and will instead dissipate when they stop moving or when hitting an enemy or obstacle.

Interactions[edit | edit source]

Synergies[edit | edit source]

  • 8 Inch Nails 8 Inch Nails : Tears maintain the knockback ability but become eyeballs instead.
  • A Lump of Coal A Lump of Coal : Tears will increase their damage and size as they travel, and they are not limited by range.
  • Godhead Godhead : Tears gain a damaging aura and basically become damaging aura fields.
    • Godhead Godhead + A Lump of Coal A Lump of Coal : Tears will quickly full up the screen and increase in damage, easily killing any enemy.
  • Ipecac Ipecac : Tears do not arc and will instead shoot straight retaining their explosive abilities on impact with enemies or obstacles, or when they eventually fall down.
  • Lead Pencil Lead Pencil : Removes the arcing effect from the tears, greatly increasing air time. The tight cluster the tears are shot in will cause unpredictable spread, however.
  • Monstro's Lung Monstro's Lung : Removes the arcing effect from the tears, greatly increasing air time. The tight cluster the tears are shot in will cause unpredictable spread, however.
  • My Reflection My Reflection : Tears constantly swarm around Isaac, quickly filling the room.
  • The Parasite The Parasite : When tears hit an enemy or obstacle, they split into many smaller tears that have the same behavior as eyeball tears.
  • Piercing tears: Tears will not stop when hitting enemies, allowing them to last longer.
  • Rubber Cement Rubber Cement : Allows tears to never disappear when hitting enemies and objects, increasing the uptime of tears greatly.
  • Spectral tears: Tears will not stop when hitting objects, allowing them to last longer.
  • Technology Zero Technology Zero : Creates electric traps that can knocked about for enemies to be lured into.

In-game Footage[edit | edit source]

Trivia[edit | edit source]

  • Pop! is based on this Steam Workshop item by Scayze and Ashkait, originally themed around pool balls.
  • Pop! has a new sprite since version 1.06.J113 (Booster Pack #4).

Gallery[edit | edit source]

SmallIsaac.png The Binding of Isaac: Rebirth SmallIsaac.png

MainPageAchievements.png Achievements MainPageAttributes.png Attributes MainPageBosses.png Bosses TarotCard.png Cards and Runes MainPageChallenges.png Challenges MainPageChapters.png Chapters
Isaac App.png Characters MainPageBabies.png Co-op Magic Mushroom Icon.png Items Isaac's Tears Icon.png Item Pools MainPageMonsters.png Monsters MainPageObjects.png Objects
Red heart.png Pickups BlueBlue.png Pills MainPageRooms.png Rooms MainPageSeeds2.png Seeds Guppy App.png Transformations The Left Hand Icon.png Trinkets