Difference between revisions of "Tractor Beam"

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* +0.5 Tear height.
 
* +0.5 Tear height.
  
==Synergies==
+
== Synergies ==
* [[20/20]]: Both tears are fired along the beam.
+
* [[Effects#Homing Tears|Homing Tears]]: The tears will stay in the line but slow down at the monsters location.
* [[Anti-Gravity]]: Tears that are still hovering can be pushed in the direction Isaac is aiming by walking into them.
 
* [[Cricket's Body]]: All splash tears will follow the beam, effectively tripling damage.
 
 
* [[Conjoined (Transformation)|Conjoined transformation]]: The 2 split shots will instead follow the beam, making it easier to hit enemies with. Essentially increases DPS.
 
* [[Conjoined (Transformation)|Conjoined transformation]]: The 2 split shots will instead follow the beam, making it easier to hit enemies with. Essentially increases DPS.
* [[Continuum]]: The tears will re-appear directly in front of Isaac after leaving the room.
+
* {{I|20/20}}: Both tears are fired along the beam.
* [[Dr. Fetus]]: After firing a bomb and moving, the bomb will have a homing-style effect towards the beam, but will not stay directly on the beam.
+
* {{I|Anti-Gravity}}: Tears that are still hovering can be pushed in the direction Isaac is aiming by walking into them.
* [[Epiphora]]: When shooting in the same direction, Isaac's fire rate will gradually increase. Tears stay on the beam.
+
* {{I|Cricket's Body}}: All splash tears will follow the beam, effectively tripling damage.
* [[Effects#Homing Tears|Homing Tears]]: The tears will stay in the line but slow down at the monsters location.
+
* {{I|Continuum}}: The tears will re-appear directly in front of Isaac after leaving the room.
* [[Ipecac]]: The Ipecac tear will always travel forwards along the beam, even if Isaac is moving forward as well. This makes it less likely for Isaac to get damaged by his own tear.
+
* {{I|Dr. Fetus}}: After firing a bomb and moving, the bomb will have a homing-style effect towards the beam, but will not stay directly on the beam.
* [[Mutant Spider]]: All four tears follow the beam, overlapping each other, making it easier to hit the same enemy with all of them
+
* {{I|Epiphora}}: When shooting in the same direction, Isaac's fire rate will gradually increase. Tears stay on the beam.
* [[Parasite]]: All splash tears will follow the beam. If combined with [[20/20]], will result in absurdly strong knockback, capable of pushing almost any boss away with incredible force.
+
* {{I|Explosivo}}: Explosivo's tears will become "entangeled" when sticking on an enemy, causing them to jump from the tractor beam to the enemy and vice versa every frame. The tear will explode only once either at the beam or the enemy.
 
+
* {{I|The Inner Eye}}: All three tears follow the beam, overlapping each other, making it easier to hit the same enemy with all of them. This effect also applies to the [[Keeper]].
* [[Rubber Cement]]: Tears will follow the beam until they bounce off of something, then they will leave the beam.
+
* {{I|Ipecac}}: The Ipecac tear will always travel forwards along the beam, even if Isaac is moving forward as well. This makes it less likely for Isaac to get damaged by his own tear.
* [[The Inner Eye]]: All three tears follow the beam, overlapping each other, making it easier to hit the same enemy with all of them. This effect also applies to the [[Keeper]].
+
* {{I|Mom's Knife}}: Teleports the knife when aiming in a different direction after you shot the knife.
* [[The Wiz]]: The tears still follow the beam, passing over obstacles.
+
* {{I|Monstro's Lung}}: All tears are fired along the beam, but at diferent heights.
* [[Tiny Planet]]: The tears will no longer orbit Isaac, but still gain the Range Up bonus.
+
* {{I|Mutant Spider}}: All four tears follow the beam, overlapping each other, making it easier to hit the same enemy with all of them
** [[Tiny Planet]] + [[Rubber Cement]]: Tears will travel along the beam and upon hitting a wall will then orbit Isaac.
+
* {{I|The Parasite}}: All splash tears will follow the beam. If combined with {{I|20/20}}, will result in absurdly strong knockback, capable of pushing almost any boss away with incredible force.
* [[Sprinkler]]: Tears fired by the sprinkler will follow Isaac's beam, increasing damage output.
+
* {{I|Pop!}}: Tears stick along the tractor beam even when they slow down and collide, capable of creating a dense line of shots.
* [[Mom's Knife]]: Teleports the knife when aiming in a different direction after you shot the knife.
+
* {{I|Rubber Cement}}: Tears will follow the beam until they bounce off of something, then they will leave the beam.
* [[Monstro's Lung]]: All tears are fired along the beam, but at diferent heights.
+
* {{I|Sprinkler}}: Tears fired by the sprinkler will follow Isaac's beam, increasing damage output.
* [[Explosivo]]: Explosivo's tears will become "entangeled" when sticking on an enemy, causing them to jump from the tractor beam to the enemy and vice versa every frame. The tear will explode only once either at the beam or the enemy.
+
* {{I|Tiny Planet}}: The tears will no longer orbit Isaac, but still gain the Range Up bonus.
 +
** {{I|Tiny Planet}} + {{I|Rubber Cement}}: Tears will travel along the beam and upon hitting a wall will then orbit Isaac.
 +
* {{I|The Wiz}}: The tears still follow the beam, passing over obstacles.
  
==Interactions==
+
== Interactions ==
* [[Guillotine]]: The beam will visually follow Isaac's head as it orbits, but tears will still stay centered relative to Isaac's body.
+
* {{I|Brimstone}}: Overridden by Brimstone.
* [[Marked]]: Tears will not fire diagonally; only up, down, left, or right based on where Marked is on floor.
+
* {{I|Guillotine}}: The beam will visually follow Isaac's head as it orbits, but tears will still stay centered relative to Isaac's body.
* [[Incubus]]: The Incubus tears isn't affected by the beam, but the beam will still be there.
+
* {{I|Incubus}}: The Incubus tears isn't affected by the beam, but the beam will still be there.
* [[Multidimensional Baby]]: The beam only affects the "original" tears, not the duplicate ones (in other words, half of the split tears follow the beam)
+
* {{I|The Ludovico Technique}}: Overridden by The Ludovico Technique.
* [[Tammy's Head]]: Tractor Beam has no effect on the tears created by Tammy's Head.
+
* {{I|Marked}}: Tears will not fire diagonally; only up, down, left, or right based on where Marked is on floor.
* [[The Ludovico Technique]]: Overridden by The Ludovico Technique.
+
* {{I|Multidimensional Baby}}: The beam only affects the "original" tears, not the duplicate ones (in other words, half of the split tears follow the beam)
* [[Brimstone]]: Overridden by Brimstone. No effect on the laser.
+
* {{I|Tammy's Head}}: Tractor Beam has no effect on the tears created by Tammy's Head.
* [[Technology]]: Overridden by Technology.
+
* {{I|Tech X}}: Overridden by Tech X.
 +
* {{I|Technology}}: Overridden by Technology.
  
==Notes==
+
== Notes ==
 
* This item prevents the player from firing tears at angles using momentum.
 
* This item prevents the player from firing tears at angles using momentum.
 
* The primary effect is not applied for [[Azazel]] and [[Lilith]], although they can still profit from the increased Tear rate.
 
* The primary effect is not applied for [[Azazel]] and [[Lilith]], although they can still profit from the increased Tear rate.
  
==Ingame Footage==
+
== Ingame Footage ==
 
{{#ev:youtube|dm-YPGPSzAk}}
 
{{#ev:youtube|dm-YPGPSzAk}}
  
==Seeds==
+
== Seeds ==
 
{{PlatPC}} 9333 LT34 - Treasure room adjacent to spawn on normal, to the west on hard
 
{{PlatPC}} 9333 LT34 - Treasure room adjacent to spawn on normal, to the west on hard
 
{{PlatPC}} 2J1M 978K - Treasure room below to spawn on normal
 
{{PlatPC}} 2J1M 978K - Treasure room below to spawn on normal

Revision as of 21:15, 16 July 2017

Tractor Beam
DLC Indicator.png
Tractor Beam Icon.png
Character Appearance
Tractor Beam App.png
Item Type
Passive Collectible
Item ID
397
Pickup Quote
Control your tears
Item Pool
Treasure Room Treasure Room  
Collection Grid
(Page 4, Column 12, Row 2)

Tractor Beam is a passive item added in the Binding of Isaac: Afterbirth expansion.

Effects

  • A beam appears directly in front of Isaac in the direction that his head is facing. Isaac's tears travel in the path of the beam.
    • When Isaac moves or turns his head, tears that are mid-flight will snap to the beam.
  • +0.5 Tears up.
  • +5.25 Range up.
  • +0.16 Shot speed.
  • +0.5 Tear height.

Synergies

  • Homing Tears: The tears will stay in the line but slow down at the monsters location.
  • Conjoined transformation: The 2 split shots will instead follow the beam, making it easier to hit enemies with. Essentially increases DPS.
  • 20/20 20/20 : Both tears are fired along the beam.
  • Anti-Gravity Anti-Gravity : Tears that are still hovering can be pushed in the direction Isaac is aiming by walking into them.
  • Cricket's Body Cricket's Body : All splash tears will follow the beam, effectively tripling damage.
  • DLC Indicator.png Continuum Continuum : The tears will re-appear directly in front of Isaac after leaving the room.
  • Dr. Fetus Dr. Fetus : After firing a bomb and moving, the bomb will have a homing-style effect towards the beam, but will not stay directly on the beam.
  • DLC Indicator.png Epiphora Epiphora : When shooting in the same direction, Isaac's fire rate will gradually increase. Tears stay on the beam.
  • DLC Indicator.png Explosivo Explosivo : Explosivo's tears will become "entangeled" when sticking on an enemy, causing them to jump from the tractor beam to the enemy and vice versa every frame. The tear will explode only once either at the beam or the enemy.
  • The Inner Eye The Inner Eye : All three tears follow the beam, overlapping each other, making it easier to hit the same enemy with all of them. This effect also applies to the Keeper.
  • Ipecac Ipecac : The Ipecac tear will always travel forwards along the beam, even if Isaac is moving forward as well. This makes it less likely for Isaac to get damaged by his own tear.
  • Mom's Knife Mom's Knife : Teleports the knife when aiming in a different direction after you shot the knife.
  • Monstro's Lung Monstro's Lung : All tears are fired along the beam, but at diferent heights.
  • Mutant Spider Mutant Spider : All four tears follow the beam, overlapping each other, making it easier to hit the same enemy with all of them
  • The Parasite The Parasite : All splash tears will follow the beam. If combined with 20/20 20/20 , will result in absurdly strong knockback, capable of pushing almost any boss away with incredible force.
  • Afterbirth† Indicator.png Pop! Pop! : Tears stick along the tractor beam even when they slow down and collide, capable of creating a dense line of shots.
  • Rubber Cement Rubber Cement : Tears will follow the beam until they bounce off of something, then they will leave the beam.
  • Afterbirth† Indicator.png Sprinkler Sprinkler : Tears fired by the sprinkler will follow Isaac's beam, increasing damage output.
  • Tiny Planet Tiny Planet : The tears will no longer orbit Isaac, but still gain the Range Up bonus.
  • DLC Indicator.png The Wiz The Wiz : The tears still follow the beam, passing over obstacles.

Interactions

  • Brimstone Brimstone : Overridden by Brimstone.
  • Guillotine Guillotine : The beam will visually follow Isaac's head as it orbits, but tears will still stay centered relative to Isaac's body.
  • DLC Indicator.png Incubus Incubus : The Incubus tears isn't affected by the beam, but the beam will still be there.
  • The Ludovico Technique The Ludovico Technique : Overridden by The Ludovico Technique.
  • DLC Indicator.png Marked Marked : Tears will not fire diagonally; only up, down, left, or right based on where Marked is on floor.
  • DLC Indicator.png Multidimensional Baby Multidimensional Baby : The beam only affects the "original" tears, not the duplicate ones (in other words, half of the split tears follow the beam)
  • Tammy's Head Tammy's Head : Tractor Beam has no effect on the tears created by Tammy's Head.
  • DLC Indicator.png Tech X Tech X : Overridden by Tech X.
  • Technology Technology : Overridden by Technology.

Notes

  • This item prevents the player from firing tears at angles using momentum.
  • The primary effect is not applied for Azazel and Lilith, although they can still profit from the increased Tear rate.

Ingame Footage

Seeds

 PC  9333 LT34 - Treasure room adjacent to spawn on normal, to the west on hard

 PC  2J1M 978K - Treasure room below to spawn on normal